Quillon
Arcane
- Joined
- Dec 15, 2016
- Messages
- 5,341
The quest can end with Panam being an outcast again. Your decision.
How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
The quest can end with Panam being an outcast again. Your decision.
Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.The quest can end with Panam being an outcast again. Your decision.
How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
I think the SSD must be the most important part of the formula, because my CPU is below minimum specs, but I have system and game on (different) SSD's and never see bugs like that.Just long and boring observation of complaints and comparing them to rigs people played this on and tryharding to be cpu limited myself. Success. Being cpu limited on a slower 7200rpm HDD and default 2133CL15 RAM speed makes the game go from tardy (ancient amd gpu limited) to retardy (buggy as compilations made it out to be, cpu limited). And it was obvious in case of base consoles.Interesting, you got some hard reading material on this or is it speculation? Early on, when consolians were complaining about T-posing, spawning/despawning and LOD pop-in bugs, it got me thinking they were mostly performance-related instantiation problems.
Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.The quest can end with Panam being an outcast again. Your decision.
How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.
You have to tell the group you don't like their plan. You can just go to Saul as soon as you're done talking with Panam.Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.The quest can end with Panam being an outcast again. Your decision.
How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.
Where can you do that? There was only a text from Saul during the train job asking if V knows where she is and V could answer it along the lines of "no" or "are you kidding me, no"
You have to tell the group you don't like their plan. You can just go to Saul as soon as you're done talking with Panam.Rat her out to Saul. Get gift car. Anyway, she will cut all contact to V then.The quest can end with Panam being an outcast again. Your decision.
How? By not helping her/not doing the quest/s? Cos whatever V says pushes her back to the clan if I didn't miss anything.
It's funny that it's hardly known that you can do that, because just about everyone will play along with her plans.
Where can you do that? There was only a text from Saul during the train job asking if V knows where she is and V could answer it along the lines of "no" or "are you kidding me, no"
Well, you won't be able to sway her mind, no. In the end, you know exactly what you are getting into if you team up with her. Either put up with it, or go your own way.But that's a shitty incentive to betray Panam anyway, I would have prefered there was an option to convince her to leave the clan.
Well, you won't be able to sway her mind, no. In the end, you know exactly what you are getting into if you team up with her. Either put up with it, or go your own way.But that's a shitty incentive to betray Panam anyway, I would have prefered there was an option to convince her to leave the clan.
It's not exactly a shitty reason. If you really think that this sounds like a suicide mission, it's a reasonable way to act. In character, you wouldn't know how the mission ends. It's only with the knowledge how this plays out that you think that mission is a good idea. Or "game logic": trust that the game won't send you on a mission that will fail in an uninteresting way.
Panam storyline is trash, typical Stronk Female M-Rey Sue bullshit.
-Panam is kicked out of Nomads for being too reckless and not a team player
-Proceeds to get numerous Nomads killed for being reckless and not a team player
-Learns nothing of this, blames everyone but herself, and inexplicably earns loyalty of more Nomads
-Player forced to continually validate her, never call her out or put her in her place
-Gets the Nomads in more trouble with the gangs and pisses off a major corp.
-Never learns any lessons or shows any self-reflection on her behavior
-Saul does complete 180 for no reason, decides she's the best Nomad ever, puts her in charge and literally no one disagrees.
-Universally loved by everyone.
If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.
She is Veronica from NV but way stronKer
Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.
Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.
I don't mind these stuff anymore in games/movies whatever but she's competing to lead a masculine clan without even being the daughter of late last leader or whatever, that's enough stronkness. But I haven't even thought about comparing their characters, just the narrative they are in are too similar.
Now you know how the schooled project managers make their living.A fine example of someone talking for 16 minutes and saying nothing.
Finally, there's no on the nose woman stronk stuff. She's competent and that's the end of story.
I don't mind these stuff anymore in games/movies whatever but she's competing to lead a masculine clan without even being the daughter of late last leader or whatever, that's enough stronkness. But I haven't even thought about comparing their characters, just the narrative they are in are too similar.
I haven't yet beaten the game, but -- Panam is the kind of personality that doesn't try to dominate or demand obedience. So no "submit to the matriarchy" shit.
No, just shit writing from CDprIn principle, Cyberpunk shows its age here. While the topic is corporate control, the topic isn't really thought through to the bitter end.
The corporations have stations in space and on the moon. To think that a group of desert dwellers could get away with a scheme like that without being found out breaks my suspension of disbelief. In principle, Cyberpunk shows its age here. While the topic is corporate control, the topic isn't really thought through to the bitter end. On the other hand, that's what makes up its nostalgic charm.
Had this interesting bug just happen. (decided to play the heist again just to settle down after Xmas)
This is just after the heist. Jackie got thrown out of the cab lol. Sadly I can't loot him. Guess we're burying him here then lol Enjoy Dex!
Happens if you reload after the cab as Jackies animation will T-pose and fling out of the cab this is 1.06
Insightful analysis on what went wrong.
A fine example of someone talking for 16 minutes and saying nothing.