Shaki
Arbiter
You can't sell them, there is no shopShould i scrap all the unused ww2 guns or wait untill i can sell them if possible?
You can't sell them, there is no shopShould i scrap all the unused ww2 guns or wait untill i can sell them if possible?
Love is in the air
lol, Igor is also completely smitten with Kalyna, promising that he will make sure she gets a proper husband.
I actually wonder how Ivan reacts to her, since they added a lot more merc reactions/interactions than the usual 2 likes and 2 dislikes from JA2.
Looks like modders are already fixing some of the stupid design decisions of the game, like armor not showing up on your mercs.
Apparently, someone just enabled a code that was already in the game for it.
How can you make it, and imagine the game would be better without it?
So far i haven't had a reply from Ivan, only from igor related to her (Have the slava trio in a separated squad)I actually wonder how Ivan reacts to her, since they added a lot more merc reactions/interactions than the usual 2 likes and 2 dislikes from JA2.
Probably, you can see the clothes clipping through the armor in the above clip. Fair amount of work to make sure every model plays nice. Only games I've seen do proper armor/clothing layering is Silent Storm Sentinels*, KCD, and Examina. (*and thus Hammer and Sickle as well).Maybe they started working on it, finished half way and just commented out all the code?
Zoomers and Millenials were a mistake haha.The game is ok as an unbalanced xcom clone, as JA2 1.13 fan the game falls short, as a JA2 vanilla fan it also fail short in certain areas of tactics, inventory and maps, while it adds more RPG elements. If you have nothing better to do, the game will suffice to absorb your attention. I gave the game a second chance and left the tutorial island and had also captured new port on the mainland on my old save. So far it's 5-6/10 game, if they balance it and overhaul some mechanics[upgrades, inventory, weight] it might be even 7/10. Mind you this game is a child's play compared to JA 2 1.13 with sevenfm AI, the battles take like 15-20 minutes here, while in that mod it's 60-120min depending on the size of the map and enemy team size, a lot more suppression usage, much more utilities, laying mines, sneaking around. Jagged Alliance 3 encompasses best what zoomers like, so no wonder the game had such a good reception despite being an unknown franchise with fairly low budget and low marketing. Have i said before how i dislike zoomers and teenagers and everything that caters to them?
Yeah, if you deploy any kind of trap in a map, you either disarm them getting the usual 1-2 parts or leave them there so some dumbfuck militiaman/civvie steps in it on the next tactical encounter. The answer is always the latter.Bitch ass game pulls a fast one on me just as I managed to capture half the map and even have fully trained militia in them. Now I lost everything, even the mines. The mines!!
Bobby 'Steroid' Gontarski is more of a McBain / Rainier Wolfcastle reference, though Wolfcastle himself is a parody of Arnold Schwarzenegger.I kinda like the guy but i remember only hiring him once because my favorite merc with high medicine skill despises him and refuses to work if he is on the team. Gontarski was also a caricature on Arnie in english version. And in russian version he was voiced like a dumbass potato caricature. Arnold-wannabe is just not possible in russian, since he always was dubbed\voiced normally in movies.
Looks like modders are already fixing some of the stupid design decisions of the game, like armor not showing up on your mercs.
Apparently, someone just enabled a code that was already in the game for it.
Gotto be some pain to it, otherwise why even have it. The option is to ignore, if you can fight the gaming autism that isboys I am getting properly fed up with pixel hunting a million billion containers on ever single goddamn map
modders get a move on