Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Bioshock ain't that bad...

JDR13

Arcane
Joined
Nov 2, 2006
Messages
4,000
Location
The Swamp
Wut? I don't think you understand what was written if you believe that to be the case. I am all for (reasonable) loss of progress as penalty for failure, as well as other methods of penalization. I know you are too, so what are you getting at?
The has to be some kind of penalty for failure, it's extremely integral to game design on a fundamental level. Vita chambers as it stands in Bioshock offer none outside of the approximate 5 seconds it takes to return to where you died. In fact, death is more often a reward in that game than it is a penalty, technically. there's more times it benefits you than hinders. You can save health hypos by just reusing vita chambers and the health they give over and over. I mean this doesn't actually benefit you because you just don't need to do it, but it would be a legitimate strategy in a different game (e.g games that have infinite health sources, it is wise to abuse those sources as much as possible before moving on, and is often also lame).

Why do you keep bringing up a feature that is 100% optional and pretending you're making some kind of point?
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I don't totally know what I'm talking about here as I didn't get far into Infinite, but isn't there also a twist that was even widely regarded by normies as a bridge too far?

Like Zombra said, the twist itself is fine. I actually thought it was pretty cool at first. The problem is they launch off that twist into an endless spiral of nonsense in the last quarter of the game or so. Up until that point though, I think the overall concept is solid and the presentation is excellent.
 

LudensCogitet

Learned
Joined
Nov 4, 2019
Messages
210
When I play a game I tend to prioritize; Story > Atmosphere > Gameplay, with the exception of multiplayer games being the other way around.

Story is very subjective but it's pretty similar in style to the first two I guess? Directed by the same dude. It's a little more involved I suppose, with more cutscenes and dialog interactions and not everything being on audio logs. Atmosphere you can google but it's mostly a dreamy kind of bright fantasy, the main theme being nationalism run amuck like capitalism and socialism in the first two. Gameplay... like I said, it's a better shooter. You move around a lot more, enemies are more reactive, the skyline stuff adds a neat layer. Nothing OH MY FUCKING GOD amazing, but it's fun.

I think Bioshock Infinite is the only game I've ever refunded on Steam. Partly because of the tired arena shooter gameplay some have mentioned being the first thing I had to do, but also because the entire setting is like... what the fuck? An underwater city with a sort of dystopic retro futurism vibe is one thing, but a flying cloud city where everyone worships George Washington as a deity? What was even going on?
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,876
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I think Bioshock Infinite is the only game I've ever refunded on Steam. Partly because of the tired arena shooter gameplay some have mentioned being the first thing I had to do, but also because the entire setting is like... what the fuck? An underwater city with a sort of dystopic retro futurism vibe is one thing, but a flying cloud city where everyone worships George Washington as a deity? What was even going on?
Add to that the disconnects between gameplay and setting. Eating cotton candy out of garbage cans heals gunshot wounds with no explanation. Magic potions given to every child at the county fair grant permanent, highly lethal superpowers; yet none of the armies of SWAT teams trying to kill you think to use these powers as they watch their comrades slaughtered in the hundreds, on their home territory, by one untrained stranger. It's just gibberish.
 
Joined
Oct 19, 2010
Messages
3,524
Bioshock ain't that bad and it ain't that good. It's surprisingly lacklustre for what initially was promising in both setting and design

I completed bioshock 1, and while gameplay wise it was pretty average it had the novelty factor of the setting and aesthetic (and very good music) to pull me along

I got bored of Bioshock 2 part way through. Mechanically an improvement? Probably but absolutely no point to the story, a setting that was no longer novel by that point and nothing new or interesting. I just couldn't muster the interest to go on
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,078
Location
Nottingham
I bought all the Bioshock games during a steam sale like 5 years ago because I remember the series being super popular as a kid/teen and figured I might as well give it a shot.

I remember Bioshock 1 being one of the most meh games I ever played, and got so bored with Bioshock 2 I dropped it like 3 hours in and haven't touched it since. I consider giving it another shot every year or so, but everybody seems to pan Bioshock Infinite so even if I manage to complete Bioshock 2 it feels like I'm just setting myself up for future frustration and disappointment.

:prosper:

Aye, that's the thing with 1, it's the best of the bunch but it's flat our boring as fuck.

