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From Software Elden Ring - From Software's new game with writing by GRRM

Joined
Jan 21, 2023
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4,033
1 and 2 are excellent, 3 is a mess and it only exists because FS couldn't/wouldn't make a Bloodborne port. It's the worst game in the trilogy if you ask me.
 
Self-Ejected

gabel

fork's latest account
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Joined
Mar 27, 2023
Messages
2,032
The repeated dungeons in Elden Ring would have been better if there was one of each and they were legacy dungeons: one mine, one cave, one catacomb and one Hero's Grave. Slap their best gimmicks together, make it one long dungeon, put a unique boss and the end and job's a good one.

:bro:

There would still be the problem with the open world though...
The perfect Souls-like would be a slightly larger, more polished Dark Souls: PtdE.

Unfortunately that ship has sailed, but what we got isn't too bad.
 

cvv

Arcane
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Joined
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Messages
19,347
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Man I'm hooked. Instant regret that I only bought DS:R and not DSII and III as well while they were 50% off
Russian Souls also highly recommended.

Best art style and animation.

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Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,853
Location
Copenhagen
Finished DS1 yesterday. Great game, but also kind of a weird experience after Elden Ring. On the one hand, the level design is absolutely amazing. I also think the difficulty in the normal content is way higher - more ambushes, awkward arenas and such. The mobs themselves might often be easier than in ER, but in practice actually playing the game, DS1 felt much, much harder for me. This is in part due to encounter design, but also very much due to how many mobs you have to deal with between bonfires - and how the level-design demands more skill to figure out (meaning you stay longer in areas).

On the other, the bosses were way easier, especially towards the end of the game. I one-shot both DLC bosses (didn't find the dragon, playing blind, though I did have to google how to start the DLC, fuck me that was convoluted) and especially Artorias was completely pathetic, which is sad since his moveset seemed really good. In general I was sad that the bosses were so easy, because their movesets and the flow of combat felt much better than Elden Ring bosses, who I felt often had these weird, unnatural delays on their attacks just to bait out rolling and dodging. In contrast, DS1 bosses felt more natural, and when I got hit I felt like it was 110% my own fault. It's just that the damage they dealt and their general slowness meant they couldn't keep up with my characters stats (and I wasn't overleveled).

The biggest highlight was Ornstein and Smough, though. I died many times in that fight and it's probably my favourite boss fight of both games. The movesets of the two dudes compliment each so soooo well, and even though the fight is hectic and difficult, it never feels cheap or completely unmanagable.

Next up might be DS2, but I'm actually pondering using this newfound action game romance I have going on to delve into some other Souls-like genres. I've never played Metroidvanias, and Hollow Knight looks mighty interesting.
 

Spike

Learned
Joined
Apr 6, 2023
Messages
1,135
Finished DS1 yesterday. Great game, but also kind of a weird experience after Elden Ring. On the one hand, the level design is absolutely amazing. I also think the difficulty in the normal content is way higher - more ambushes, awkward arenas and such. The mobs themselves might often be easier than in ER, but in practice actually playing the game, DS1 felt much, much harder for me. This is in part due to encounter design, but also very much due to how many mobs you have to deal with between bonfires - and how the level-design demands more skill to figure out (meaning you stay longer in areas).

On the other, the bosses were way easier, especially towards the end of the game. I one-shot both DLC bosses (didn't find the dragon, playing blind, though I did have to google how to start the DLC, fuck me that was convoluted) and especially Artorias was completely pathetic, which is sad since his moveset seemed really good. In general I was sad that the bosses were so easy, because their movesets and the flow of combat felt much better than Elden Ring bosses, who I felt often had these weird, unnatural delays on their attacks just to bait out rolling and dodging. In contrast, DS1 bosses felt more natural, and when I got hit I felt like it was 110% my own fault. It's just that the damage they dealt and their general slowness meant they couldn't keep up with my characters stats (and I wasn't overleveled).

The biggest highlight was Ornstein and Smough, though. I died many times in that fight and it's probably my favourite boss fight of both games. The movesets of the two dudes compliment each so soooo well, and even though the fight is hectic and difficult, it never feels cheap or completely unmanagable.

