Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Crown Wars: The Black Prince - historical fantasy turn-based tactics from Naheulbeuk devs

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,172
Location
Fairy land
I have no idea how this guy plays through these games so quickly and 100% no less.
He defines 100% the game as getting all the achievements and he's been caught before with achievements that were glitched and impossible to get at the time which meant he used an achievement program to get it. He gave some excuse for it but I don't think he's actually 100% these games. It's just a marketing gimmick.
 

Nemerra

Novice
Joined
Sep 21, 2018
Messages
15
Location
Mariana Trench
I have no idea how this guy plays through these games so quickly and 100% no less.
He defines 100% the game as getting all the achievements and he's been caught before with achievements that were glitched and impossible to get at the time which meant he used an achievement program to get it. He gave some excuse for it but I don't think he's actually 100% these games. It's just a marketing gimmick.
What a load of baloney. He mentions in the videos when he encounters glitched or impossible achievements. Check the timestamps, the achievements were gotten naturally: https://steamcommunity.com/id/Mortismalgaming/stats/1658920/?tab=achievements

Here's his full profile: https://steamcommunity.com/id/Mortismalgaming/games/?tab=all
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,172
Location
Fairy land
I have no idea how this guy plays through these games so quickly and 100% no less.
He defines 100% the game as getting all the achievements and he's been caught before with achievements that were glitched and impossible to get at the time which meant he used an achievement program to get it. He gave some excuse for it but I don't think he's actually 100% these games. It's just a marketing gimmick.
What a load of baloney. He mentions in the videos when he encounters glitched or impossible achievements. Check the timestamps, the achievements were gotten naturally: https://steamcommunity.com/id/Mortismalgaming/stats/1658920/?tab=achievements

Here's his full profile: https://steamcommunity.com/id/Mortismalgaming/games/?tab=all
He has been caught adding them secretly. If later on in some other video he mentioned it, that doesn't change anything.

If you think he finds games on release that have no walkthrough or even information on how stats exactly work (which is usually figured out later by gamers) and beats them in one week then go ahead and think that I guess.

He's been caught doing it before and has probably just gotten better at hiding it.
 

Nortar

Arcane
Patron
Joined
Sep 5, 2017
Messages
1,510
Pathfinder: Wrath
Yeah, that´s very interesting and relevant. Anyway, has anyone played this lately? Is it good now?
Despite some balance fixes the core gameplay has not changed and it's just not fun(?) enough.
I could not even finish my templar themed run.
It's not absolute shit, as it has the right bits in it, but still it's not good enough to spend your time when there are better games to play.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,141
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Yeah, that´s very interesting and relevant. Anyway, has anyone played this lately? Is it good now?
Despite some balance fixes the core gameplay has not changed and it's just not fun(?) enough.
I could not even finish my templar themed run.
It's not absolute shit, as it has the right bits in it, but still it's not good enough to spend your time when there are better games to play.

That was basically my opinion at launch too. Some good stuff, reasonably fun, yet given that you have so much stuff to choose from, it was hard to feel like picking it back up.
 

Galdred

Studio Draconis
Patron
Developer
Joined
May 6, 2011
Messages
4,511
Location
Middle Empire
Steve gets a Kidney but I don't even get a tag.
Yeah, that´s very interesting and relevant. Anyway, has anyone played this lately? Is it good now?
Despite some balance fixes the core gameplay has not changed and it's just not fun(?) enough.
I could not even finish my templar themed run.
It's not absolute shit, as it has the right bits in it, but still it's not good enough to spend your time when there are better games to play.
It is better than at release, but some of the core issues still remain:
- Horrible optimization, especially in menu screens (FPS limit is not enabled there)
- Still no simulteanous movement of your characters FFS (ie, you need to wait for each character to complete his move before ordering another one)
- Many abilities are still subpar (costing an action for little benefit), making level up a non-decision in many cases
- A new character of level 4 remains less expensive than paying to level yours, and there is no trait, so all characters of a given class are identical (if you didn't spec them differently for a reason), which means there is not much variety.

So I still stand by my initial impressions: it is reasonably competent, but flawed, and at this stage, I doubt the remaining flaws will get addressed.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,151
Location
Mosqueow
It is disappointing because it looked interesting and had a budget higher than a loaf of stale bread and expired can of beans for a tactical game. I was even willing to overlook the medieval thundercunt squads.

Guess i'll just go back and finish Dungeon of Nickelback... Someday.
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,732
Location
Hyperborea
Yeah, that´s very interesting and relevant. Anyway, has anyone played this lately? Is it good now?
I actually played it for a few hours, and it's just super boring. It has all the necessary parts and nothing is horribly broken, but it kinda feels like a generic tacticool #745827 that AI would make. It's souless, everything about it is just meh. Combat is super slow and feels extremely repetitive, leveling is too simple and boring, you have very few tools to play around with, all upgrades are like +1 to dmg +1 to armor, there is nothing to make you want to keep playing, nothing to look forward to.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,996
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
- A new character of level 4 remains less expensive than paying to level yours, and there is no trait, so all characters of a given class are identical (if you didn't spec them differently for a reason), which means there is not much variety.
This is really bizarre decision.
 

