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Divinity Divinity: Original Sin - Enhanced Edition

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,617
Location
Denmark
I cheesed the fuck out of the Baccus fight.

It was fairly difficult, even with cheese on tactician mode. But I fucked that nigga up good.
 

Mangoose

Arcane
Patron
Joined
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Messages
26,723
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
That's a valid tactic.
Actually for the most part I use 'exploits' in terms of exploring/adventure and stuff. Avoiding trash encounters by stealthing past them with a solo character, then teleport-pyramiding the rest of my party. Finding high level non-combat quests, that give me a lot of xp, and then I go back and pwn earlier encounters because of my higher level. Looting everything when I'm stealthing, of course.*

*You know the treasure room in the Prison in the basement of the Cyseal Barracks? I went down there, had one of my characters distract the guards by talking to them, had my other character go solo and behind out of LOS of the guard, teleported at the perfect angle into the treasure room (maybe to avoid the other pacing guard to see me). Stole everything. Teleported back out, maybe with Teleport Pyramid.

*Also I avoided the Death Knight/Lord that was guarding the entrance to the Source Temple by sneaking behind him with a solo character, teleport-pyramiding the rest of my party to that character, and then clicking the door as fast as possible.

I did so many things out of order in DOS, you have no idea.

Now THOSE are exploits.

Edit: Also I stole as much Tenebrium as I could find in the Immaculate Village.. And also I didn't have to deal with going in the front gate, because I came in (unintentionally) from the Prison.
---

There are also a decent amount of secret areas, often related to riddles, that you can find. That's actually what got me to keep playing the game. For just ONE example:

Handling an encounter a certain way allowed me to infer that there was a hidden wizard lair, and THEN it had a secret back room which you also had to figure out from clues.

Another example was

finding a legendary weapon based on finding a letter on the ground, which somewhat vaguely described where it was located.

Even then there were secret areas that were hinted at, but I could not find or figure out. One I had to look up in a walkthrough :(
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
You know the treasure room in the Prison in the basement of the Cyseal Barracks? I went down there, had one of my characters distract the guards by talking to them, had my other character go solo and behind out of LOS of the guard, teleported at the perfect angle into the treasure room (maybe to avoid the other pacing guard to see me). Stole everything. Teleported back out, maybe with Teleport Pyramid.
Lol, I just killed them.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,200
I find this whole argument about "sploiting" the game stupid". The game was from the very beginning advertised, and rightfully so, as a YOU CAN DO ANYTHING YOU CAN THINK OF rpg and unorthodox methods (read: exploits) were pretty much welcome, such as carrying around dozens of oil barrels, throwing kegs at enemies, cheesing with teleportation spells and pyramids.
Now suddenly this is frowned upon, what happened?
 

Mangoose

Arcane
Patron
Joined
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Messages
26,723
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
I find this whole argument about "sploiting" the game stupid". The game was from the very beginning advertised, and rightfully so, as a YOU CAN DO ANYTHING YOU CAN THINK OF rpg and unorthodox methods (read: exploits) were pretty much welcome, such as carrying around dozens of oil barrels, throwing kegs at enemies, cheesing with teleportation spells and pyramids.
Now suddenly this is frowned upon, what happened?
BECAUSE THAT'S NOT HOW CRPGS PLAY.
 

Duellist_D

Savant
Patron
Joined
Dec 15, 2013
Messages
383
Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
How the fuck can i craft large iron bars?
I just had to drag one over another in the original version, but this doesn't work anymore.



Ugh, nevermind.
You have to manually combine them in the crafting menu.
 

veevoir

Klytus, I'm bored
Patron
Joined
Jan 15, 2015
Messages
1,797
Location
Riding the train, high on cocaine
Shadorwun: Hong Kong BattleTech
The one that was named "self dectruct" or "weapon deactivation"
(sleepy sleepy happy)
? Cause it is the latter that is not working. Or the bug is not easily reproducible, though judging by steam forums Im not the only one with remote controllers problem.

So a fair warning for those playing honor mode cause that is a place with serious partywipe potential. Even the asshole sunbathing sourcerer isn't as fucking OP as lightning gun YOLO
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,928
So, RPG Codex Game of the Year 2014 is finally banal, shit, boring ? Well, that took its sweet time... :)

Like I say, after enough time has passed, most of the posters talking about any given thing are the people who hate it because those who liked it have moved on.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,174
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
So a fair warning for those playing honor mode cause that is a place with serious partywipe potential. Even the asshole sunbathing sourcerer isn't as fucking OP as lightning gun YOLO

Mang I beat Sparkmaster first try but I can't figure out that asshole sourcerer to save my life. He summons 6 or 7 minions who hit twice as hard as me, then goes invisible, then when I killed his adds he resummons them. Seriously wtf.
 

