Yep, in my impression the game is quite forgiving of suboptimal builds, provided the player has the time to try and retry.
There's nothing quite like watching some guy running around naked and unarmed, beating the hell out of a boss you've struggled with with his fists.That goes for all Souls games. When you have people finishing the game naked at SL1 using only a rusted fork there's really no point fretting over about optimal builds. Getting gud is all that matters.
Optimal builds only matter in PvP.
Because I am trying to deceitfully push him away from yet another Bleed build.Why do you suggest STR? Bloodhound's Fang is a Dex preferring quality weapon. At +10 with 17 DEX and 80 STR it give 690 AR two handed. At 18 STR and 79 DEX (for fairness) it gives 774 AR. At 55 DEX 42 STR it gets 807 two handed AR. To optimize for Bloodhound's fang go to 55 DEX and then dump whatever's left over into STR. Even one handed it seems to do better with this split. A build like this could use a lot of different weapons too. Probably most of the weapons in the game.
Did you even play the game? They changed so much between DS3 and Elden Ring.This game sold well because all other games released this year are shit, not even saying Elden Ring is spectacular since it's a lame effort upon Dark Souls 3 which is horrendous.
I expect nothing from future FromSoft games but I bet they will iterate on streamlining like they did with Dark Souls 3.
Sounds like Flame of the Redmanes is now a trash of war.I just tried using Flame of the Redmanes to cheese a dragon. That no longer works. Its poise damage has been nerfed into the ground. Actual dogshit ash of war now. The last 3 patches have changed so much. 1.6 made light roll OP. 1.7 made most of the crappier ashes good and some of them great and now Redmanes is useless. I haven't tried ash of war glintblade phalanx to see if that still stance breaks.
I don't see myself starting a fresh run of this either. The thought of having to gather all the toys while unlocking that map all over again does not seem appealing at all. I am open to the possibility of doing NG+ to try another build, most likely a mage, basically rushing through main content while ignoring most of the side stuff. Sometime in the future. Just not near future. For now it's uninstalled.I finished ER shortly after release and it's the only Souls game in which I didn't start another playthrough right away. I don't see myself doing it either.
Something about the extreme repetition, copypasta overworld and evident bloat after Limgrave soured me to the experience entirely.
Maybe I shouldn't have poopsocked to the end so fast.
I beat it a few times, 100% it, burnt out pretty good and am good for now. I'll consider revisiting if they have a compelling DLC, otherwise I'm fine for now. I was kind of burning out on Souls games before Elden Ring came out though.I don't see myself starting a fresh run of this either. The thought of having to gather all the toys while unlocking that map all over again does not seem appealing at all. I am open to the possibility of doing NG+ to try a other build, most likely a mage, basically rushing through main content while ignoring most of the side stuff. Sometime in the future. Just not near future. For now it's uninstalled.I finished ER shortly after release and it's the only Souls game in which I didn't start another playthrough right away. I don't see myself doing it either.
Something about the extreme repetition, copypasta overworld and evident bloat after Limgrave soured me to the experience entirely.
Maybe I shouldn't have poopsocked to the end so fast.
Seems extremely complicated to randomize this game without making it a mess