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KickStarter Darkest Dungeon AKA the Celerity Attention Whore Thread

Zombra

An iron rock in the river of blood and evil
Patron
Joined
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Messages
11,936
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Great screenshot, love those hit point levels :)
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,334
You know what's the most dangerous enemy in the game is? Not the swine king, not the collector, not the shambler. It's the fucking fishmen in the cove. The little bastards can hit for up to 10 damage on my lvl 1 20 hp characters (they rarely hit for less than 7) and they often come in packs of 3-4 and can attack any position. For some reason the cove is the only place so far that is actually threatening to my party. They remind me of the halfling slingers in Age of Wonders 2 that always manage to hit for max damage and kill a tier 3 unit with 2 stones (yeah, I know it's mostly random but in all my time playing AoW 2 it was always the motherfucking halflings that get those "crits")
 

Lujo

Augur
Joined
Mar 3, 2014
Messages
242
Yeah those blue fishes are really annoying. They have very little health, though, so if you curb your instinct and just target them first the cove becomes a lot easier. Everything else kinda lacks bite. When 4 show up, though, it can get stupid.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,865
Location
California
love the cove

Houndmaster for range+ PROC debuff
Dhalsim since he gets +Eldritch Damage
+melee and healer
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,790
Location
Mexico
Divinity: Original Sin 2
Gotta say the fishies are tough but I really loathe the crazy guy who screams and raises the stress of my whole party
Been having lots of fun preparing my newbs and gotta hand it to the Red Hook guys; other than the graverobber and arabest most of the heroes are very viable
By favorite team by far are vestal jester hellion oundmaster combo they destroy bosses with their bleed attacks and long range attacks, kind of miss my plague doctor and highwayman but so much fun
The jester is my favorite class by far along with the hellion
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,936
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Been having lots of fun preparing my newbs and gotta hand it to the Red Hook guys; other than the graverobber and arabest most of the heroes are very viable
Funny, my Grave Robber is one of my most solid people. She was my first merc with 50 kills. And I dig my Arbalest too, great sniping damage for those backline asshole enemies.
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,790
Location
Mexico
Divinity: Original Sin 2
Maybe I never got into them, I might recruit one is one of my chara dies, so far I have not had any deaths, been close especially with the piggy king
Perhaps the problem is that I like plague doctors and arcanist too much plus I always want a jester in any party
Funny how the game is grindy but goal approachable, I mostly focused on getting a big crew so I can always have a 4 or 5 level 2 guys avaialble fully graded in skills and armors to take newbs through a couple of Dungeons to get them up to speed
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
What broke my mod for Derpest was various hardcoded imbalances that I couldn't fix even by rejecting the entire patch. At this point however I seen overwhelming, undeniable evidence of their corruption, of their aggressive mismarketing, etc and I could no longer support them, I could no longer make a company like that sales. So I cut support, because that patch was their final chance.
Uh, how was your obscure mod supposed to generate sales for them? Most games have "higher difficulty" mods or mechanic overhauls, but very very few of them actually generate attention to the game because they don't usually content actually attractive content.

By doing what they said they would do and maintaining their original audience. That 1,337 hours everyone loves making fun of, as well as the hundreds-1k+ on other people? That was all me.

Remarks like this, that was all me:

"We're gonna win, we're gonna do it, we're gonna get out of this. WHAT THE ****?! NO, WHY? WE HAD IT! WHY?!?!?!" - Beagle 2015, on Deepest Dark

[Deepest Dark] turned a random quest simulator into a difficult game - Spirelord.

My userbase was never that large, but those people would have long since quit and negative reviewed if not for me keeping their attention. Rekt Hook could never produce a game with any depth or lasting value, and if not for their hyperaggressive mismarketing could not obtain any relevance at all.

Celerity,

a lot of games which are remembered as legendary, groundbreaking or generation-defining are often hackjobs when you look at them with a bit of hindsight and perspective. I remember that as a kid it was a huge revelation to me when a buddy and I dug up files on the original Diablo disk which made it clear to us that what the devs of it did was abandon the idea for an RPG and just publish the combat as a standalone game. Fallout 1 was very much style over substance, and so was Planescape Torment, and Vampire the Masquerade: Bloodlines was a terrible buggy mess, and so on and so forth, and it goes even beyond RPGs. Even huge names like Sid Meyer did things like the artrocious Alpha Centuari interface, or the legendary Shandalar Magic the Gathering implementation - rememebered as the best MtG implementation ever, and it is, but the AI was coded by a guy who for a fact didn't know how to play MtG. It's how it works with games. You usually have to settle for guyss making them getting one aspect right, but rarely more than that.

