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Divinity Divinity: Original Sin - Enhanced Edition

Discussion in 'Larian Studios' started by Abu Antar, Jun 30, 2014.

  1. Zeriel Arcane

    Zeriel
    Joined:
    Jun 17, 2012
    Messages:
    7,973
    Funniest shit I've seen so far on Honour mode:

    1) Summoned adds that move across the screen and explode in a one shot aoe at the end of their turn, basically unavoidable. Hope you spam summons. Unlike the exploding skeletons they have enough AP to reach just about anywhere on the same turn.
    2) Trash mobs teleporting your characters into lava early on. Instant irrevocable death. At least you can resurrect ashes.

    Someone at Larian is a :^) fella.
     
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  2. a Goat Dumbfuck! Dumbfuck

    a Goat
    Joined:
    Jun 15, 2014
    Messages:
    5,299
    Location:
    Albania
    Played few hours long local coop session with my brother. Tactician mode.

    Controller is surprisingly good for this game, but m+kb is still more comfortable in maaaaany situations, especially interface-swinging or environmental interaction. Still, if I want local coop then I have no other choice(inb4 triggered butchy trying to hard again).

    Some of the voice acting got screwed. How could they replace the cheese vendor or [​IMG] drill instructor VAs with that emotionless husks is beyond me. The game is goofy anyway, go all the way out for fucks sake.

    Tactician mode fixes old issues, there's probably still tons of exploits for every encounter but I'll leave it to power gamers to figure it out.

    We've forced split screen after 20-30 minutes or so. The merge-split thing is distracting as fuck.

    Can't hide helmet with gamepad :fight:

    I've seen the effect of rewriting a little bit of story, but I'm not sure if having cat-pervert as recurring character will make it better yet.
     
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  3. Aenra Guest

    Aenra
    Have a brofist for reminding me of 'Biggus Dickus' dear friend :)
     
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  4. I saw a D:OS EE commercial on TV last night.
     
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  5. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    12,583
    Pathfinder: Kingmaker
    I hope they aren't using the KS money we gave them for PR campaigns lolol.
     
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  6. LeJosh Savant

    LeJosh
    Joined:
    Feb 23, 2013
    Messages:
    434
    Location:
    Edinburgh
    Finally the weekend is here and I can sit down to replay a favourite of mine.

    I'm really torn on wether to start on honour or just tactician mode. I found the first edition quite easy after all, is it worth starting on honour? (for those who have gotten far with it)

    Also what do people think is a good start for honour? I want to try a rogue backed by a witch de-buffing/buffing but I think the standard melee tank with ranger/elementalist may be better.

    I will be customising the characters completely for what I think is best too, not going for default templates at all.
     
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  7. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
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    14,706
    Location:
    Kingdom of Bohemia
    Dunno man, I'm past Cyseal now on Tactician and it seems to me Honour would've been a shitshow. Had to reload many, many a battle. I guess on Honour you'd have to use Flee a lot and buy a lot of Ressurect spells. Royal pain in the ass in other words.

    As for classes, maybe it's just me but Rogue seems a bit nerfed and Ranger a bit buffed in EE. I switched my Rogue to Ranger for now and the progress is a lot smoother. Maybe Rogue needs more time to develop, the problem is to get him to stabbing position regulalry since I can't find the Feather Fall spell yet.
     
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  8. LeJosh Savant

    LeJosh
    Joined:
    Feb 23, 2013
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    434
    Location:
    Edinburgh
    I did have a quick shot with Rogue and you're right about getting into backstab range being a royal pain. Maybe it's best I see what tactician offers then go for honour after. I know which companions to add if I stuck with rogue/witch skills however.

    Well, I'll try it again with a few tweaks but if it's too annoying I'll revert to tactician or go for ranger/2h-melee beast.
     
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  9. Anthedon Arcane Patron

    Anthedon
    Joined:
    Jan 1, 2015
    Messages:
    2,876
    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    I'm fighting Boreas now. And the hitboxes are driving me insane again. The little elemental shards he summons are constantly cycling through animations. Which makes targeting them a nightmare. And a misclick can easily cost you the whole (very long) fight in this instance. It wouldn't be so bad if you could at least speed up or skip animations.

    :rage:
     
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  10. Zetor Arcane

    Zetor
    Joined:
    Jan 9, 2003
    Messages:
    1,702
    Location:
    Budapest, Hungary
    It's especially annoying since "animations interfering with targeting" has been a solved problem for like... decades. If you held down a key (Alt?) in Wiz8, all animations froze allowing you to target enemies easily.

    I'd prefer an option to skip all non-essential animations in battle, though... they drag out fights way too much.
     
