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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Vatnik Wumao
Joined
Oct 2, 2018
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Shit ending though. Real fucking cheap.
Personally like its grimderpiness. Kinda cheap, but it makes sense for the characters in that context. And it works with the rest of the story, with other people having had likewise made bad choices throughout the film in dealing with the eldritch disaster occurring. And unlike some of the latter, the protagonist's final decision isn't an impulsive one and is rationally justified without the hindsight of what's going to happen next.
What does cheapen it though is that you as an audience know that they've been driving for hours away from the military troops which makes it silly despite it being ultimately a case of bad luck on the protagonist's part (counterpart to the good luck of that mother who decided to brave the mist earlier on and just happened to reach the troops without getting killed). And it would've been more believable if there was some extra scene showcasing some greater passing of time between the father doing the assisted suicide of the others and the army coming in (e.g. showing him falling asleep of exhaustion in the car and waking up to the noise of the passing troops, with a shot showing how the corpses in the car went purply or whatever).
 
Self-Ejected

Hafnar the Jester

Self-Ejected
Joined
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Messages
81

Sapkowski was butthurt because he'd made the mistake of underestimating how big games are. That was a decision he regretted later, when the Witcher games blew up. It's actually quite funny :)
It was a mistake on par with not investing millions into bitcoin in 2009.

The deal between him and CDPR has been signed in 2002(!). Most of the RPGCodex denizens weren't even alive yet, not to mention the general state of gaming at that time, which was an exquisite pastime for only the smelliest of cellar dwelling neckbeards out there.
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Hey, just dropping in to ask, a year and a half later, did this ever reach anything like a playable state? I don't mean the greatest game ever it was hyped to be ... just, is it a game at all at this point?
 
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Hey, just dropping in to ask, a year and a half later, did this ever reach anything like a playable state? I don't mean the greatest game ever it was hyped to be ... just, is it a game at all at this point?
No. It's "patched" in the most charitable sense of polishing a half shat out stool. But it's not a game. It's still awful. It's still broken.
 
Vatnik Wumao
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Hey, just dropping in to ask, a year and a half later, did this ever reach anything like a playable state? I don't mean the greatest game ever it was hyped to be ... just, is it a game at all at this point?
Has been playable for a long time on PC (I played it even on release and didn't encounter too many glitches and no gamebreaking bugs, so now there are even less of those and they've likewise added some other QoL features). Still a mediocre experience, but it looks nice as a cyberpunk theme park.
 

Gargaune

Arcane
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Hey, just dropping in to ask, a year and a half later, did this ever reach anything like a playable state? I don't mean the greatest game ever it was hyped to be ... just, is it a game at all at this point?
At least on PC, it's been in a "playable state" pretty much from release. Gameplay-wise, patches haven't and won't make a substantial difference because what's done is done, but if you can have fun with something like Ubisoft Game™, you can have fun with this.
 

gurugeorge

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Strap Yourselves In
Hey, just dropping in to ask, a year and a half later, did this ever reach anything like a playable state? I don't mean the greatest game ever it was hyped to be ... just, is it a game at all at this point?

It's not the game we were promised, not the game it could have been and should have been, but playable enough with some modding - e.g. the rebalance mod which gets rid of the MMO-style itemization and the level scaling. As said above, a nice cyberpunk theme park, if you want to soak in that kind of atmosphere for a while.
 

SumDrunkGuy

Guest
Does anyone have examples of authors trashing adaptations of their work when they were released (not decades after)?
Frank Miller? I'm pretty sure he gets off by shitting on adaptations of his stuff.
 

vibehunter

Learned
Joined
Feb 1, 2021
Messages
264
Reminder that Mike Pondsmith is a massive weeb and he made Teenagers from Outer Space by binging the works of Rumiko Takahashi (the Ranma and Inuyasha lady), then turned it into an RPG.
Reminder that Mike Pondsmith kept shilling this trash game and never had even one issue with it.
Correction - he never SAID that had even one issue with it. Which shouldn't be surprising. George R.R. Martin didn't trash GoT when he had plenty of reasons to.

Because the tub of lard got his paycheck and moved on. In fact, he moved on so much he’s neglected to finish the books.

