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XCOM: Chimera Squad - humans and aliens team up

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
LMAO Steam is blocking me from posting a negative review about the game. Fucking hilarious.


X5bT6k6.jpg


There was a problem posting your review. Your review appears to be negative. Please fix this. Thank you.


Most of the bad reviews has been canceled also.
 
Joined
Nov 23, 2017
Messages
4,717
I really hopevthat the massea don't like the character focused aspect of the game. Because if that's the case, XCOM3 could lean in a very wrong direction.
You mean the fact that it has premade characters only? I doubt XCOM 3 would go in that direction.

There is also the robot you make. So it's not technically all premade characters. I can easily see XCOM3 working like a Jagged Alliance game where you've got both. But with created characters being a more generic kind of soilder with the same skill trees and classes, (like the previous games) and unique premade characters that are basically their own classes.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,891
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Have they improved the combat at all from the previous games?
I dunno about improved, they just added some mechanics and streamlined a lot of stuff from XCOM2
Yeah. It's the same, but different. If you hate XCOM combat, this won't change your mind, but it's not same old same old either.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Taken by its own without seeing the Xcom name it is pretty good.
I mean as far as X-com spinoffs go it sounds like absolute solid gold compared to the likes of Interceptor, Enforcer, the Bureau, etc. It at least has more of a connection to the thing it's spun off from in that it's still turn based tactics.

Also wonder if someone will mod the writing and change the tone of the game. Hiiiiiiilarious alien bantz does sound obnoxious and either trying to go for gritty cop drama and tensions among the team, or going for essentially playing Advent after the collapse of the ethereals would be more interesting. Would take an extraordinary amount of autism to rewrite a turn based tactics game from scratch, but I guess it's possible. Quick fix might be neutering in-mission bantz and replacing voices with general Xcom 2 voice packs which if it's as moddable as Xcom 2 is would be easy I'd assume.

Also just notice it's $8 at Humble so fuck it, think I'll grab it. Doubt the ayys will bug me enough to ruin it and $8's pretty fucking cheap for what sounds like an interesting enough spinoff, especially one with mod potential. Although I won't play it yet since I'm more interested in diving in on Gears Tactics, and that'll give modders some time to see if they'll improve this. $8 though is closer to the fucking chief alien DLC for Xcom 2. Still confused as to why they launched this so cheap but I guess it's working on me.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
the Bureau, etc.
I've been meaning to play this for a while. I got about an hour into it and it didn't seem bad. Does it get worse?
Not really, but I wouldn't say it gets better either. And then continues that way. It's still better than Enforcer and Interceptor but as far as mole-poppers go it's not all that great. Even if it lets you tastefully rape some aliens which is sorely lacking in Xcom 2 and was only implied in Xcom EU.

896C6699C6A96FAEC331E03B89A0912B93D5B5EE
 

Luka-boy

Arcane
Joined
Sep 24, 2014
Messages
1,696
Location
Asspain
This game is making me feel like every time I watch Demolition Man. It's good silly fun, but there's always that nagging feeling of "There's no way the world has become like that in such a short amount of time" at the back of my head.
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,707
Location
I cum from a land down under
Insert Title Here
The minute I saw the Steam thumbnail advertisement and the "bi-sexual lighting" I thought oh boy here we go... Just what Nu-XCOM needs, more diversity!

Sounds like gameplay is pretty shit anyway so I can give this a big old pass. Hilarious they are selling it 50% off day one, I guess they knew it was a turd?

Sad, as I ended up liking XCOM2 with the Chosen expansion, and was pretty hyped for 3.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Taken by its own without seeing the Xcom name it is pretty good.
I mean as far as X-com spinoffs go it sounds like absolute solid gold compared to the likes of Interceptor, Enforcer, the Bureau, etc. It at least has more of a connection to the thing it's spun off from in that it's still turn based tactics.

