Taken by its own without seeing the Xcom name it is pretty good.
I mean as far as X-com spinoffs go it sounds like absolute solid gold compared to the likes of Interceptor, Enforcer, the Bureau, etc. It at least has more of a connection to the thing it's spun off from in that it's still turn based tactics.
Also wonder if someone will mod the writing and change the tone of the game. Hiiiiiiilarious alien bantz does sound obnoxious and either trying to go for gritty cop drama and tensions among the team, or going for essentially playing Advent after the collapse of the ethereals would be more interesting. Would take an extraordinary amount of autism to rewrite a turn based tactics game from scratch, but I guess it's possible. Quick fix might be neutering in-mission bantz and replacing voices with general Xcom 2 voice packs which if it's as moddable as Xcom 2 is would be easy I'd assume.
Also just notice it's $8 at Humble so fuck it, think I'll grab it. Doubt the ayys will bug me enough to ruin it and $8's pretty fucking cheap for what sounds like an interesting enough spinoff, especially one with mod potential. Although I won't play it yet since I'm more interested in diving in on Gears Tactics, and that'll give modders some time to see if they'll improve this. $8 though is closer to the fucking chief alien DLC for Xcom 2. Still confused as to why they launched this so cheap but I guess it's working on me.