Atomboy
Atom Team
- Joined
- Oct 1, 2016
- Messages
- 734
Ragdolls are old news! But those exploding barrels on the other hand... That's the innovation we're showcasing!Gif to showcase ragdolls?
Ragdolls are old news! But those exploding barrels on the other hand... That's the innovation we're showcasing!Gif to showcase ragdolls?
Sorry, I didn't get your post. What did you want to say? Is that a typo you found and wanted to point out or something? I sometimes do mess up words with that '" thingy like "it's vs. its". Tell me more and we'll fix it. Or did you maybe want to say you're getting the game? :DDGet's..........
Oh god dammit! I'm going blind I guess... Well, back to the old find/replace tool!There in the tweet:
Propane canister get's hit for 11hp.
Very happy to head that! Thank you very much And don't you forget to update the game today! 60 more NPCs and 20 quests are being added to the build as we speak!My first EA purchase on steam.
I have only played with character creation due to limited time right now but do not regret my purchase.
After talking to Codex's very own Sloul and everyone else who thought this might take away from the role-playing, we have removed our tiny scaling% from the trade formula. Now the wares you get will be more or less dependant on the location you are trading in, and the random. Well it was like that before, but you had around 10% more to random find good stuff if you're high level. Another thanks to Sloul for inspiring some of the other changes we have started behind the curtains during this update.
After talking to Codex's very own Sloul and everyone else who thought this might take away from the role-playing, we have removed our tiny scaling% from the trade formula. Now the wares you get will be more or less dependant on the location you are trading in, and the random. Well it was like that before, but you had around 10% more to random find good stuff if you're high level. Another thanks to Sloul for inspiring some of the other changes we have started behind the curtains during this update.
You guys are so awesome! Very glad I decided to support this project.
Great update, as always. I'm getting more and more excited to play it every day.
I still have to properly reply to the man! He wrote like... this monumental thesis in my private messaging inbox, and while we loved a lot of his helpful suggestions I could not find the time to properly thank him yet! Gonna do so now I guess.Great to see you talking to our Sloul
GAZ-SG1 Pobeda Sport
11 OCTOBER - ATOMTEAM
We made a promise to you and we intend to keep it! In the release version of the game you will have an opportunity to get this beauty in your garage - GAZ SG-1 (Pobeda Sport). A real beast of the Soviet automobile manufacturing! Of course, it won't be easy, but we will try our best to make it a worthwhile venture for you
And let there be Atom!
No worries! We keep the real twists so deep, not all crew members know them :DKeep some mystery in the game, don’t make the same mistake of blockbuster American movies and divulge all twists and nuance in the hype-building phase!
Thanks!Right, but that's a sweet car.
What did you use for making that? Just a text editor?Second biggest dungeon in the game mapped out in CP437 and sent to the 3d modeller man. See? We member the good old games even when creating new age fancy 3d dungeons! Wow!
This one is going to be so good! You got a bunker, but then you got a natural cave that made it's way into the bunker, there will be skeletons and a monster nest and puzzles and everything, mmm, belissimo!
I wish I had such skill! I aligned the CP437 characters into a 16x16 grid, made it into a tileset for RPG Maker MV (a make your own jRPG software) made the map inside the RPG Maker editor, and used a built-in java function to print said map into a PNG! Kinda counter-intuitive, but much cleaner than drawing on paper or in Paint like in the good old days.What did you use for making that? Just a text editor?Second biggest dungeon in the game mapped out in CP437 and sent to the 3d modeller man. See? We member the good old games even when creating new age fancy 3d dungeons! Wow!
This one is going to be so good! You got a bunker, but then you got a natural cave that made it's way into the bunker, there will be skeletons and a monster nest and puzzles and everything, mmm, belissimo!
Second biggest dungeon in the game mapped out in CP437 and sent to the 3d modeller man. See? We member the good old games even when creating new age fancy 3d dungeons! Wow!
This one is going to be so good! You got a bunker, but then you got a natural cave that made it's way into the bunker, there will be skeletons and a monster nest and puzzles and everything, mmm, belissimo!
Yup, it's basically the same charset. It's a character set that was used in original IBM PCs, so whenever a guy needed pseudo-graphics he just used those ASCII characters. Nowadays much more ASCII code pages and Unicode are available, but since Rogue popped out it's like a tradition of sorts. CDDA uses it, Dwarf Fortress uses it. Even LARN does, I think! While no eggplant or poo emojis are available, it's really simple and awesome to use for map mock-ups. As long as the other person understands that an Y standing near an ] is a giant ant guarding an assault rifle! ::DSecond biggest dungeon in the game mapped out in CP437 and sent to the 3d modeller man. See? We member the good old games even when creating new age fancy 3d dungeons! Wow!
This one is going to be so good! You got a bunker, but then you got a natural cave that made it's way into the bunker, there will be skeletons and a monster nest and puzzles and everything, mmm, belissimo!
CP437?
Pic remind me of Cataclysm roguelike.
no eggplant or poo emojis are available