Also wonder if someone will mod the writing and change the tone of the game. Hiiiiiiilarious alien bantz does sound obnoxious and either trying to go for gritty cop drama and tensions among the team, or going for essentially playing Advent after the collapse of the ethereals would be more interesting. Would take an extraordinary amount of autism to rewrite a turn based tactics game from scratch, but I guess it's possible. Quick fix might be neutering in-mission bantz and replacing voices with general Xcom 2 voice packs which if it's as moddable as Xcom 2 is would be easy I'd assume.

Also just notice it's $8 at Humble so fuck it, think I'll grab it. Doubt the ayys will bug me enough to ruin it and $8's pretty fucking cheap for what sounds like an interesting enough spinoff, especially one with mod potential. Although I won't play it yet since I'm more interested in diving in on Gears Tactics, and that'll give modders some time to see if they'll improve this. $8 though is closer to the fucking chief alien DLC for Xcom 2. Still confused as to why they launched this so cheap but I guess it's working on me.

They asked low price because this is obviously a mobile game that was changed last minute to be PC and added cheap voiceovers.
 

Mark Richard

Arcane
Joined
Mar 14, 2016
Messages
1,220
Excellent turn based combat , as good if not better than xcom2 , it seems they inspired themselves from "this is the police" , its about the same thing, you have a much smaller team and cant afford to lose anyone. Some missions are surprisingly hard, just finished first faction it was lot more challenging than usual.Really a good surprise and its not only cause of the quarantine.
However that's a game i cannot recommend to codexers, the members of the prestigious place who nominated disco as best rpg of the year . This one has lot of gameplay, you wont like that , it focus on tactical combat and the writing is not pretentious , quite often humoristic even. No more ol' xcom grimdark, no grey eminence leading you, just a friendly coach and a team of misfit aliens and humans.
I don't really see the similarities beyond common non-specific elements like turn-based tactical missions. If anything, XCOM: Chimera Squad being a spinoff budget title that has been reduced in scope reminds me a little of This is the Police's own spinoff Rebel Cops. There is a recently released game that does seem similar to This is the Police called 112 Operator. It's an emergency services dispatcher where players must direct limited resources across a city grid and complete multiple-choice events in the form of calls (voice acted in this case, and some are highly amusing). No noir element though, sadly.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,919
Game's not bad so far. The gameplay is something different and for $8 I'm not going to complain. You get some new concepts to play around with, turn ordering is now based entirely on sequencing correctly, there's some nifty gimmicks in play, thematically it looks cool, XCOM's animations/music are fine tuned, and I'm a fan of the aliens aspect in that it gives you a new toolbox of things to play around with. It's not overly complicated by any means, but it's fresh enough.

Story/writing is in fact tremendously worse than what I was prepared for, but I give them credit for at least leaning way, way, way into it. I get the sense that they were going for that like 80s cop/sci-fi vibe mixed with Tumblr shenanigans and, yeah, I'd say they got what they were aiming for. Just that, you know, the fundamental thought behind it is simply not going to be appealing to many; so in some regard I might be biased cause I'm not that audience in the slightest. I think the biggest error with it is neither the quality nor the theme, but just that XCOM2 had a pretty dark tone for the series as a whole so it's like you snap from that to this fluffy stuff - and even in the series' own world it seems way too fast/out of touch. I also might be biased as I do a lot of writing myself and can recognize story beats and character beats, and there's a certain point with some games/movies/etc. where if it's too trite I can predict pretty much what the characters will say (not how they'll say it, but exactly what they'll say, a notable difference) and, yeah, it's just not especially witty let me put it that way. But, again, I do give them credit for going full hog with it.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Steam forum now is something like:

"Honestly I don't like the writing of this game"

"You ***** nazi **** you don't like the game only cause black characters go hang yourself **** the game is great nothing wrong with the writing".

Ok
 

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,234
8b9Lrst.jpg


You have mainly all female crews and it still manages to be less SJW than Chimera Squad.
 

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