Hobknobling
Learned
- Joined
- Nov 16, 2021
- Messages
- 475
You should try unpatched Gothic 3 sometime. The fans had to fix that.Elex 2 isn't worth anyone's money since it has the worst optimisation I have seen in years even with the best hardware available
It uses Comic Sans font. That was it for me.There’s no “fixing” Gothic 3.
No amount of fan made patches will ever save that game from being a complete mess.
https://g3csp.de/en/There’s no “fixing” Gothic 3.
No amount of fan made patches will ever save that game from being a complete mess.
Risen 2 has the advantage of good performance. I dropped Elex 2 mostly because I was sick of 30-ish fps in settlements. It has quite a few other issues, but I already wrote about them in earlier posts. Seeing how the game was abandoned by Piranha, I'm afraid I won't touch it until I upgrade to a Zen 4 + RTX 4070.Risen 2 certainly has more character of its own,but I would say Elex 2 is much better game overall and offers much more variety of gameplay (jetpack, different types of combat, multiple factions).Say what you want, but I find Risen 2 much more enjoyable than Elex 2.
Worse than Risen 2 or Arcania?The start is dreadful, but at least it doesn't get better down the line.
That's just depth of field, standard cinematic technique for dialogues in movies and games.Jesus what happens with the background (and the textures)? ELEX 1 looks far better.
One of the main reasons why I'm approaching any kind of mods with extreme caution. Most of them are single person efforts, so the quality is all over the place, and most likely there will be all sort of conflicts with other mods.Over the years, the more I've learnt bits and bobs about game development in an interestedly amateur way, the one thing that talented developers who make buggy, unfinished games with great potential seem to lack is a huge and properly professional Q&A team.
I think it's so needed to get the gameplay right, because great gameplay is such that just tiny adjustments of a range of numbers can make a huge difference to the feel of a game, and to get that kind of fine tuning right, the game has to go back and forth to a good Q&A team.
That's my impression anyway, over the years. I think lack of Q&A and lack of good people/time management, they're the two killers. Most people who actually do the work in the industry are talented enough to make great stuff, it's just the organization and mucho testing they need.
allow you to play a bad game at 15 fps instead of 10 fpsWhat will that do?