Well
I find myself clicking FAST through dialogue.. It's just.. not. engaging me. What you want? Kill some stuff? ok i go kill stuff, have reward? Great, gimme. Oh, another guy to kill? Some bitch in a murder plot? yeh, whatever.. gimme xp, gimme stuff
Combat is fun, whack whack. Repeat.
Combat animation speed.. is.. soooooo.. fucking. sloww! Seriously, this is very jarring. Especially if u reload some fights. Come on, Swen. Implement a god damn speed slider.. every other cRPG has it.. why not your precious game?
Inventory management is pretty much still a big hassle. I get fucking arthritis in my hand having to click 1 billion times on all the little shit items and transfer them around etc. There is not even a "repair all" button at the blacksmith.. ;(
I thought the UI and quality-of-life improvements would have been better for such a AAA product.
Overall, yah, its still fun enough, combat that is. And skills n shit.
Hitboxes on enemies are also still fucking shit. Still missclicking 9 million times, walking instead of attacking. Fun.
I find myself clicking FAST through dialogue.. It's just.. not. engaging me. What you want? Kill some stuff? ok i go kill stuff, have reward? Great, gimme. Oh, another guy to kill? Some bitch in a murder plot? yeh, whatever.. gimme xp, gimme stuff
Combat is fun, whack whack. Repeat.
Combat animation speed.. is.. soooooo.. fucking. sloww! Seriously, this is very jarring. Especially if u reload some fights. Come on, Swen. Implement a god damn speed slider.. every other cRPG has it.. why not your precious game?
Inventory management is pretty much still a big hassle. I get fucking arthritis in my hand having to click 1 billion times on all the little shit items and transfer them around etc. There is not even a "repair all" button at the blacksmith.. ;(
I thought the UI and quality-of-life improvements would have been better for such a AAA product.
Overall, yah, its still fun enough, combat that is. And skills n shit.
Hitboxes on enemies are also still fucking shit. Still missclicking 9 million times, walking instead of attacking. Fun.
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