veevoir

Klytus, I'm bored
Patron
Joined
Jan 15, 2015
Messages
1,797
Location
Riding the train, high on cocaine
Shadorwun: Hong Kong BattleTech
Stunlock. Rain on his picnic and then shock the shit out of him with aero lightning. No talking. Talking is for pussies. Fist out of the sky from warrior abilities is also a good opener. Got him on the second try (the first try he died despite both him and his ads casting invisibility on him.. but the 2nd summon of adds wiped floor with me). Missed some XP for the adds he never got to summon though :(
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,174
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Stunlock. Rain on his picnic and then shock the shit out of him with aero lightning. No talking. Talking is for pussies. Fist out of the sky from warrior abilities is also a good opener. Got him on the second try (the first try he died despite both him and his ads casting invisibility on him.. but the 2nd summon of adds wiped floor with me). Missed some XP for the adds he never got to summon though :(

Ty. Is there any point to him tho? Or is he just an optional challenge?
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,200
He doesn't even drop anything special.
Which remind me, loot still sucks.
But hey, at least they got rid of savescumming instead of not making players feel like they should do it!
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,049
Funniest shit I've seen so far on Honour mode:

1) Summoned adds that move across the screen and explode in a one shot aoe at the end of their turn, basically unavoidable. Hope you spam summons. Unlike the exploding skeletons they have enough AP to reach just about anywhere on the same turn.
2) Trash mobs teleporting your characters into lava early on. Instant irrevocable death. At least you can resurrect ashes.

Someone at Larian is a :^) fella.
 
Unwanted

a Goat

Unwanted
Dumbfuck Edgy Vatnik
Joined
Jun 15, 2014
Messages
6,941
Location
Albania
Played few hours long local coop session with my brother. Tactician mode.

Controller is surprisingly good for this game, but m+kb is still more comfortable in maaaaany situations, especially interface-swinging or environmental interaction. Still, if I want local coop then I have no other choice(inb4 triggered butchy trying to hard again).

Some of the voice acting got screwed. How could they replace the cheese vendor or
pilate-film-008.jpg
drill instructor VAs with that emotionless husks is beyond me. The game is goofy anyway, go all the way out for fucks sake.

Tactician mode fixes old issues, there's probably still tons of exploits for every encounter but I'll leave it to power gamers to figure it out.

We've forced split screen after 20-30 minutes or so. The merge-split thing is distracting as fuck.

Can't hide helmet with gamepad :fight:

I've seen the effect of rewriting a little bit of story, but I'm not sure if having cat-pervert as recurring character will make it better yet.
 

LeJosh

Savant
Joined
Feb 23, 2013
Messages
434
Location
Edinburgh
Finally the weekend is here and I can sit down to replay a favourite of mine.

I'm really torn on wether to start on honour or just tactician mode. I found the first edition quite easy after all, is it worth starting on honour? (for those who have gotten far with it)

Also what do people think is a good start for honour? I want to try a rogue backed by a witch de-buffing/buffing but I think the standard melee tank with ranger/elementalist may be better.

I will be customising the characters completely for what I think is best too, not going for default templates at all.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,174
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
I'm really torn on wether to start on honour or just tactician mode. I found the first edition quite easy after all, is it worth starting on honour? (for those who have gotten far with it)

Also what do people think is a good start for honour? I want to try a rogue backed by a witch de-buffing/buffing but I think the standard melee tank with ranger/elementalist may be better.

Dunno man, I'm past Cyseal now on Tactician and it seems to me Honour would've been a shitshow. Had to reload many, many a battle. I guess on Honour you'd have to use Flee a lot and buy a lot of Ressurect spells. Royal pain in the ass in other words.

As for classes, maybe it's just me but Rogue seems a bit nerfed and Ranger a bit buffed in EE. I switched my Rogue to Ranger for now and the progress is a lot smoother. Maybe Rogue needs more time to develop, the problem is to get him to stabbing position regulalry since I can't find the Feather Fall spell yet.
 

LeJosh

Savant
Joined
Feb 23, 2013
Messages
434
Location
Edinburgh
Dunno man, I'm past Cyseal now on Tactician and it seems to me Honour would've been a shitshow. Had to reload many, many a battle. I guess on Honour you'd have to use Flee a lot and buy a lot of Ressurect spells. Royal pain in the ass in other words.

As for classes, maybe it's just me but Rogue seems a bit nerfed and Ranger a bit buffed in EE. I switched my Rogue to Ranger for now and the progress is a lot smoother. Maybe Rogue needs more time to develop, the problem is to get him to stabbing position regulalry since I can't find the Feather Fall spell yet.

I did have a quick shot with Rogue and you're right about getting into backstab range being a royal pain. Maybe it's best I see what tactician offers then go for honour after. I know which companions to add if I stuck with rogue/witch skills however.

Well, I'll try it again with a few tweaks but if it's too annoying I'll revert to tactician or go for ranger/2h-melee beast.
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,853
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
I'm fighting Boreas now. And the hitboxes are driving me insane again. The little elemental shards he summons are constantly cycling through animations. Which makes targeting them a nightmare. And a misclick can easily cost you the whole (very long) fight in this instance. It wouldn't be so bad if you could at least speed up or skip animations.

:rage:
 

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