AlwaysBrotoMen
Educated
- Joined
- Aug 30, 2023
- Messages
- 354
Generally the dlcs are better than the main game.
The world can be traversed quite fast though, it's really not that bad.Something tells me you're going to be playing that DLC when it releases yourself.
You should really check your sources because I'm still sick of this game just from my first playthrough. I even tried to force myself to get back into it, reinstalled and started a fresh mage run couple months ago and then very soon after I entered open world this strong feeling hit me - no fucking way am I going through all that again. I might need at least 5 more years before I can try this again.
Gwyn actually did link the flame, but it burned him out so much he turned hollow himself. This caused the curse of undeath, which made other people go hollow. A good number of hollows carry out their final orders before their sanity left them, which is why you have the black knights trying to kick you in the dick in the runup to Gwyn because they protected their lord in life. Demons are the product of the Witch of Izalith trying to make a new fire instead of the whole "use yourself as kindling" plan, but she fucked up and life ran rampant, creating demons.I know Dark Souls isn't really supposed to make sense, but I've still never figured out why in 1 Gwyn cursed humans to become undead so they'd buy into his prophecy to come link the flame, but then gathers a bunch of monsters, demons, and his own men to stop the undead from getting to the flame.
It's the only plot point that's given any real explanation but then it's contradicted by the rest of the game.
Did he go crazy and forget his own plan? Better yet, why didn't he just link the flame himself? It makes sense if you work with Kaathe but no sense if you work with Frampt, who being a "friend of Gwyn" could just go tell him that you're on your way to do what he set up the entire curse to get you to do.
I know Dark Souls isn't really supposed to make sense, but I've still never figured out why in 1 Gwyn cursed humans to become undead so they'd buy into his prophecy to come link the flame, but then gathers a bunch of monsters, demons, and his own men to stop the undead from getting to the flame.
It's the only plot point that's given any real explanation but then it's contradicted by the rest of the game.
Did he go crazy and forget his own plan? Better yet, why didn't he just link the flame himself? It makes sense if you work with Kaathe but no sense if you work with Frampt, who being a "friend of Gwyn" could just go tell him that you're on your way to do what he set up the entire curse to get you to do.
For what it's worth, Elden Ring is truly massive, so even if you pay full price, you'll get your money's worth (assuming you don't hate the game). I thought it was fantastic, but I like both Souls-likes and open world games so it was like PB&J for me.I don't remember the Souls games taking so long to get significant price cuts. Going open world must have really worked for them financially. I'll just have to keep waiting. Not dying to play it anyway.
Edit: Or maybe it's inflation. The publishers waiting longer to cut their prices because the games are so expensive to make.
I prefer how 1 ended. I read the team never wanted to make sequels and I can believe that with how bad 2 and 3's development cycles were.The dark age is coming no matter what, your actions (should you choose to do what Frampt tells you) only delay its coming. By 3, the world is in a state of disarray because you're living through the very final moments of the age of fire.
Which is why the alternate paths all involve calling out the gods' charade and putting an end to things.
What gave you this impression? There is a world that exists outside paintings and I never suspected that DS1 wasn't part of it.since 1's now just one of many paintings you're stuck inside of if I understood right.
I know this may be irrelevant, but I think "there used to be dark" is inaccurate. The DS1 opening cinematic makes it pretty clear that during the age of the everlasting dragons there was neither light nor dark, both of which were caused by fire.In Dark Souls there is a cycle of dark and light. There used to be dark, then the Four Lords created light and stomped out the dragons, but when the cycle of reality turned to dark again they resisted, just like the dragons did. Their unnatural prolonging of light is the main reason reality went to shit.
Dark Souls 2 has you take the Throne of Want and decide after that whether you want to rekindle the flame or not, but that's a choice made off screen. Aldia's point in SotFS was that the cycle repeats either because someone rekindles the fire or it flares up enough that someone can take it once more, and the alternate ending introduced in SotFS gave you the option to step away from the cycle to find an alternative (which is why you are not given the actual choice to link the fire, because it does not matter in the long run). This leads to Dark Souls 3 where reality itself starts to come apart during the game: the sun itself becomes a Darksign as you reach the endgame. We reach the point where the First Flame itself is trying to prolong its own existence by raising those undead that touched it before but didn't have the mettle to link it alongside several previous lords of cinder.The dark age is coming no matter what, your actions (should you choose to do what Frampt tells you) only delay its coming. By 3, the world is in a state of disarray because you're living through the very final moments of the age of fire.
