Both nuDooms are disgusting garbage. Stick with the original games.So is Eternal actually fun and good? I played doom 2016, and it was quite fun.
Ironically these news made me want to try the game out and hear the music. k
kek
I played the orginal games for hundreds of hours when I was young. Now I want a new experience, since I've played the classic ones to death, which is why I am asking.Both nuDooms are disgusting garbage. Stick with the original games.So is Eternal actually fun and good? I played doom 2016, and it was quite fun.
Ironically these news made me want to try the game out and hear the music. k
kek
Dusk is good if you want a more retro looking FPS, Hedon if you enjoy open worlds, light RPG elements and orc tiddy.Play Dusk or Hedon instead.
Eternal is made for spastics. It replaces the little "design" that was left in Doom 2016 with pure chaotic movement disorder. There is also the horrible Mario platforming and the WoW graphics pushed to extremes.So is Eternal actually fun and good? I played doom 2016, and it was quite fun.
It's hot garbage.
If you liked 2016 you'll probably like it. I couldn't stand 2016, but I still had a good time with eternal. I have later been told that 2016 eventually gets as good as eternal but it takes a lot of hours to get there. The game is free on gamepass, which is probably the cheapest way to get it.So is Eternal actually fun and good? I played doom 2016, and it was quite fun.
It's good, and I'm a huge fan of the originals.
The people claming otherwise probably found it too difficult and decided it must suck because they couldn't adapt.
If you liked 2016 you'll probably like it. I couldn't stand 2016, but I still had a good time with eternal. I have later been told that 2016 eventually gets as good as eternal but it takes a lot of hours to get there.
but in Eternal it plays a more active role in that the player can generate it with the flamethrower as a temporary buffer to volatile health
When it comes to AAA shooters, it's actually the best one in at least a decade if not more.
If you liked 2016 you'll probably like it. I couldn't stand 2016, but I still had a good time with eternal. I have later been told that 2016 eventually gets as good as eternal but it takes a lot of hours to get there.
Game is more boring in first few maps because you only have a shitty selection of weapons. But I don't think it ever becomes as good as Eternal. It does have better visuals though.
Game is more boring in first few maps because you only have a shitty selection of weapons. But I don't think it ever becomes as good as Eternal. It does have better visuals though.
Better levels too, though it's nothing to write home about in that respect.
Is that the order in which they appear? Always make a beeline towards Archviles and prioritize them over everything else (except for a cursed prowler). I like to immediately hit them with a frost bomb and then unload everything I've got on them.Any strategy how to beat Holt Slayer's Gate?
I'm completely stuck, too much shit is going on there - 2 Archviles, 2 Blood Maykers, 2 Doom Hunters and possessed Marauder... and it is a nerfed version! Pre-patched had 3 Archviles, 3 Blood Maykers and yet another Marauder WTF?
? 2016 level design I would call a bunch of arenas connected together by a linear hallway, which is even worse in my opinion. there is only like two levels and one or two sub-sections that actually break this convention. If the whole game was like that, I would value 2016. But it's mostly just an OK Doom Eternal prototype with nothing on Classic Doom/90s FPS too.Game is more boring in first few maps because you only have a shitty selection of weapons. But I don't think it ever becomes as good as Eternal. It does have better visuals though.
Better levels too, though it's nothing to write home about in that respect.
Yeah I didn't bother mentioning levels because they are better only in that they are actual levels and not just a bunch of arenas connected together by platforming sections. It's not like you would recommend that game to anyone for its level design.
Usually just using a pair of good headphones fixes this issue, speakers can have good quality but usually aren't that good at giving you dynamic sound in vidya unless you have a whole setup made for it. I can't remember really having that problem with Eternal so it might've just been that.BTW, one of the things that hurt both games for me is the shitty sound design. This is an aspect that barely gets mentioned but is one of those cases where technological progress gets in the way of functionality. In original Doom, you could pinpoint any enemy from any direction just from the distinct sound they made. On both nu-Doom games, you could get stomped to death by a baron or a pinky at point blank range and you wouldn't hear a peep because the mighty "dynamic" sound system was too busy channeling the noises of the imps 50 yards away from you.