Anonona
Savant
- Joined
- Oct 24, 2019
- Messages
- 689
It's easy to always be able to advance the plot when nothing you do even matters.
Just put a open ended objective and allow the player different avenues to achieve them. They did it in D:OS2 both in how to escape Fort Joy and better in the next chapter where you had to gain enough source to avdance to the next chapter. How you do it is your choice and you can kill even important NPCs like Meister Siva. Each quest has their own choce and consequences and even some of them you can end up not gaining new source if you refuse to commit the atrocities they ask of you.
Sure you cannot change the end and overall plot, but not even games like PF:KM, Disco Elysium or AoD allow you to change that. Most C&C are in the sidequests. At the end you will arrive at the same place, just with different vignettes at the ending.