Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 13,919
Has to be mentioned that "historical plausibility" and "gameplay efficiency" are basically complete opposites. In real life, people constantly make mistakes and dumb decisions, especially when it comes to war. When people make perfect decisions (or even just not-completely-boneheaded ones) things like the Roman Empire and golden ages result. So it's only natural a player always making right decisions will create scenarios that seem historically impossible.