Perkel
Arcane
- Joined
- Mar 28, 2014
- Messages
- 16,268
I played the demo of it and saw a friend play it. I really liked it, especially how you can grab onto a FLYING MONSTER WITH WINGS and it will actually fly you around the map while you stab it to kingdom come.
That said, I have two issues with it.
With those caveats in mind, is it still worth it? I'm rather more of an action gamer than RPG so that part is up my alley, but are there lots of boring tasks inbetween? Do bosses drag on for too long?
- The melee class was extremely frustrating to play. Like Monster Hunter, the enemies take a ridiculous amount of hits. Unfortunately the combat isn't quite as tight as MH. They shouldn't be such damage sponges because the big lion thing should have looked like minced meat with the number of times I slashed at it.
- This is hearsay but apparently it has some of the worst padding in all games. It's open world and doesn't have fast travel. Everything inbetween bosses is boring as hell, and it should really be a boss rush instead of an endless walk to your next objective for 10 minutes of fun gameplay.
- I also distinctly recall how your companions would constantly shout nonsense at you. Is there a way to turn it off? It got on my tits really fast.
Played full DD without expansion and :
1. DD is literally only game where i didn't mind huge HP pools. This is mainly because only huge monsters have huge HP. I mean you are puny humans trying to kill dragons with sticks. This is why people don't mind it in MH. This is battle of attrition not some stomping on weak. You are fighting constantly with monster which are better than you in every way. You are fighting with wit and tactic not pure muscle. Same in DD. You are targeting monster and slowly chip away their health and strategize approach to that goal. Only bloat of HP i didn't like was sometimes on human enemies and smaller monsters. But this wasn't huge problem overall.
2. Game doesn't feature fast travel* because Dragons Dogma feature unique mechanic where day and night cycle completely changes environment you play in. You quickly will understand that you start quests at morning and you will hope to finish them by end of day usually running to city like a dog before night sets out. IF night will surprise you then you have huge chance to die especially at lower levels. On night in DD monsters come out which can be way and above your level and not only huge ones but smaller ones too.
This is why they don't feature fast travel from get go and even when you obtain ability to fast travel it is severely restricted to just 2-3 places of your choosing. To get more fast travel points you would need to finish game multiple times (game features new game+) to get more stones.
3. As far as i know no. Though they sometimes say stupid things but overall they are good. Especially since you can completely customize what they will be using in fight and their AI isn't that dumb. When they will see flying beast they will try to give you jumping point when you analyze some monster they will use monster weaknesses and so on.
Yes some quest require you to trek whole map to get somewhere but like i said part of fun is to get to safety before night which is why those trekking can easily change into WTF OMG OMG OMG I AM SO DEAD.
Also DD features proper nights if you set gamma at proper level (provided calibration by game) so traveling by night and hitting on back of some huge ass monster and running away isn't impossible here.
Also i just remembered how awesome DD FX for enemies are. For example if you use fire spell on someone it has chance to set up it if fire. But that is not all. Hit it another time with fire spell and it will burn more (and you will see this). I remember cyclops being basically living torches, gryphons flying on fire and so on.
A lot of the quests and open world are there for people who want to sperg out collecting all 99 widgets or finding every last bit of jew gold in an area. Not my bag either; I ignored most of the quests and just beelined between bosses.
True but most of quests give you unique pieces of gear (fashion not stats lol) so without them you can't play fashion dogma. Frankly speaking DD is the only game where i didn't also mind those fetch quests as by end of quest i knew i would get most of the time something interesting.
edit:
damn i didn't know Dark Arisen is such awesome expansion. I though it was mainly some bigger pack of DLC rather than Dark Souls style expansion. Didn't try Dark Arisen becaue by that time i borrowed my DD copy of game to friend and dude fucked it up.
here is trailer:
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