And you're right, but it's not just the marketing, so you don't have to get so worked up if that means anything to you. The art/sound style takes itself seriously, it has to. Horror doesn't really work if it doesn't. Lovecraft himself works that way, he's not the best ever writer, he's a naive ascended fanboy with a bunch of rather good ideas and he was well aware of this, but if you let the guy take himsef seriously his literature is enjoyable and atmoshperic despite it's obvious flaws. He's probably the best ever pulp author, but he's ultimately a pulp author if you look at it too hard. These guys, despite their lack of ideas and ambitions as game makers, had the good fortune of finding an artist and sticking to a general art direction (including sound) that manages to convey this. This worked for Lovecraft, and it worked for them, too. It can be infuriating to someone who sees the mechanics to be as lacking as they are, as the seriousness of the art direction is in contrast to what's actually there, that's easy to understand. The game sells itself as more hardcore than it is in-game, just because of it's genre and considerable execution in the art department.

What imbalances are you talking about precisely? I've played it recently without getting emotionally involved, I wonder if you could explain without getting worked up.

Yes, the game is really hollow, looking great but without any substance or meat. What is your point? Yes, Tyler Sigman has a long reputation of lazy uninspired design, and this time he hid it behind unique art and interesting if out of place narration. Same question.

As for the imbalances, it's really very simple. The game has always been about damage spam as damage spam has always been incredibly powerful, and everything else was deliberately and mathematically made worthless. This imbalance has only grown over time. Instead of your damage spammers doing 15 damage, they do 40. Meanwhile net DoT damage is actually lower... So you just run around, stack classes, stack skills, and stack spam damage. Which is boring as fuck, but you're punished for anything else and it's still boring as fuck so whatever. At one point I could make those other abilities actually useful, hardcoded imbalances made sure that was not the case and the game would be an AoE spam fest again. Even now, after they fixed the AoE math extreme power creep makes your AoE spam hit for 20, which is a 2 hit kill on the vast majority of encounters in the game (and you have 4 characters...) Pretty much everything they do at this point, including actually making the game hard promotes damage spam as the game's still imbalanced, so that's the only way you can deal with anything (and people that don't invariably complain about RNG, high difficulty, etc because they let it run a train on them). This is why you see very little discussion about the actual game from anyone on either side, there's not much of a game. It's all either BUY or insults or anatomy of failed design shit.

Most of the rest of this thread is just people going full retard and trolling me. As for Jim, like I said at the beginning when he fell for their lies I was already done with him, but then I see him attacking me in the comments, so I defend myself. He keeps raging, carrying on in multiple mediums about it when I've specifically and repeatedly said that he was wrong, but if he doesn't want me around then quit attacking and addressing me. This board was right about one thing: he's a 2 faced little bitch, as evidenced by me warning him about a guy going psychotic in his comments and him blocking me for "harassment", and then when I can no longer defend myself against false accusations a certain someone from the board of "Fuck Jim Sterling" joined in the harassment, and so did he. For all the claims he wants no involvement with me he sure is hellbent on dragging me in repeatedly, then calling it harassment when I correct his lies or say anything at all. Of course, this isn't all about Jim, and the war on corruption will continue with or without Jim, nor does it matter that Jim Sterling has switched brands and became the Champion of Early Access Corruption and a generally shitty human being. It's important we all note here I had no personal problems with Jim until he started picking fights with me, even being a Derpest puppet just made me deeply disappointed, but not angry. He is hellbent on seeing me angry, ignoring that "angry" is what Derpest is getting. So be it. Once again, all this entire scenario is doing is proving how truly vile most people are.
 

Kruno

Arcane
Patron
Village Idiot Zionist Agent Shitposter
Joined
Jan 2, 2012
Messages
11,478
I think it is time to seek help. :retarded:

EDIT:
Why do you care so much about this? People are enjoying and will continue to do so regardless of what you have to say.

I am going to buy and play the game right now just to spite your opinion.
 

mutonizer

Arcane
Patron
Joined
Sep 4, 2014
Messages
1,041
Is there any way to filter the classes you get, or just mod/totally remove others?
I like the concept of the game and how it plays but I fucking HATE not being able to get the classes I want since this is 90% of the fucking enjoyment of the game for me.

This feels like XCOM:EU/EW where the classes are random and it's so moronic. At least a button to hire classes or retrain them or some shit...
 

Fug

Educated
Joined
Jan 22, 2016
Messages
87
Location
Finland
So uh
Are the mods for the game worth using at all? I see that there are some that add new classes but I am wondering if it fucks with the already pretty bad balance.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,936
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Is there any way to filter the classes you get, or just mod/totally remove others?
I like the concept of the game and how it plays but I fucking HATE not being able to get the classes I want since this is 90% of the fucking enjoyment of the game for me.
This feels like XCOM:EU/EW where the classes are random and it's so moronic. At least a button to hire classes or retrain them or some shit...
I'm confused. Can't you just hire the guys you want and not hire the guys you don't want? More come every week.
 

mutonizer

Arcane
Patron
Joined
Sep 4, 2014
Messages
1,041
I'm confused. Can't you just hire the guys you want and not hire the guys you don't want? More come every week.

