FTFY.The only reason Josh is off the hook is because he knows that picking fight with Sawyer wouldn't go down well on theCodexRoguey.
FTFY.The only reason Josh is off the hook is because he knows that picking fight with Sawyer wouldn't go down well on theCodexRoguey.
Sawyer conceived the character and wrote his description in the design document, but as for who wrote the lines that were recorded but ultimately cut is a mystery. One would have to ask Josh.Josh wrote Cook-Cook? That's pretty big accusation saying that its his character :D Note that he doesn't say who is the writer/designer nor does he say who specifically is responsible above it.
Sou Da said:I mean this is pretty soft stuff compared to some of the actual posters (I still remember the dude with the enthusiastic black lynching signature)
That's what you get with your favorite mongoloid sandbox design. Broken quests and unplayable mess upon release. Enjoy it, sucker!*scratches head*. I would say at least 15, probably more. In relation to the total number of quests I would say that counts as huge by any definition.
I don't get that. How can he be a "good project director" when two projects he's directed were "shameful"?My impression is that Chris doesn't call people out unless they've fucked him over (the owners) or tried to call him out first (Fenstermaker). That's not the case with Sawyer:
I don’t have any issues with Josh, he’s not part of the upper management I mention here (he wasn’t even Design Director until a while after I left, I believe), and I think he’s a good Project Director.
I don't get that. How can he be a "good project director" when two projects he's directed were "shameful"?My impression is that Chris doesn't call people out unless they've fucked him over (the owners) or tried to call him out first (Fenstermaker). That's not the case with Sawyer:
I don’t have any issues with Josh, he’s not part of the upper management I mention here (he wasn’t even Design Director until a while after I left, I believe), and I think he’s a good Project Director.
It's like saying "Obama was a good president" while simultaneously acknowledging that his milquetoast end-of-history centrist bland uninspiring empty-suit presidency, not least the worthless half-measure that was the affordable care act, paved the way for the GOP to take over the entire government and gut what semblance of democracy still remained in the United States. You can surely only believe one thing or the other
That is because Obama isn't a good president. Under him, US international power eroded and we end up with people like Iran, China, North Korea and Russia flexing their muscles and upsetting the status quo. Those that consider him a good president do it based on his race and his Hollywood cheer squad, which is a perfect description of their mental processes (i.e., shallow, fake and full of signalling but no real action).It's like saying "Obama was a good president" while simultaneously acknowledging that his milquetoast end-of-history centrist bland uninspiring empty-suit presidency, not least the worthless half-measure that was the affordable care act, paved the way for the GOP to take over the entire government and gut what semblance of democracy still remained in the United States. You can surely only believe one thing or the other
It's all relative. There are those who are worse than Josh (see Neverwinter Nights 2, Alpha Protocol).
The IWD2 comment wasn't about the game's quality, it was specifically about the decision to switch from 2E to 3E. The deadline already forced the team to crunch, and the switch made it even worse for the programmers.Josh may well be part of the problem but to say that he was the sole reason IWD2 was a pile of Beholder manure is hard for me to believe.
My advice to MCA is to start praising CDPR instead of Bethesda;
I rate it second best, I prefer KOTOR2 in all its unfinished glory because I felt that AP whilst a fantastic game suffered from the same fate of being under developed. If Obsidian had just taken more care post-release it could've turned into a game that beat Mass Effect.AP is the best Obsidian game that I’ve played.
Everytime someone talks about KOTOR, my first reaction is "why are they talking about dirt?"I rate it second best, I prefer KOTOR2 in all its unfinished glory because I felt that AP whilst a fantastic game suffered from the same fate of being under developed. If Obsidian had just taken more care post-release it could've turned into a game that beat Mass Effect.
mass murder = okHmm. I don't think Cook-Cook needed to be fleshed out any more than he was. He is there to show the very dark nature of man and the Wasteland with his raping and abusing. Didn't think it was that shocking to be honest, just what I would expect from mankind (or at least part of mankind) if thrown into chaos. Now if Cook-Cook would rape the player character or one of your companions once you venture to his domain, that would be actually shocking.
I rate it second best, I prefer KOTOR2 in all its unfinished glory because I felt that AP whilst a fantastic game suffered from the same fate of being under developed. If Obsidian had just taken more care post-release it could've turned into a game that beat Mass Effect.