Galdred

Studio Draconis
Patron
Developer
Joined
May 6, 2011
Messages
4,511
Location
Middle Empire
Steve gets a Kidney but I don't even get a tag.
Yeah, that´s very interesting and relevant. Anyway, has anyone played this lately? Is it good now?
I actually played it for a few hours, and it's just super boring. It has all the necessary parts and nothing is horribly broken, but it kinda feels like a generic tacticool #745827 that AI would make. It's souless, everything about it is just meh. Combat is super slow and feels extremely repetitive, leveling is too simple and boring, you have very few tools to play around with, all upgrades are like +1 to dmg +1 to armor, there is nothing to make you want to keep playing, nothing to look forward to.
One bizarre decision is that only opponents get to play with spells and wonky abilities, while you are limited to mundane medieval tools (+ alchemy and guns, though).
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
10,014
They should have hired an historian and made the entire narrative revolve around historical events instead of going for supernatural elements. Game feels souless, purposeless, aimless, theres no vision for this shit.
Why isnt there a main character who the narrative revolves around?

Why does everyone in the same class has the same stats, holy shit, why? Wasted opportunity to make your units feel different

What is it with women and niggers? Why?

Overall it could have been so much better if someone that gave a shit was in charge, because the combat is decent, its just everything else thats botched.
 

Galdred

Studio Draconis
Patron
Developer
Joined
May 6, 2011
Messages
4,511
Location
Middle Empire
Steve gets a Kidney but I don't even get a tag.
They should have hired an historian and made the entire narrative revolve around historical events instead of going for supernatural elements. Game feels souless, purposeless, aimless, theres no vision for this shit.
Why isnt there a main character who the narrative revolves around?

Why does everyone in the same class has the same stats, holy shit, why? Wasted opportunity to make your units feel different

What is it with women and niggers? Why?

Overall it could have been so much better if someone that gave a shit was in charge, because the combat is decent, its just everything else thats botched.
They did hire historian consultants according to one of their interview. The issue is that as in movies, these guys are typically ignored (for plot, spectacle, fun or whatever reason), and are mostly there to serve as historical caution than anything else.
Actually, while playing the game, I was wondering how these historians must have felt, being brought on board to be told no one cared about what they had to say...

Even the armours are mostly LARP grade ones...
 
Last edited:

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,151
Location
Mosqueow
Yeah, i heard of this. Russian film makers do it too, i watched a jewtube channel of one such historian and he said basically the same thing and how frustrating it was.
 
Glory to Ukraine
Joined
Nov 22, 2020
Messages
2,709
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
I would say that in vast majority of cases the historians are brought in only so the devs/film makers can say that someone like that was involved. Kinda like having a token nigger/tranny on the team.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,139
I have a feeling historian consultants mostly enjoy the paycheck, the free vacations, and ignore everything else.

"Yeah Gladiator 2 is a work of art, cool, whatever, I don't fucking care."
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,924
Pathfinder: Wrath
I would say that in vast majority of cases the historians are brought in only so the devs/film makers can say that someone like that was involved. Kinda like having a token nigger/tranny on the team.
It has more to do with the fact *some* people are either in love with their ideas or have to churn out a product, so things like historical accuracy kinda shuts them down in a lot of cases.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
10,014
I have a feeling historian consultants mostly enjoy the paycheck, the free vacations, and ignore everything else.
Highly doubtful, nobody becomes an historian because of the money. While you have ideologues pushing agendas there, a lot of them are passionate about history and about "getting it right".

Just picture something you are very good at, then picture a girlfriend calling you over so you can help her with that, then she proceeds to ignore everything you say, doing it wrong in ways you couldnt even have imagined before seeing it, over and over again, for days upon days on end. And then, when you see the final product, it has not even a single redeemable feature, and your name is attached to this monstrosity, and it will be so until the end of time.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,141
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
I have a feeling historian consultants mostly enjoy the paycheck, the free vacations, and ignore everything else.
Highly doubtful, nobody becomes an historian because of the money. While you have ideologues pushing agendas there, a lot of them are passionate about history and about "getting it right".

Just picture something you are very good at, then picture a girlfriend calling you over so you can help her with that, then she proceeds to ignore everything you say, doing it wrong in ways you couldnt even have imagined before seeing it, over and over again, for days upon days on end. And then, when you see the final product, it has not even a single redeemable feature, and your name is attached to this monstrosity, and it will be so until the end of time.
You nailed it. It's true of academics as a whole. There's the odd grifter, but they're the exception rather than the norm.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,139
I have a feeling historian consultants mostly enjoy the paycheck, the free vacations, and ignore everything else.
Highly doubtful, nobody becomes an historian because of the money. While you have ideologues pushing agendas there, a lot of them are passionate about history and about "getting it right".

While you are correct, consider the following:

1. How much actual leverage these consultants actually have
2. What they are really hired for (it's so nobody gets offended)
3. The general landscape of media and it's relationship with "historical accuracy"
4. The inclination of the individual to be a reasonable business associate that doesn't come off as rude

So while the prestigious and morally correct thing is to fight back against the corporate powers that want to put Malians in Kingdom Cum 2: the re-Cuming, the actual reality is that angry, upstanding historians no longer accept consultation jobs in an industry as degenerate as video games, or they just do their job and give less of a fuck.

Welcome to the defeatism and its consequences.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom