The way the discussion about the "new standard" is framed is utterly disgusting but not the least surprising. Most articles have something like "developers are concerned" in the title, as though the possibility of higher quality releases is actually a legitimate concern. According to them, the problem is "oh so high player expectations". Each time anyone starts exposing those fraudsters (EA, ActiBlizz and the like), we hear the same old tune in response.
This shitshow has been going on for decades. I've always said that there's no other industry where a company could be able to behave like they do in the VG business and get away with it. But here it's a not about a specific company - all major developers and publishers are guilty. Almost every so-called "triple-A" game is in fact a scam-grade product because it's either a bug-ridden train wreck at release or an unplayable console port (or both). And if it doesn't sell well so they can't milk the playerbase via DLCs and micro-transactions, they won't patch it. It's not enough that you pay for the dubious privilege of being an alpha tester of the "release version", you must effectively pay even more for patches that may or may not actually fix bugs.
It's literally a crime but there's no way to convince the public it's a crime. For every word of yours there will be a five hundred words essay from yet another paid shill explaining that this sorry state of events is fine, that the hype is to blame, and that the solution is lower customer "expectations" instead of multi-billion fines that would financially beat a little sense into the most shameless thieves among this hopelessly crooked bunch.
Larian refused to play by their rules. The reaction of the industry is the same as it's always has been: metric tons of lies and deflection that comes precariously closes to intimidation.