What does that solve? You're still subject to the complete randomness of it, just like XCOM:EU, especially for the first half dozen runs or so, which is when I just always stop since I keep getting stuck with classes that remove all the fun from it. Restarted about 10 times, same bullshit. How fucking hard can it be to put a bloody "Hire dude" button for like 100-500 gold and you get the fucking classes you want. Game already completely gamey as it is, this just makes it more like a bloody Pachinko machine for gambling addicts than anything else.

Anyway, the original question remains, despite being sidetracked...
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
Gotta say the fishies are tough but I really loathe the crazy guy who screams and raises the stress of my whole party
Completely agree. Not only do they increase stress by 15-20 for everyone per turn, they usually are in the last spot AND have a high dodge value. Fuck these guys.
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Is there any way to filter the classes you get, or just mod/totally remove others?

Had a quick look through the files, but haven't found anything so far.
One thing you could try as an alternative is reducing the upgrade costs of the stagecoach such that you can quickly upgrade it for more heroes each week. That should at least improve the probability that the ones you want are available:
Go to
Code:
"<yoursteamdirectory>\steamapps\common\DarkestDungeon\upgrades\building\stage_coach.upgrades.json"
, open it with a text editor and adjust the upgrade costs to your liking.

Additionally you might try to go to
Code:
"<yoursteamdirectory>\steamapps\common\DarkestDungeon\campaign\town\buildings\stage_coach\stage_coach.building.json"
and see if you can adjust the max number of available heroes per upgrade there. Don't know if that works, but it might be worth a try.
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
Every time I see a shill fail a basic intelligence check it reminds me what I fight for and against. That is why I "care so much".
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Commenting about other people's intelligence is quite ironic coming from some guy who spend 1337 hours on a game he allegedly considers shit.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,237
Pathfinder: Wrath
People like different stuff. You think the game is shit and is not worth the money? By all means, do. Why are you so insistent that people share the exact same opinion as yo do? If people have a fucking shit taste in game that they play for 1 - 2 hour a day for their money then it is their fucking business, mate.

Your complain that the game is grindy? Guess what, some people actually like it, and if you play just a bit a time it will not burn you as fast. DoT is useless and Hellion/damage spam is mathematically superior? Guess what again, some people don't care. I played DD on it's early state and I knew how OP hellion team was. I still played with various class because it was entertaining to see how some classes work with another. False advertising of being roguelike and hardcore experience? Ton of games in Steam do just that. Censoring bad comment/review, especially from an especially loud and... insistent individual? MANY. DEV. DO. IT. One way or another. The game has shit design and could be better? LOOK AT EVERY OTHER THREAD IN THE CODEX, AND EVERYBODY COMPLAINS ABOUT THAT ON NEARLY EVERY SINGLE GAME.

In the end of the day, is DD a "decline" kind of game? Most people on previous page mostly agree on it even before you enter the thread and more do after playing the full release. Is it a sin to enjoy the game? IT IS NOT, like many other game in Codex.

Are your complain about the game valid? They are. Are you getting your point across by insulting everybody intelligence? NO. Why do people troll you? Because it's the internet and you took things too seriously.
 

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
People with zero reading comprehension and still think I spent anywhere near 1,337 hours on Rekt Hook trash have no business even writing the word "intelligence".

People who carry on and on and on about how ignoring logic, and ignoring math, and liking the game is somehow spiting me? Fuck those losers. If you want casual AoE farm trash (and for some reason don't want something like Diablo 3 instead, it was the same price at one point) ok whatever, but if you're gonna be a shitlord about it you're gonna get blasted.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,167
Location
Platypus Planet
giphy.gif
 

DramaticPopcorn

Guest
People with zero reading comprehension and still think I spent anywhere near 1,337 hours on Rekt Hook trash have no business even writing the word "intelligence".

People who carry on and on and on about how ignoring logic, and ignoring math, and liking the game is somehow spiting me? Fuck those losers. If you want casual AoE farm trash (and for some reason don't want something like Diablo 3 instead, it was the same price at one point) ok whatever, but if you're gonna be a shitlord about it you're gonna get blasted.
The most cucked poster on the entire site
 

Pope Amole II

Nerd Commando Game Studios
Developer
Joined
Mar 1, 2012
Messages
2,052
DoT is useless and Hellion/damage spam is mathematically superior?

You know what the biggest joke here is? Hellion is a primarily DoT character. Even previously, when her AoE was way too good, you'd have to be dumbfuck to say you can AoE through the game - however good it is at grinding the trashmobs, it doesn't do anything against the bosses (which are, like, the main objective of the game). Unlike DoT, DoT rules there. And, well, it also rules rather generically as long as you know how to build your party around it.
 

Matalarata

Arcane
Patron
Joined
May 8, 2013
Messages
2,646
Location
The threshold line
What Pope said. What baffles me most is how can someone who's so invested in this game fail at basic comprehension of rules and mechanics. All that talk about frontloaddamagespamuberdps, when clearly a well built DoT party is much more performing.
To those having problems in the cove, just hire a Plague Doctor or two.
 

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