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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,341
The quest can end with Panam being an outcast again. Your decision.

How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
The quest can end with Panam being an outcast again. Your decision.

How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.
 
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Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Interesting, you got some hard reading material on this or is it speculation? Early on, when consolians were complaining about T-posing, spawning/despawning and LOD pop-in bugs, it got me thinking they were mostly performance-related instantiation problems.
Just long and boring observation of complaints and comparing them to rigs people played this on and tryharding to be cpu limited myself. Success. Being cpu limited on a slower 7200rpm HDD and default 2133CL15 RAM speed makes the game go from tardy (ancient amd gpu limited) to retardy (buggy as compilations made it out to be, cpu limited). And it was obvious in case of base consoles.
I think the SSD must be the most important part of the formula, because my CPU is below minimum specs, but I have system and game on (different) SSD's and never see bugs like that.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,341
The quest can end with Panam being an outcast again. Your decision.

How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.

Where can you do that? There was only a text from Saul during the train job asking if V knows where she is and V could answer it along the lines of "no" or "are you kidding me, no" :P
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
The quest can end with Panam being an outcast again. Your decision.

How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.

Where can you do that? There was only a text from Saul during the train job asking if V knows where she is and V could answer it along the lines of "no" or "are you kidding me, no" :P
You have to tell the group you don't like their plan. You can just go to Saul as soon as you're done talking with Panam.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,341
The quest can end with Panam being an outcast again. Your decision.

How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.

Where can you do that? There was only a text from Saul during the train job asking if V knows where she is and V could answer it along the lines of "no" or "are you kidding me, no" :P
You have to tell the group you don't like their plan. You can just go to Saul as soon as you're done talking with Panam.

Guess its like saving Takemura with no indication you could do it? When I said I'm out cos it sounded like a Militech set-up they went ahead anyway and I just hop "onto" the car instead of waiting with dick in my hand to see what will happen, when we arrived she said "so you decided to help after all"...

But that's a shitty incentive to betray Panam anyway, I would have prefered there was an option to convince her to leave the clan.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
But that's a shitty incentive to betray Panam anyway, I would have prefered there was an option to convince her to leave the clan.
Well, you won't be able to sway her mind, no. In the end, you know exactly what you are getting into if you team up with her. Either put up with it, or go your own way.
It's not exactly a shitty reason. If you really think that this sounds like a suicide mission, it's a reasonable way to act. In character, you wouldn't know how the mission ends. It's only with the knowledge how this plays out that you think that mission is a good idea. Or "game logic": trust that the game won't send you on a mission that will fail in an uninteresting way.

Edit: It's game logic, anyway. The corporations have stations in space and on the moon. To think that a group of desert dwellers could get away with a scheme like that without being found out breaks my suspension of disbelief. In principle, Cyberpunk shows its age here. While the topic is corporate control, the topic isn't really thought through to the bitter end. On the other hand, that's what makes up its nostalgic charm.
 
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Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,341
But that's a shitty incentive to betray Panam anyway, I would have prefered there was an option to convince her to leave the clan.
Well, you won't be able to sway her mind, no. In the end, you know exactly what you are getting into if you team up with her. Either put up with it, or go your own way.
It's not exactly a shitty reason. If you really think that this sounds like a suicide mission, it's a reasonable way to act. In character, you wouldn't know how the mission ends. It's only with the knowledge how this plays out that you think that mission is a good idea. Or "game logic": trust that the game won't send you on a mission that will fail in an uninteresting way.

With game-logic in mind this should have been a militech set-up cos its literally pointed out "being too convenient" among other indications, prolly cut-content. Never thought mission was a good idea hence I mentioned how I wound up doing the mission but "suicide mission" or not betraying her for just a car is shitty incentive.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
Aug 6, 2014
Messages
7,535
Location
Poland
Strap Yourselves In Codex Year of the Donut
Panam storyline is trash, typical Stronk Female M-Rey Sue bullshit.

-Panam is kicked out of Nomads for being too reckless and not a team player
-Proceeds to get numerous Nomads killed for being reckless and not a team player
-Learns nothing of this, blames everyone but herself, and inexplicably earns loyalty of more Nomads
-Player forced to continually validate her, never call her out or put her in her place
-Gets the Nomads in more trouble with the gangs and pisses off a major corp.
-Never learns any lessons or shows any self-reflection on her behavior
-Saul does complete 180 for no reason, decides she's the best Nomad ever, puts her in charge and literally no one disagrees.
-Universally loved by everyone.

