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Diablo IV

Generic-Giant-Spider

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D1 vs. D2 is one thing.

Preferring POE over D1/D2 is a telltale sign you still eat glue.
 

Hobo Elf

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Diablo 2 is a good game, and the fact that turbospergs exclusively built hyperoptimised characters with expensive gear so they could shave a few seconds off zoom zooming through Bhaal does not in any way change that. It is unfortunate that copycats only catered to the turbospergs, but Diablo 2 is mechanically an improvement on the first game with worse atmosphere but still pretty great atmosphere. I don't know what's the last time you played Diablo 1 but I did so fairly recently, gameplay wise the only thing it does better is that you have to find your spells.
People tend to be overly critical about D2 without remembering or even knowing what it was like on release. Base Diablo 2 is a very different experience from D2 LoD with patches which is where the modern ARPG zoom-zoom comes from.
 

Sykar

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Turn right after Alpha Centauri
Mostly because +x to skills gear was nigh non-existent in Classic, which is what enabled casters to ramp up in power so easily in LoD since it is thrown out like candy almost. It was a big mistake by Blizzderp doing that.
 

hello friend

Arcane
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Feb 26, 2012
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I'm on an actual spaceship. No joke.
it's clearly made for nerds.
Unlike other turbochad video games like...

Madden? I guess? Just non-stop Madden, NBA, and other EA Sports titles while you're waiting for the next event on Sportsnet or before getting ready to head out for your hockey league with your friends, right?
I've never played those games but they sound p. lame
 

Shadenuat

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Diablo 2 is mechanically an improvement on the first game
how?
skill trees meant end of balance between martials and casters.
you being immune to your own spells meant the same and -tactics -verisimilitude
ability to outrun any monster means no monster is ever a real threat.
large open areas reduce your options as designer to make terrain a threat say you can always just run away from a trap effect.
merchants actually sold something you might want in D1, in D2 you can just live off the land indefinitely.
*lateedit: ye also forgot light level/darkness making monsters notice you more/less

in d2 it feels good to bash enemies but it's just because artists did solid job.
 
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Hassar

Scholar
Joined
Dec 6, 2016
Messages
208
Diablo 2 is mechanically an improvement on the first game
how?
skill trees meant end of balance between martials and casters.
you being immune to your own spells meant the same and -tactics -verisimilitude
ability to outrun any monster means no monster is ever a real threat.
large open areas reduce your options as designer to make terrain a threat say you can always just run away from a trap effect.
merchants actually sold something you might want in D1, in D2 you can just live off the land indefinitely.
*lateedit: ye also forgot light level/darkness making monsters notice you more/less

in d2 it feels good to bash enemies but it's just because artists did solid job.
The devs also prioritized flashy skills in D2 to the detriment of regular attacks. I greatly enjoyed D2 but D1 definitely had legitimate advantages.
 

thesheeep

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Diablo 2 is mechanically an improvement on the first game
how?
skill trees meant end of balance between martials and casters.
you being immune to your own spells meant the same and -tactics -verisimilitude
ability to outrun any monster means no monster is ever a real threat.
large open areas reduce your options as designer to make terrain a threat say you can always just run away from a trap effect.
merchants actually sold something you might want in D1, in D2 you can just live off the land indefinitely.
*lateedit: ye also forgot light level/darkness making monsters notice you more/less

in d2 it feels good to bash enemies but it's just because artists did solid job.
The devs also prioritized flashy skills in D2 to the detriment of regular attacks. I greatly enjoyed D2 but D1 definitely had legitimate advantages.
Same.
D2 is just an overall more polished and enjoyable product.

