AstroZombie
Arcane
few thoughts:
- hmm game definitely needs more Gothic style approach to homeowners. Npcs do not wander in their houses (beside very few) and even if you pick a lock and go into their private room they do nothing. I think in sequel they should work on this aspect. In Gothic you couldn't just walk into someone house or into private chambers and steal stuff. You had to actually avoid being seen and NPC didn't like you trying to go into someones house.
- Day night cycle for sequel should be obvious.
- They do if they see you, most NPCs don't like you opening doors to their rooms. I do agree that they should be more active around the house
- The game was going to have day/night cycles and NPC schedules, but they had to scrap that because it was way more work than they originally envisioned. Hopefully it's something they plan to add from day one on their next game.