Charles Eli Cheese
Neckbeard Shitlord
Fartgo is probably less responsible for both bad and good than you might credit. He is not a one man dev team or something.
As much as Fargo may ultimately be responsible by virtue of being CEO and being the one that put all of this together, I'm getting increasingly convinced that the majority of the blame can be placed on the soggy shoulder of Classic Colin McCuck, who seems to always have been more interested in making a SocJus wet dream than an actual game, and we know how that usually turns out.Fartgo is probably less responsible for both bad and good than you might credit. He is not a one man dev team or something.
So yeah, you people kinda suck at this interviewing business.
Whatever the questions are, the first thing you need to do before asking them is to tell them this: No PR speak, please.
They don't have to spill everything. Just don't give bullshit responses.Whatever the questions are, the first thing you need to do before asking them is to tell them this: No PR speak, please.
But development isn't a straight line from A to B
They don't have to spill everything. Just don't give bullshit responses.Whatever the questions are, the first thing you need to do before asking them is to tell them this: No PR speak, please.
But development isn't a straight line from A to B
If they get a question like: What have you learned from the TToN development and what have you learned from it?
I don't want an answer like this: Nothing and I don't really think that anything needs to be changed.
They gave a response that wasn't far off in some interview, but we know many changes are coming and we know that they did learn from the development of the game.
I agree that McComb (and to a lesser extent Heine, Jurgens-Fyhrie, Saunders, etc.) is to blame for T:ToN's problems more than Fargo who's just an executive and didn't have any actual input in the game, but he sure deserves to be blamed for inXile's scammy business model and lack of good management. Also, he's the one who decided or at the very least agreed to make a console port and release it simultaneously with the PC version, he's responsible for how they decided to treat backers and customers in regard to the cut contents, he's the one who consciously lied for years about pretty much anything in all his interviews and every major screw up of his company is, directly or not, his fault.As much as Fargo may ultimately be responsible by virtue of being CEO and being the one that put all of this together, I'm getting increasingly convinced that the majority of the blame can be placed on the soggy shoulder of Classic Colin McCuck, who seems to always have been more interested in making a SocJus wet dream than an actual game, and we know how that usually turns out.
The fuck do i know if hes a decent guy or not? he may be eating babies for all i know, or purposely hiring SJWs, which is even worse. From what ive seen he is a decent guy, it is my opinion for all its worth.Which is what I was getting at. Lhynn's comment was just weak: "I believe he's a decent guy." Fuck me, you "believe"? Is he decent or not. Just say it.
Send a representative to the battle brothers devs instead...
Ask them when they are releasing the full game with main content and dungeons.Send a representative to the battle brothers devs instead...
Yes, and ask them when BB is coming to Mac
3. How many people worked on TTON during the production? How did the team size change over the development timeline?
If you give the player the ability to create a certain type of character, make sure that you honour the player's character build. What I mean by that is if you give a character to option to dump 500 points into speech. Make sure they have an experience thats very cool and is appropriate for a speech based character. The same thing is true if you're a stupid combat monster, if you're a sneaky thief who no one ever sees... If you're allowing the players to build a character like that with the rule set, then make sure your content supports that experience.
”— Chris Avellone
http://fallout.wikia.com/wiki/Chris_Avellone
Torment is a disappointment, but I could also never feel contempt for the man that gave me Fallout and Baldur's Gate.
There is a possibility that Fargo and co. will default to the Comical Ali mode. The interviewer needs to prepare well when it comes to facts to counter that. The interviewer should pay particular attention to the details that indicate reception and commercial success of the game (sales total and trend on PC and on consoles, user scores and most frequent user complaints, quantity of cut material, change of lead during the development) and emphasize the proper fact in response to the spin. It's better to get a refusal to answer than to accept a BS answer, but in order to call BS, the interviewer needs to be able to produce the facts that indicate it is BS.
There is a possibility that Fargo and co. will default to the Comical Ali mode. The interviewer needs to prepare well when it comes to facts to counter that. The interviewer should pay particular attention to the details that indicate reception and commercial success of the game (sales total and trend on PC and on consoles, user scores and most frequent user complaints, quantity of cut material, change of lead during the development) and emphasize the proper fact in response to the spin. It's better to get a refusal to answer than to accept a BS answer, but in order to call BS, the interviewer needs to be able to produce the facts that indicate it is BS.
There is a perception among some delusional idiots that the house of Fargo will own up to their deception and incompetence if you press them hard enough. Fargo and his cronies will do whatever it takes to protect the sacred jewels of InXile.