Which is why the alternate paths all involve calling out the gods' charade and putting an end to things.
I don't remember the Souls games taking so long to get significant price cuts. Going open world must have really worked for them financially. I'll just have to keep waiting. Not dying to play it anyway.
Edit: Or maybe it's inflation. The publishers waiting longer to cut their prices because the games are so expensive to make.
They definitely never wanted sequels to begin with, at least Miyazaki didn't. 1's got a complete story with two endings open to player interpretation, it didn't need a sequel, especially one with lore that either copies and retreads the original or makes up new things that are disjointed and convoluted and don't even amount to anything.Or, you know, the devs just wanted the series to fucking end already.The dark age is coming no matter what, your actions (should you choose to do what Frampt tells you) only delay its coming. By 3, the world is in a state of disarray because you're living through the very final moments of the age of fire.
Which is why the alternate paths all involve calling out the gods' charade and putting an end to things.
Actually there was no Dark before creation of fire - there was no time, no dark and no light, only everlasting dragons. Four Lords had nothing to do with creating the light, they just gathered the most powerful souls afterwards. And there was a Pygmy who took dark soul.Gwyn actually did link the flame, but it burned him out so much he turned hollow himself. This caused the curse of undeath, which made other people go hollow. A good number of hollows carry out their final orders before their sanity left them, which is why you have the black knights trying to kick you in the dick in the runup to Gwyn because they protected their lord in life. Demons are the product of the Witch of Izalith trying to make a new fire instead of the whole "use yourself as kindling" plan, but she fucked up and life ran rampant, creating demons.I know Dark Souls isn't really supposed to make sense, but I've still never figured out why in 1 Gwyn cursed humans to become undead so they'd buy into his prophecy to come link the flame, but then gathers a bunch of monsters, demons, and his own men to stop the undead from getting to the flame.
It's the only plot point that's given any real explanation but then it's contradicted by the rest of the game.
Did he go crazy and forget his own plan? Better yet, why didn't he just link the flame himself? It makes sense if you work with Kaathe but no sense if you work with Frampt, who being a "friend of Gwyn" could just go tell him that you're on your way to do what he set up the entire curse to get you to do.
In Dark Souls there is a cycle of dark and light. There used to be dark, then the Four Lords created light and stomped out the dragons, but when the cycle of reality turned to dark again they resisted, just like the dragons did. Their unnatural prolonging of light is the main reason reality went to shit.
How the fuck do you equate simple literal interpretations of the very few plot elements the game shows you to what vaatividya does? Come on"Vaati and all his followers over-analyse Dark Souls' lore"
"Yeah, pathetic!"
"..........."
Fucking retards.
There was an interview/or more at some point in which It was mentioned that Martin wrote the mythos, world lore and the big events and set the narrative framework overall. So events that happened thousands of years ago, political games, assassinations, wars between the demigods, the nuking of Caelid etc. Whereas individual NPC dialogue and item description were written by memehackzaky.BTW, i'm mentioning Myazaki and not Martin because the text in the game was clearly not written by the latter. Whatever Martin did it probably came in the form of lore summarys there doesn't seem to be any actual writing from in the game at all.
They don't and they don't need to. Main characters always act according to something NPCs told them in-game, item descriptions are there only for the player 99% of time. I love stuff like the Budding Green Blossom in Sirri's quest in DS3, where the "item description" is in a message tied to the item, but I can't think of any other example.How do the Souls protagonists learn about the items' lore
It's considered minimalist compared to what your usual RPG does. It's obviously no Ico or Limbo, but they're also games in a completely different genre. Would you say that a 1-page sacred text isn't "minimalist" compared to the Bible because haikus exist?It's funny to me that people call the storytelling minimalist. No, minimalist is something like Ico, Limbo, Lara Croft GO or Sonic the Hedgehog 3. Souls is actually pretty heavy because of all the text exposition.
Schizophrenia.How do the Souls protagonists learn about the items' lore