If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.

She is Veronica from NV but way stronKer :P

No, not really. First off, Panam dresses almost like a real person, compared to all the alt girls. Second, she has truly feminine traits, like irrationality and impulsive mood swings. Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.

I'm revising my opinion of the game upwards. While the game isn't heavy on character drama, what's presented is definitely human and mature. See the talk with a depressed cop neighbor and compare to Mass Effect waifu therapy. The former is superior, even if the game isn't character-driven.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,341
Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.

I don't mind these stuff anymore in games/movies whatever but she's competing to lead a masculine clan without even being the daughter of late last leader or whatever, that's enough stronkness. But I haven't even thought about comparing their characters, just the narrative they are in are too similar.
 

Twiglard

Poland Stronk
Patron
Staff Member
Joined
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Messages
7,535
Location
Poland
Strap Yourselves In Codex Year of the Donut
Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.

I don't mind these stuff anymore in games/movies whatever but she's competing to lead a masculine clan without even being the daughter of late last leader or whatever, that's enough stronkness. But I haven't even thought about comparing their characters, just the narrative they are in are too similar.

I haven't yet beaten the game, but -- Panam is the kind of personality that doesn't try to dominate or demand obedience. So no "submit to the matriarchy" shit.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
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Messages
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
A fine example of someone talking for 16 minutes and saying nothing.
Now you know how the schooled project managers make their living.

The ones who actually know their shit are those who were raised from development to leading projects. And that too is not always a given.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,341
Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.

I don't mind these stuff anymore in games/movies whatever but she's competing to lead a masculine clan without even being the daughter of late last leader or whatever, that's enough stronkness. But I haven't even thought about comparing their characters, just the narrative they are in are too similar.

I haven't yet beaten the game, but -- Panam is the kind of personality that doesn't try to dominate or demand obedience. So no "submit to the matriarchy" shit.

Yeah, that's good but imagine in Sons of Anarchy(if you know), you have a random girl joined the MC like any other member competing with Clay instead of late-last leader's son, that girl would be Panam, that's how stronk by default she is.
 

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
1,026
Even after 110 hours I managed to come across an area with a distinct style I haven't seen before

20201226212352-1.jpg
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,731
Anyone have the Tapeworm quest acting up in the log? Just completed Automatic Love, Bad Neo popped up to give me a quest called Tapeworm about finding some Mikoshi macguffin, and then it disappeared from the log again. Saw a reddit post suggesting that it comes back "at the right narrative moment", but reddit isn't prestigious enough to rely on.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
The corporations have stations in space and on the moon. To think that a group of desert dwellers could get away with a scheme like that without being found out breaks my suspension of disbelief. In principle, Cyberpunk shows its age here. While the topic is corporate control, the topic isn't really thought through to the bitter end. On the other hand, that's what makes up its nostalgic charm.

Nah, the main part of c77 and generally cyberpunk is that corporations despite the fact that they play preem place in band are just as well running a lot like headless chickens into something often. And it is not like they don't respond in that quest line they outright send heavy forces.

And it is not like we are talking about them trying to take over military compound but some boring machine. Hell for company that owns it they probably thought it was just raid for resources not some deep plan to hurt A list company.
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
Had this interesting bug just happen. (decided to play the heist again just to settle down after Xmas)
This is just after the heist. Jackie got thrown out of the cab lol. Sadly I can't loot him. Guess we're burying him here then lol Enjoy Dex!

Happens if you reload after the cab as Jackies animation will T-pose and fling out of the cab this is 1.06

Most beloved and cherished icon, T-pose flung from the car, laying face down, ass up in the gutter.
Accurately describes CDPR's trajectory.
 

Darkwind

Augur
Patron
Joined
Aug 1, 2019
Messages
629
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Insightful analysis on what went wrong.


A fine example of someone talking for 16 minutes and saying nothing.


These cocksmokers in this topic are shitposting these useless YT videos over & over and they all need to stop shitting up the thread but they won't because that is what mid-wit retards do. Just think of RPGCodex as the new Reddit and it works better that way...
 

JustMyOnion

Educated
Joined
Jul 3, 2015
Messages
97
The BD interface looks an awful lot like GTA 5's action replay feature. I wonder if that was another scrapped feature.
 

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