For me it's a game that requires the player to be heavily stimulated by the none-interactive elements of gaming, such as environment & story. I like those elements, but when I buy a shooter the interactive elements such as gameplay & exploration need to match that, if not better it. Bioshock's on the other hand has design choices which means it's totally the opposite.
 
Last edited:

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,343
Bioshock
Ai de sora ga ochite kuru
Bioshock
Ore no mune ni ochite kuru

Atsui kokoro kusari de tsunai demo
Ima wa muda da yo
Jama suru yatsu wa yubisaki hitotsu de down sa

Bioshock
Ai de kodou hayaku naru
Bioshock
Ore no kodou hayaku naru

Omae motome samayou kokoro ima
Atsuku moete iru
Subete tokashi muzan ni tobichiru hazu sa

Ore to no ai wo mamoru tame
Omae wa tabidachi
Ashita wo miushinatta

Hohoemi wasureta kao nado mitaku wa nai sa
Ai wo torimodose
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I think Bioshock Infinite is the only game I've ever refunded on Steam. Partly because of the tired arena shooter gameplay some have mentioned being the first thing I had to do, but also because the entire setting is like... what the fuck? An underwater city with a sort of dystopic retro futurism vibe is one thing, but a flying cloud city where everyone worships George Washington as a deity? What was even going on?

Eh, I can't agree here. I like weird ass settings that only video games can get away with. It annoys the hell out of me that 9 out of 10 RPGs take place in extremely Tolkien settings because people whine about them being "too weird" when they don't.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,876
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I think Bioshock Infinite is the only game I've ever refunded on Steam. Because the entire setting is like... what the fuck? An underwater city with a sort of dystopic retro futurism vibe is one thing, but a flying cloud city where everyone worships George Washington as a deity? What was even going on?
Eh, I can't agree here. I like weird ass settings that only video games can get away with. It annoys the hell out of me that 9 out of 10 RPGs take place in extremely Tolkien settings because people whine about them being "too weird" when they don't.
Yeah. Also, the superficial craziness of the setting does make complete sense when considering its underlying basis: the truth of the Everett, Wheeler, Graham model of reality or "many-worlds interpretation", whereby every possibility is played out in parallel universes. Infinite takes place in a "fringe" reality where a lot of people made some very bizarre decisions. It's supposed to make you say, "Well this is all very weird and unlikely."
 

Parsifarka

Arcane
Joined
Dec 31, 2014
Messages
1,022
Location
Potato field
I tried to play Bioshock Infinite once but after twenty minutes or so in I still hadn't had the chance to shoot a gun or do anything other than suffer tiring blabbering. Feeling trapped in a walking simulator, I quit the game and uninstalled it never to touch it again. I think I bought it for about two euros in Green Man Gaming or something like that, so not much of a loss.
As for the Bioshock 1 vs 2 controversy, I agree with the sentiment that the second was better than the original as it actually had mildly entertaining combat whereas the first was below mediocrity in every department beyond the visuals and the sound. That's not much of a compliment, and it is true the setting was already exhausted by the time it came out but at least it managed to be an average shooter instead of an awful one. Shitty series of games overall.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,473
So i decided to give this game a chance.

I have all of them on steam, but i opted for the original instead of the remaster.

Just killed a few zombie guys so far it's ok. I didn't like there's a guy talking to me, i was expecting a more private experience. In fact, i'm disappointed there's people still alive in this place i was expecting the whole thing was going to be dead and that i had to piece out what happened on my own.

Art style is pretty good, but visually it has some of those mid-2000s elements that i hate, like bloominess or that stupid filter they loved to slap over everything which gives the game such an unnatural look, but i guess it'd be what it'd be.

I love how they put a Doom style map but the levels so far are basically a straight line with no detours, heh.
 

Necrensha

Educated
Joined
Aug 31, 2024
Messages
529
Location
Deep underground
I didn't like there's a guy talking to me, i was expecting a more private experience.
There are not even 20 seconds in the entire game without somebody talking in your ear, alarms blasting, explosions, gunshots in the distance, crazy people rambling, random screaming, more alarms...
It's one the loudest games I can think of.
 

Mark.L.Joy

Prophet
Joined
Sep 11, 2016
Messages
1,377
I had the same impression of a cacophony with rather uninteresting encounters, the sequel is about 2x worse.
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,658
Location
Shaper Crypt
I had the same impression of a cacophony with rather uninteresting encounters, the sequel is about 2x worse.

