Cryomancer
Arcane

All awful changes...
If was up to me :
If was up to me :
- More quests
- More RP mechanics. For eg, warlocks casting spells would "build" Fel corruption, having too high fel corruption would cause debufs and demons under WLK service would get a chance to break free and attack its former master
- Soul Shards would be diferentiated in between lesser soul shard, soul shard and greater soul shard(only from elite mobs)
- More pet customization for Hunters and Warlocks. Warlocks would be able to craft custom whip for her Succubus and unique bracers for voidlords
- Weather will affect spells. For eg, during the night, shadow based spells become stronger, frost spells in winterspring, electric spells underwater or under rain and so on
- Players would be able to allocate attributes and spell points but gear magical bonus would be toned down
- Variations on enemy level, eg, instead of every single spider being lv X, some spiders would be lv X-2 and others, X+3
- Mob modifiers and unique mobs like D2
- Better mob AI.
- New spells and abilities for mobs and dungeon bosses
- Resistances and weaknesses from mobs strengthened.
- New unique elite mobs patrolling areas
- High level areas much more dangerous
- Traps in dungeons
- Mimics in chests
- Diseases with longer duration and stronger effects