t
Arcane
- Joined
- Aug 24, 2008
- Messages
- 1,303
Ok guise, time to get serious after 35ish hours of gameplay.
This game, although fun, is fun in a guilty kind of way. Character progression and systems are basically Dungeon Siege / Torchlight sort of stuff. I get the latter vibe also from graphics. Setting is as generic as forgotten realms, if not for the artistic style, I would've said that some of it remainds me of BG1's wilderness. Add in cheesy dialogues and pretty much wonderful combat system and that's it.
Now I've heard this game compared to Planescape: Torment and I don't understand that one bit. If I were to summarize it, I would've said: "Well made turn-based dungeon crawler with Torchlight-like progression/artstyle plus funny dialogues and a cool spin on co-op mechanic."
This game, although fun, is fun in a guilty kind of way. Character progression and systems are basically Dungeon Siege / Torchlight sort of stuff. I get the latter vibe also from graphics. Setting is as generic as forgotten realms, if not for the artistic style, I would've said that some of it remainds me of BG1's wilderness. Add in cheesy dialogues and pretty much wonderful combat system and that's it.
Now I've heard this game compared to Planescape: Torment and I don't understand that one bit. If I were to summarize it, I would've said: "Well made turn-based dungeon crawler with Torchlight-like progression/artstyle plus funny dialogues and a cool spin on co-op mechanic."