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  11. LeJosh Savant

    LeJosh
    Joined:
    Feb 23, 2013
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    Location:
    Edinburgh
    You can target monsters with their portrait at the top of the screen.
     
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  12. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    12,583
    Pathfinder: Kingmaker
    Top of the screen is sometimes buggy, not refreshing the order of initiatives and it just freezes. Just killed Ghoul-at-the-Lighthouse, good fight, died 2-3 times.
     
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  13. Aenra Guest

    Aenra
    I agree with most of your wah wah wah complaints here, even got my own, but i still don't give a fuck. They don't stop me from having a great time :)

    If anything, i'm finding me regretting more and more the 'direction' of D:OS II. Fuck more dialogue, fuck more C&C, fuck more PCs, two is enough.. Give me a D:OS I with night n day, schedules, every area like Cyseal and a good editor and i would come in my pants. Why the hell couldn't they KS that?
    Oh and you know what? Fuck new composer also. Just use Kiril's Divine Divinity's soundtrack. It [Al Pacino]works[/Al Pacino]
     
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  14. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    12,583
    Pathfinder: Kingmaker
    There will only be 1 protagonist as far as I know, the rest are companions. It is a good game, no doubt about it, but the criticisms are valid and considering they are making D:OS2, they should listen to them :p I'm dreading what Luculla and onward will bring, the quality took a dramatic nose-dive past Cyseal in the original.
     
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  15. RK47 collides like two planets pulled by gravity Patron

    RK47
    Joined:
    Feb 23, 2006
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    28,301
    Location:
    Not Here
    Dead State Divinity: Original Sin
    In their 'EE revamp' they view terrible VA and uneven music track distribution as an issue that needs urgent addressing. I don't even recall these two being a major issue, but at least they've taken note of the blacksmithing/identify.

    So now it's a minor improvement minus the inventory shuffling but it's still silly why I gotta manually click on each gear one by one when it really makes no difference in terms of 'resources consumed'. Hell it's a time wasting feature that's tedious and contribute to more than a hundred unnecessary clicks. Right Click item > Left Click Repair/ID = 2 clicks.

    Fuck sake, why not just give Identify / Repair All button? All these inventory screen item hunting is killing momentum when playing.
     
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  16. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
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    Pathfinder: Kingmaker
    Yes, their priorities are... questionable at best. "No voice acting" isn't really a serious complaint and should be the least of their worries.
     
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  17. a Goat Dumbfuck! Dumbfuck

    a Goat
    Joined:
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    Location:
    Albania
    I've pointed VA's out but it's mostly about fixing things that aren't broken.

    After all cheese vendor was memorable because of his screeches about the advantages of having lots of cheese in social situation and it was replaced by unenthusiastic blurbs, which are the same but... you get the idea.
     
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  18. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
    Joined:
    Jan 27, 2010
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    15,029
    Location:
    In quarantine
    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Sounds like fun.
     
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  19. Black Arcane

    Black
    Joined:
    May 8, 2007
    Messages:
    1,869,505
    Common sense game design is hard.
     
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  20. Anthedon Arcane Patron

    Anthedon
    Joined:
    Jan 1, 2015
    Messages:
    2,876
    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    See the post below yours, the turn order bar is completely fubar at the moment.
     
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  21. Cadmus Arcane

    Cadmus
    Joined:
    Dec 28, 2013
    Messages:
    4,116
    WHAT THEY REPLACED THE CHEESE VENDOR VA?? WHAT DOES HE SAY NOW?? WTF
    no more divinity ever again, I will only play Fallout 3 vanilla till the end of time
     
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  22. RK47 collides like two planets pulled by gravity Patron

    RK47
    Joined:
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    Dead State Divinity: Original Sin
    I was paying more attention than usual when at the vendor and noticed to my horror that yes, even the Bartering skill usage is character-dependent. You have to pass all the item to your Barter-specialist if you want to enjoy a discount.
    To those who didn't take Bartering and think they're not gonna go through the 'bullshit tax' think again, if you have different reaction to NPC the price is also affected.

    +5 Reaction

    [​IMG]

    -15 Reaction

    [​IMG]

    0 Reaction

    [​IMG]

    :what: Why even do this in single player?
     
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  23. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
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    12,583
    Pathfinder: Kingmaker
    Vendors selling epic and rare items. I don't think Larian get what "epic" means :p Though calling items "epic" is cheap in general. Don't tell me they are important, show me.
     
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  24. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
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    6,107
    Location:
    at a Nowhere near you
    Looks like everything than annoyed the crap out of me in the original release is still there in EE. Pity.
     
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  25. prodigydancer Arcane In My Safe Space

    prodigydancer
    Joined:
    Feb 16, 2015
    Messages:
    1,381
    :swen:
     
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