The only thing that Bioshock 2 does worse than the original is.... oh well, the plot is even more retarded but retarded plot is baseline for Bioshock. It's a straight upgrade in all regards, from graphics to design to combat encounters.

Still only mediocre, but at least the different devs tried.

In fact, i'm disappointed there's people still alive in this place i was expecting the whole thing was going to be dead and that i had to piece out what happened on my own.

Don't worry, for a dead place there's a billion people around and they're all screaming at you the most retarded plot conceivable. Remember, the sequel was almost worse (better waifus, tho) and Infinite is the epitome of retardation.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,473
I gotta a friend who loves this franchise and his opinion is thus:

1) First one has best story and atmosphere. He knows the game is dumbed down System Shock but he says he just saw it as a straight up shooter and liked it that way.

2) Second one has worse story and writing, but has better level design.

3) Third is the shittiest of them all, and he mentioned Levine even went so far as making exscuses claiming he was forced to make it like that by the publisher or something like that.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,413
So i decided to give this game a chance.

I have all of them on steam, but i opted for the original instead of the remaster.

Just killed a few zombie guys so far it's ok. I didn't like there's a guy talking to me, i was expecting a more private experience. In fact, i'm disappointed there's people still alive in this place i was expecting the whole thing was going to be dead and that i had to piece out what happened on my own.

Art style is pretty good, but visually it has some of those mid-2000s elements that i hate, like bloominess or that stupid filter they loved to slap over everything which gives the game such an unnatural look, but i guess it'd be what it'd be.

I love how they put a Doom style map but the levels so far are basically a straight line with no detours, heh.
I think the Bioshock games popularized the idea of 'guy always talking in your ear' in the first place. They all have it, only Infinite changes it up a little by having Elizabeth talk to you in person instead of through a radio, and if she is unavailable then the main character will immediately start to mumble about where to go and what to do.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,473
So i decided to give this game a chance.

I have all of them on steam, but i opted for the original instead of the remaster.

Just killed a few zombie guys so far it's ok. I didn't like there's a guy talking to me, i was expecting a more private experience. In fact, i'm disappointed there's people still alive in this place i was expecting the whole thing was going to be dead and that i had to piece out what happened on my own.

Art style is pretty good, but visually it has some of those mid-2000s elements that i hate, like bloominess or that stupid filter they loved to slap over everything which gives the game such an unnatural look, but i guess it'd be what it'd be.

I love how they put a Doom style map but the levels so far are basically a straight line with no detours, heh.
I think the Bioshock games popularized the idea of 'guy always talking in your ear' in the first place.

Heh, just decline compounding decline.

At least this guy isn't constantly cracking up millenial tier retarded jokes.

In fact, i'd say the worst isn't him but the zombies constantly talking ad naseum to the point i'm forced to have to kill them first thing to make them shut up so i can explore the place in peace.

Still fairly early just got to the first vending machine, but i ain't buying shit 'cause i'm a jew. Hacking seems kinda of retarded what are the stakes just health damage for failure? You are supposed to uncover tiles Minesweeper style but there's no price that i can see so i can just uncover them all at will i guess the drawback is that doing so wastes time. I hacked a sentry but it wasn't particularly helpful, didn't seem to want to shoot any of the zombies until i started shooting them myself at which point i killed them faster than the sentry did. I guess maybe you can save ammo with it.

Interesting that the bad guy is evil because of his progressive ideology. If the game was made today he'd be a Trump instead back at this point they were still free to create plots like this. I got a feeling there's not going to be much else besides the basic set up though. Guy thought morality was secondary to his ideals so he gets some Dr. Mangele type to run experiments on people to improve "man" which turns to disaster. It's like the Enlightment and its consequences have been a disaster for mankind seems to be the main idea of this game.
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
8,269
Location
Warszawa, PL
So i decided to give this game a chance.

I have all of them on steam, but i opted for the original instead of the remaster.

Just killed a few zombie guys so far it's ok. I didn't like there's a guy talking to me, i was expecting a more private experience. In fact, i'm disappointed there's people still alive in this place i was expecting the whole thing was going to be dead and that i had to piece out what happened on my own.

Art style is pretty good, but visually it has some of those mid-2000s elements that i hate, like bloominess or that stupid filter they loved to slap over everything which gives the game such an unnatural look, but i guess it'd be what it'd be.