Next up might be DS2, but I'm actually pondering using this newfound action game romance I have going on to delve into some other Souls-like genres. I've never played Metroidvanias, and Hollow Knight looks mighty interesting.
Welcome aboard. You will never kick the addiction. Also highly recommend Nioh 1 and 2, and though I have not played it yet, Stranger of Paradise: Final Fantasy Origin.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
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Also, is it just me, or do iframes work differently in DS and Elden Ring? Internet claims otherwise, but I feel like in ER I could often iframe-roll *into* an attack and still avoid damage, whereas rolling in DS1 *always* meant I got hit if the attack connected?
 

Spike

Learned
Joined
Apr 6, 2023
Messages
1,135
Next up might be DS2, but I'm actually pondering using this newfound action game romance I have going on to delve into some other Souls-like genres. I've never played Metroidvanias, and Hollow Knight looks mighty interesting.
Install RPCS3 Play Demon's Souls. It's even more Dark Souls than Dark Souls.
Please listen to this. It is still the best in terms of old-school dungeon crawling connections. Not everything is a combat solution for bosses. It rules.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,347
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Next up might be DS2, but I'm actually pondering using this newfound action game romance I have going on to delve into some other Souls-like genres. I've never played Metroidvanias, and Hollow Knight looks mighty interesting.
Install RPCS3 Play Demon's Souls. It's even more Dark Souls than Dark Souls.
Please listen to this. It is still the best in terms of old-school dungeon crawling connections. It rules.
Nah, they got a lot amazingly right in DeS but it's still full of major design wtfs - the world tendency, the inventory management, grasses farming, disconnected world, the crystal lizards system, upgrading weps, hilariously overtuned magic, useless heavy armours and pointless bleed/poison are the biggest flaws. And most bosses aren't exactly stellar either.

Systems-wise Dark Souls is much improved and cleaned up experience.
 

Spike

Learned
Joined
Apr 6, 2023
Messages
1,135
Next up might be DS2, but I'm actually pondering using this newfound action game romance I have going on to delve into some other Souls-like genres. I've never played Metroidvanias, and Hollow Knight looks mighty interesting.
Install RPCS3 Play Demon's Souls. It's even more Dark Souls than Dark Souls.
Please listen to this. It is still the best in terms of old-school dungeon crawling connections. It rules.
Nah, they got a lot amazingly right in DeS but it's still full of major design wtfs - the world tendency, the inventory management, grasses farming, disconnected world, the crystal lizards system, upgrading weps, hilariously overtuned magic, useless heavy armours and pointless bleed/poison are the biggest flaws. And most bosses aren't exactly stellar either.

Systems-wise Dark Souls is much improved and cleaned up experience.
Fair points but despite all that I still enjoyed DeS's atmosphere and levels more. I also think muh interconnected world is overrated and I don't care if I enter from a main hub. It's still impressive that DaS did this, but DeS is still superior for my tastes.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,600
Demon's Souls will always be the best Souls game.

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Soul of the mind, key to life's ether.
Soul of the lost, withdrawn from its vessel.
Let strength be granted, so the world might be mended.
So the world might be mended.
 
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Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,584
I'm thrilled there will be a DLC. Might even do a focused replay if it's an endgame DLC.

The only time I felt fatigued on my first 100 hour playthrough was maybe the last couple hours. Enjoyed the whole thing immensely. Though I tend to pace myself with massive games.

Something tells me you're going to be playing that DLC when it releases yourself.
 
Joined
Mar 18, 2009
Messages
7,749
Something tells me you're going to be playing that DLC when it releases yourself.

You should really check your sources because I'm still sick of this game just from my first playthrough. I even tried to force myself to get back into it, reinstalled and started a fresh mage run couple months ago and then very soon after I entered open world this strong feeling hit me - no fucking way am I going through all that again. I might need at least 5 more years before I can try this again.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,841
Location
California
I'm sure the DLC will be dope. The game ran like shit on my 1080, so I may wait until I upgrade before giving that a go. I wonder what their next big project is.
 

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