But some things of D1 I wish more games had taken a hint from.
 

mediocrepoet

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I remember replaying both Diablo's some time ago. Wanted to boot D1 this month, played for 5 minutes and uninstalled. Will Diablo IV reignite ma love for Diablo games? Probably no...
This title needs some evolution, some kind of upgrade to get me interested. If only D4 was going to be real deep RPG with tactical combat, even if they'd pulled Fallout 3 on this would be more interesting. C'mon man, Vampire Survivors is more interesting than this clone of a clone of a clone.
Fortunately for you, D4 will sport MMO like always online crap with other players running around your world like ants infesting a pile of turds. You will also be able to spend money on more stuff than ever before in the mainline Diablo franchise following the vanguard efforts of Diablo Immortal.

Will you be the Champion that successfully puts Blizzard execs' kids through college defeats Lillith?
 

Baron Dupek

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636654500.jpg

The_Trialmaster.png

:hmmm:
Trialmaster from PoE btw
 

Shadenuat

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yeah game being more fun to play doesn't mean it's an improvement on previous one; can be entirely different game. i wanted to make bg 1 bg 2 example but, for codex, Fallout example might be clearer. F2 is a more fun game to play has many quests; is it an improvement over F1 though? They are even on the same engine. But their spirit is entirely different and they even play kinda differently.

dark souls yes, in Diablo 1 there is presence in the darkness; in Dark Souls you are afraid to go into that dungeon because it's dark, terrain is disadvantage and even with the light spell can be annoying; and everyone mostly begins same and weak, and has to search for weapons and spells in the world. also ds world is coherent, not plains then suddenly desert.

ds slash even arx fatalis maybe ++post apocalyptic satanic fantasy. steal some of that czech inquisitor game for looks.
 

Generic-Giant-Spider

Guest
also ds world is coherent, not plains then suddenly desert.

You literally travel with some guy's caravan between the acts to explain the passage of time. It's not like you killed Andariel and outside the monastery was the Sahara.
 

Shadenuat

Arcane
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Messages
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Location
Russia
also ds world is coherent, not plains then suddenly desert.

You literally travel with some guy's caravan between the acts to explain the passage of time. It's not like you killed Andariel and outside the monastery was the Sahara.
walking out of the monastery to a long and perilous path ALWAYS TO THE EAST would be extremely more powerful than clicking to get to sahara regardless.

I'd also break or curse half of teleporting circles or something.

and if you actually return back to enchant circlet with Charsie you see that whole camp already overrun and everyone is dead, quest failed. age of decadence, fren.
 
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Self-Ejected

Lim-Dûl

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Messages
388
Dark Souls' seamless transitions are some of the worst aspects of that game that are popular; they make the game world feel tiny. Unless you can flesh out the accessible areas adequately, you should leave some to the imagination. One of the many reasons why Demon's Souls (PS3) is the objectively superior game.
 

d1r

Single handedly funding SMTVI
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also ds world is coherent, not plains then suddenly desert.

You literally travel with some guy's caravan between the acts to explain the passage of time. It's not like you killed Andariel and outside the monastery was the Sahara.
walking out of the monastery to a long and perilous path ALWAYS TO THE EAST would be extremely more powerful than clicking to get to sahara regardless.

I'd also break or curse half of teleporting circles or something.

and if you actually return back to enchant circlet with Charsie you see that whole camp already overrun and everyone is dead, quest failed. age of decadence, fren.

Nah, the great looking cgis between act transitions were absolutely fine back then. Far more "powerful" than swapping landscape pallets after 2 hours of running around and killing monsters.
 

d1r

Single handedly funding SMTVI
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Wanted to boot D1 this month, played for 5 minutes and uninstalled.

This is bad taste, Gandalf.

Bro, I owned Diablo's @$$ so many times I can't even remember how many. Both on PC and PSX1. Every gamer should play Diablo 1 in his life.
D1 has amazing atmosphere and soundtrack. I will love it forever.

The thing is after all this years now I see clearly it's gameplay is not smart. It's stupidly primitive and the various clones only confirm that this whole Diablo-like genre is whack as it's creator David Brevik. I'd wish Blizzf*cks turn this D4 f*cker into an actuall inclined game.

It's painfully obvious that this sub-genre is clearly not for you.
 

BlackAdderBG

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Little Vienna
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