I love how they put a Doom style map but the levels so far are basically a straight line with no detours, heh.
I think the Bioshock games popularized the idea of 'guy always talking in your ear' in the first place.

Heh, just decline compounding decline.

At least this guy isn't constantly cracking up millenial tier retarded jokes.

In fact, i'd say the worst isn't him but the zombies constantly talking ad naseum to the point i'm forced to have to kill them first thing to make them shut up so i can explore the place in peace.

Still fairly early just got to the first vending machine, but i ain't buying shit 'cause i'm a jew. Hacking seems kinda of retarded what are the stakes just health damage for failure? You are supposed to uncover tiles Minesweeper style but there's no price that i can see so i can just uncover them all at will i guess the drawback is that doing so wastes time. I hacked a sentry but it wasn't particularly helpful, didn't seem to want to shoot any of the zombies until i started shooting them myself at which point i killed them faster than the sentry did. I guess maybe you can save ammo with it.

Interesting that the bad guy is evil because of his progressive ideology. If the game was made today he'd be a Trump instead back at this point they were still free to create plots like this. I got a feeling there's not going to be much else besides the basic set up though. Guy thought morality was secondary to his ideals so he gets some Dr. Mangele type to run experiments on people to improve "man" which turns to disaster. It's like the Enlightment and its consequences have been a disaster for mankind seems to be the main idea of this game.
Ammo becomes a problem if you don't specialise and use it well so hacking turrets is indeed worth a while. I'd say the map where you get the photo camera is pretty much an exemplar of what's to come, with future maps changing locales heavily. Some say Fort Frolic is the best map, but they are gay.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,473
So i decided to give this game a chance.

I have all of them on steam, but i opted for the original instead of the remaster.

Just killed a few zombie guys so far it's ok. I didn't like there's a guy talking to me, i was expecting a more private experience. In fact, i'm disappointed there's people still alive in this place i was expecting the whole thing was going to be dead and that i had to piece out what happened on my own.

Art style is pretty good, but visually it has some of those mid-2000s elements that i hate, like bloominess or that stupid filter they loved to slap over everything which gives the game such an unnatural look, but i guess it'd be what it'd be.

I love how they put a Doom style map but the levels so far are basically a straight line with no detours, heh.
I think the Bioshock games popularized the idea of 'guy always talking in your ear' in the first place.

Heh, just decline compounding decline.

At least this guy isn't constantly cracking up millenial tier retarded jokes.

In fact, i'd say the worst isn't him but the zombies constantly talking ad naseum to the point i'm forced to have to kill them first thing to make them shut up so i can explore the place in peace.

Still fairly early just got to the first vending machine, but i ain't buying shit 'cause i'm a jew. Hacking seems kinda of retarded what are the stakes just health damage for failure? You are supposed to uncover tiles Minesweeper style but there's no price that i can see so i can just uncover them all at will i guess the drawback is that doing so wastes time. I hacked a sentry but it wasn't particularly helpful, didn't seem to want to shoot any of the zombies until i started shooting them myself at which point i killed them faster than the sentry did. I guess maybe you can save ammo with it.

Interesting that the bad guy is evil because of his progressive ideology. If the game was made today he'd be a Trump instead back at this point they were still free to create plots like this. I got a feeling there's not going to be much else besides the basic set up though. Guy thought morality was secondary to his ideals so he gets some Dr. Mangele type to run experiments on people to improve "man" which turns to disaster. It's like the Enlightment and its consequences have been a disaster for mankind seems to be the main idea of this game.
Ammo becomes a problem if you don't specialise and use it well so hacking turrets is indeed worth a while. I'd say the map where you get the photo camera is pretty much an exemplar of what's to come, with future maps changing locales heavily. Some say Fort Frolic is the best map, but they are gay.

Yeah i'm not finding stationary turrets and they can basically kill the splicers all by themselves. They even got a couple of respawns all on their own.

Medical Pavillion has opened up slightly, with some nooks and crennies and some secrets here and there. Player movement is total ass though which makes gameplay stupid. There's a guy who threw granades at me and it's easy to dodge his bombs the movement is so slow it felt retarded.

Game as already given up at pretending there's any nuance about Andrew Ryan since he now he started rambling about parasites and shit. Of course, he sounds pretty based fuck thieves and freeloaders.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,473
BTW, wtf is with this retarded mini-game with food. Some give you health, some give you EVE, some take away from one to give to the other this shit is triggering my OCD.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom