Vic
Savant
brain to open settings menu > no brain to open settings menuNo voice acting > bad voice acting
you have 3 fucking sliders for voice settings
brain to open settings menu > no brain to open settings menuNo voice acting > bad voice acting
so like D:OS2?I kind of like the goofy voice acting in D:OS. However, I remain a fan of partially voiced dialogs in such RPGs, just like in Baldur's Gate, for example. I would love if games like this would have options like:
[ ] fully voiced dialogs
[ ] partially voiced dialogs
[ ] no voice
Seriously? Time to reinstall :Dso like D:OS2?I kind of like the goofy voice acting in D:OS. However, I remain a fan of partially voiced dialogs in such RPGs, just like in Baldur's Gate, for example. I would love if games like this would have options like:
[ ] fully voiced dialogs
[ ] partially voiced dialogs
[ ] no voice
you have 3 sliders: dialogue voices, narrator and a third one which I think are NPC voices. so yeah, don’t like the voice acting, turn it off.Seriously? Time to reinstall :Dso like D:OS2?I kind of like the goofy voice acting in D:OS. However, I remain a fan of partially voiced dialogs in such RPGs, just like in Baldur's Gate, for example. I would love if games like this would have options like:
[ ] fully voiced dialogs
[ ] partially voiced dialogs
[ ] no voice
FFS now that I remember I'm already annoyed lolher classic (and eventually incredibly annoying ) line, "Smells worse over here than a dozen raw eggs dropped in a vat of vinegar"
THEN DON'T COME OVERFFS now that I remember I'm already annoyed lolher classic (and eventually incredibly annoying ) line, "Smells worse over here than a dozen raw eggs dropped in a vat of vinegar"
It's the frequency at which the lines replay.
Sarah Baylus wrote Malady.im right before the final fight i reckon
thank god if i had to suffer yet another smug all-knowing malady exchange i'd personally kill swen
there is plenty of fun to be had in a2, but fort joy is the high point.Does the plot get any better after Act 2? I liked the story in and around Fort Joy but after that it took the path of the special snowflake chosen one too fast for my taste.
Prepare for your expectations to be subverted.Does the plot get any better after Act 2? I liked the story in and around Fort Joy but after that it took the path of the special snowflake chosen one too fast for my taste.
I wonder who thought it was great idea to make such snoozefest fights with many enemies, and more respawns and enemies even move slowly. Additionally sometimes you are also trying to protect NPC, who is suicidal which adds extra flavour.
I guess its admirable thing to keep trying if you really think about it.I wonder who thought it was great idea to make such snoozefest fights with many enemies, and more respawns and enemies even move slowly. Additionally sometimes you are also trying to protect NPC, who is suicidal which adds extra flavour.
Has there ever, in the whole history of videogames, been a game that had escort quests that worked flawlessly and weren't annoying?
I suppose developers keep trying because it does add an element of variety to the quest types.
Jedi Academy. But that's what happens when the dude you're escorting is Kyle Motherfucking Katarnbeen a game that had escort quests that worked flawlessly and weren't annoying?
Yeah, I get what you mean now. I've been bouncing around Reaper's Cost for a few hours now and it's definitely not as buttery as Fort Joy. Might be 'cause my party is lacking in spells and exp. Next few hours I'll be looking for fights I can win.First half of D:OS games are great. Sux that they put Baldur's Gate in the second half.