Though it seems clear to me that the man has written himself into a corner.
 

hpstg

Augur
Joined
Nov 14, 2014
Messages
485
If it was released for the current generation of consoles only, and in the current state, without all the bullshit hype, the game would be much better received.

It clearly needs a year at least to flesh out interactivity, but I'm still amazed at points by the sheer artistry and design of a ton of the locations, as well as some small surprises in some of the sidequests.

For what it is (a shooter with rpg elements), the game is fine, and if you got the proper computer/display/audio setup with good hdr and Atmos, it's probably still the best looking game made to date, especially considering the sheer scope of its locations.
 
Joined
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Messages
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Codex Year of the Donut
Hey, just dropping in to ask, a year and a half later, did this ever reach anything like a playable state? I don't mean the greatest game ever it was hyped to be ... just, is it a game at all at this point?
I completed Witcher 3 three times total, and I couldn't finish a single playthrough of CP2077.
The plot is terrible and peaks within the first few hours. Reactivity is low, consistency is bad e.g., you'll be on a mission when your headmate is friendly with you then afterwards he has an open world dialogue and is rude with you because it was designed around the PC visiting the area earlier or whatever. Very jarring.
Mechanically, the game is a joke. There's plenty of "wtf"s like a mission where you have an AI car "drive" you around(it's all scripted, including the traffic) then you realize the game has no actual AI cars because the AI is too poor to drive you around :lol: So then you wonder, how does the traffic work? Well, it doesn't. Cars just magically appear and disappear depending on the player's sight. Half a billion dollars.


Strangely enough, the gameplay loop itself was satisfying and what kept me playing the longest.

Unless you're a big fan of the cyberpunk genre, I see no real reason to play this.
 
Joined
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Messages
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Codex Year of the Donut
also lol at the wikipedia page
After years of anticipation, CD Projekt released Cyberpunk 2077 for PlayStation 4, Stadia, Windows, and Xbox One on 10 December 2020, followed by PlayStation 5 and Xbox Series X/S on 15 February 2022. It received praise from critics for its narrative, setting, and graphics, although some of its gameplay elements received mixed responses, while its themes and representation of transgender characters received some criticism. It was also widely criticized for bugs, particularly in the console versions, which suffered from performance problems; Sony removed it from the PlayStation Store from December 2020 to June 2021 while CD Projekt rectified some of the problems.
The real issue with cp2077 was transgender representation all along
 

Kjaska

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Why one would ever chop off their dick in a world with full-fledged cybersex hardware and the ability to just brain-dance through a real experience of a real woman is beyond me.
 
Unwanted

Don Salieri

Unwanted
Zionist Agent
Joined
May 5, 2022
Messages
78
Why one would ever chop off their dick in a world with full-fledged cybersex hardware and the ability to just brain-dance through a real experience of a real woman is beyond me.
In a cyberpunk shithole troons don't make sense not because they wouldn't chop off their cocks, they would, along with other limbs, but because what is a woman if people can buy bodyparts like they shop for clothes? The first thing feminists would get stapled onto them would be cybercocks since the entire movement is driven by penis-envy.
 

Absinthe

Arcane
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Messages
4,062
Stephen King is a fucking asshole. Kubrick took the work and made it his own, and it is a fucking masterpiece.
I have no idea how this thread turned into Stephen King somehow being more of an asshole than Kubrick, but you really need to get your eyes examined.

Unless you're a big fan of the cyberpunk genre, I see no real reason to play this.
I'd say if you're a big fan of the cyberpunk genre, that's another reason to avoid this. This is like a really shitty GTA knockoff calling itself cyberpunk just because it has hairdos and cyberware. It doesn't really do shit with the usual cyberpunk themes or fulfill the cyberpunk aesthetic.
 
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Yosharian

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Grand Chien
I have no idea how this thread turned into Stephen King somehow being less of an asshole than Kubrick, but you really need to get your eyes examined.
That's...not what I said.

Kubrick was definitely a bit of an asshole at times, but we're talking about different types of assholery. And the movie version of The Shining is a masterpiece.
 

Absinthe

Arcane
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Messages
4,062
When it comes to Kubrick being an asshole, The Shining is definitely one of those cases where he went there. Also, The Shining was fucking overrated. I honestly don't know how people felt scared by that movie or shit. Felt weak both as a drama and as a horror movie, because Kubrick is bad at drawing out sentiment like that. It's a half-assed play on confusion and jump-scares by a very pretentious director far as I could tell. Movie damn plain failed at the most basic element of getting you engrossed into the story of the protagonist(s). Just because it spawned tons of pop culture references doesn't mean it was good. It was actually just boring and underwhelming.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
It is what it is. Dunno what you saw in the movie but when Stephen King criticized it I found myself pretty much agreeing with his assessment. Kubrick's characters are just unsympathetic and their struggles aren't portrayed in a way that makes you interested in what they're going through. It's just a crazy guy going after his family while the movie behaves very pretentiously about how he's magically insane and the boy gets visions while the mom is basically a giant victim who manages to escape with her child.

Don't get me wrong, there was a lot of potential in the narrative concept, the plight of the family and the haunted hotel with the way it lives in the past and whatnot, but the execution was just lacking. I guess if the concepts are new to you the movie seems a lot more interesting but to me it felt more like a half-assed rendition of older themes by someone who didn't really understand the shit he was portraying.
 
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hpstg

Augur
Joined
Nov 14, 2014
Messages
485
Stephen King is a fucking asshole. Kubrick took the work and made it his own, and it is a fucking masterpiece.
I have no idea how this thread turned into Stephen King somehow being less of an asshole than Kubrick, but you really need to get your eyes examined.

Unless you're a big fan of the cyberpunk genre, I see no real reason to play this.
I'd say if you're a big fan of the cyberpunk genre, that's another reason to avoid this. This is like a really shitty GTA knockoff calling itself cyberpunk just because it has hairdos and cyberware. It doesn't really do shit with the usual cyberpunk themes or fulfill the cyberpunk aesthetic.
What are the themes it's not exploring? I'm not even saying it's exploring them well, but your claim it's not doing anything with the usual cyberpunk themes or the aesthetic, is a take even more smooth-brained than your Shinning take, and I'm genuinely curious of why you would say that.
 
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Codex Year of the Donut
What are the themes it's not exploring? I'm not even saying it's exploring them well, but your claim it's not doing anything with the usual cyberpunk themes or the aesthetic, is a take even more smooth-brained than your Shinning take, and I'm genuinely curious of why you would say that.
does a mediocre job at libtard masturbation, as if they wanted to make the game as milquetoast as possible, and cyberpunk is a genre created specifically for libtard masturbation.
as if they couldn't decide whether the message was "don't let society go in this direction", "libtard power fantasy of taking on the big corpos" or "wow isn't night city COOL?"
 

Kjaska

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fuck politics
game explores the theme of identity heavily with main quest, mayor quest, delamain quest, kerry eurodyne quest and others
absinthe is probably a cuckwell-gervais watcher, who indited the entire game because "it didn't add anything original to the genre".
 

gurugeorge

Arcane
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Strap Yourselves In
What are the themes it's not exploring? I'm not even saying it's exploring them well, but your claim it's not doing anything with the usual cyberpunk themes or the aesthetic, is a take even more smooth-brained than your Shinning take, and I'm genuinely curious of why you would say that.
does a mediocre job at libtard masturbation, as if they wanted to make the game as milquetoast as possible, and cyberpunk is a genre created specifically for libtard masturbation.
as if they couldn't decide whether the message was "don't let society go in this direction", "libtard power fantasy of taking on the big corpos" or "wow isn't night city COOL?"

The real root of cyberpunk is the idea of "plucky band of rebels" that was promoted after WW2, specifically to juxtapose against the ideal of a unified social order promoted by Fascism (and Communism too). This speaks to the other ongoing thread about when Woke started. The "plucky band of rebels" trope saturates just about all product intensively since WW2, often combined with the plucky band as an alternative sort of "family" comprised of diverse elements. (The starkest form was ofc Rebels vs. Empire in Star Wars.)

Tech dystopias weren't new, struggles against corporatism weren't new, post-apocalyptic vibes weren't new, what was new in the post-punk 80s was mixing those kinds of tropes with the "plucky band of rebels," particularly as "punky" - as living alternative lifestyles, dressing "individualistically," having dyed mohawks, etc.
 

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