raeven
Educated
- Joined
- Aug 29, 2020
- Messages
- 307
Agreed on both points, in that order of importance too. The lack of sector inventory sorting is baffling to me. I was replaying JA2 recently in anticipation and I was thinking about all the cool new sorting options JA3 would likely have... Then the first time I closed and reopened sector stash with everything still unsorted I died a little inside.Yes. I fell in love with the game.
There is only a handful of things that disappoint or frustrate me.
The biggest one is the UI and inventory management, which is pretty barebones (and might be the reason why there are no real vendors, but you purchase predefined items by interacting with the map).
And for the combat it's this damage reduction. At the beginning I didn't think it would be that big of an issue, but the way this damage reduction works for bursts and full auto actually promotes the degenrate silent sniper gameplay.
Basically if you single shots are preferred, than why not use those with highest single shot damage - hence why sniper rifles trump assault rifles in this game. And if you pick a sniper rifle, why not attach a silencer.
Machine guns have their own niche and are actually useful, but you need to manage your ammo well if you are using one of those - either craft a lot of your MG ammo, or switch to a different ammo standard for the rest of the team.
Im curious why burst and auto fire needed a damage nerf. They are already pretty inaccurate without it. I do think it is funny that a lot of issues with the game are re-creating issues that existed in JA2 as well.
That said, also agreed about falling in love with the game. It feels like a JA game to me.