Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Jagged Alliance 3 from Haemimont Games

Gumsmith

Educated
Joined
Feb 22, 2021
Messages
141
Worst part of the game is that the AI is retarded, braindead even. It will constantly forget about which side the cover is meant to be on and at one point I stormed the prison building and the two guys in the bunkroom did literally nothing until they were killed. Running around the sector clicking on shit after the battle is over is getting pretty old too.

Still fun, though.
I suspect the scripting in that location is effed.

Probably under the hood this is less an emergent AI system and more a bunch of scripts and triggers that have to be tweaked by devs.
Definitely seems like it, particularly with the clearly defined enemy types. Feels like it only has a few switches defining what it'll do.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,966
Location
Wandering the world randomly in search of maps
What I see:

LqMMXuN.png


What I got:

v9Rc3YD.png


:negative:
 

raeven

Educated
Joined
Aug 29, 2020
Messages
307

- other enemies come investigate if they are in hearing range
- sometimes enemies are alone
- sometimes they are together but then separate
- even if they don't hear you, enemies will stumble across you or the dead bodies you leave behind
This issue is that gunfire should be audible across the entire zone, and even if it isn't, enemies should be communicating about contact. Even JA2 had enemies using walkie talkies.
Fair enough. Easy to mod in. Modding out a pod system from XCOM? Forget it.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,146
r u playing with a controller????
lmao yes

from couch on TV

I did play for couple hours on monitor and mouse, but comfort won out, even if controller isn't as flexible (I still have no idea how to select two mercs at the same time, for example, so I either control the whole group, or single mercs, it's hilarious)
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,098
Location
Mosqueow
I'm getting infinite loading. Had it twice in two hours. Not sure whats the deal, could be something with the savegame, i hope not.

Overall the game can be fun, but i still dont see much improvement. I'm half way through taking a second town, money is extremely low and i have a hard time to finance a squad of six mercs of which 4 are lowest tier and one is veteran. I can't afford training militia because of upkeep cost and super low income. Loyalty goes up very slowly too and not many quests to increase it. But i think i'll manage.

Also cleaned a full sector in stealth, its not as annoying as i thought... but still annoying. Good luck to ironman tryhards i guess.

And another thing, as if shitty voice acting and accents weren't enough the game writting is getting more and more cringy. We're hitting Fallout 3 tier. There is a quest about uniting a famous SUPER BADASS STRONG AND INDEPENDENT all female gang, who nowadays are hardass grannies. The dialogue with one of them:






In-squad banter is much better. Wolf and Fox flirting is pretty fun. The mercs are definitely acting more alive than in JA2.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,702
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
One stealthy sniper can bring down the entire African army. Very based.
I think that's why they implemented that "pod" system(which is not really a Pod system since you can still stealth kill without being detected/triggering enemy repositioning depending on the circunstances).
That's assuming you manage to hit them with knife from behind, which even with attributes and skill is far from guaranteed.
I still don't know exactly how it works but I've killed quite a few enemies with stealth sniper shots without alarming the whole camp.

You first need to select target with left mouse for backstab. Then go for the neck and slowly get behind the enemy manually. It is funny you can still miss after all those preperations.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,146
Yeah in the prison, I killed all the guards outside the building with Fox sneaking behind them and cutting their throats with a knife. Not bad for a medic/exmodel.

Clearing the building itself was a pain in the ass though, I literally used up all my grenades just on Jackhammer because that fucker was determined to stay in his office.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,966
Location
Wandering the world randomly in search of maps
determined to stay in his office.
I went through the whole underground and came out behind his office, tossed a grenade through his door, and lured him into a hail of overwatch fire. If the game were really pimp it would have made surface and underground layers part of the same map, though that would get hard to parse.

Joke was on me though, he surrendered in the square blocking his door, I couldn't talk to him with the enemies active nor could I escape the room, so I had to flee the map and come back to revert to non-combat mode.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,877
Location
California
I only had time to play a bit last night and it seems alright so far. People kept saying Nu-xcom and it was shit in this thread so I was skeptical but it feels different. Combat already feels better than Nu-Xcom and this game kind of feels like Silent Storm (someone already said that here) but that is kind of a pleasant surprise. I haven't played JA2 in like 20 years but considering how games are now this is kind of good?
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,098
Location
Mosqueow
I only had time to play a bit last night and it seems alright so far. People kept saying Nu-xcom and it was shit in this thread so I was skeptical but it feels different. Combat already feels better than Nu-Xcom and this game kind of feels like Silent Storm (someone already said that here) but that is kind of a pleasant surprise. I haven't played JA2 in like 20 years but considering how games are now this is kind of good?

I can't say i'm having a blast like others in this thread. But it's not shit for a game made today, at least not a franchise rape like other games after JA2. Hopefully will be better with mods.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
8,054
I only had time to play a bit last night and it seems alright so far. People kept saying Nu-xcom and it was shit in this thread so I was skeptical but it feels different. Combat already feels better than Nu-Xcom and this game kind of feels like Silent Storm (someone already said that here) but that is kind of a pleasant surprise. I haven't played JA2 in like 20 years but considering how games are now this is kind of good?

I can't say i'm having a blast like others in this thread. But it's not shit for a game made today, at least not a franchise rape like other games after JA2. Hopefully will be better with mods.
The portraits got raped though, it's completely out of place compared to what the first two games offered.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,098
Location
Mosqueow
I only had time to play a bit last night and it seems alright so far. People kept saying Nu-xcom and it was shit in this thread so I was skeptical but it feels different. Combat already feels better than Nu-Xcom and this game kind of feels like Silent Storm (someone already said that here) but that is kind of a pleasant surprise. I haven't played JA2 in like 20 years but considering how games are now this is kind of good?

I can't say i'm having a blast like others in this thread. But it's not shit for a game made today, at least not a franchise rape like other games after JA2. Hopefully will be better with mods.
The portraits got raped though, it's completely out of place.

That's something that could be fixed with photoshop, portraits are not even animated.

But yeah, i agree. They are like daz3d freaks, i mean look at what they did to Thor Kaufman. Jesus Christ...

Thor.jpg


thor.jpg
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,966
Location
Wandering the world randomly in search of maps
Save me, palm tree! The other option was the naked dude statues but they didn't seem, err, girthy enough.

txegNHv.jpg

Update: didn't make it. Interesting that after he was downed, the AI made another shotgun shot to his face to finish him off. Everyone else got away though. Can I make another IMP freebie?
 
Last edited:

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
Save me, palm tree! The other option was the naked dude statues but they didn't seem, err, girthy enough.

txegNHv.jpg

Update: didn't make it. Interesting that after he was downed, the AI made another shotgun shot to his face to finish him off. Everyone else got away though. Can I make another IMP freebie?
Don't tell me you play ironman and chose "don't involve me" option. This battle is nightmare
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,966
Location
Wandering the world randomly in search of maps
play ironman
I'm not insane. Just thought I'd try it though. Reloaded and sided with Luigi because why not.

Also, Barry MVP right here. Starting to think I could have taken them all from the roof.

Xih8yFH.png

Ten hostiles down in one turn. 5 of them Barry's. One nice headshot on the machinegunner by Omryn, grenade + AK followup by Grizzly, couple bursts from the Steyr with Alpha, and finally two one-shot shotgun blasts to the dick from Livewire. She's terrible and I've been planning to ditch her but she wins with her kill quote, very matter-of-fact "I THINK I JUST KILLED THAT PERSON."

(Luigi was immediately killed on the next turn. Oh well.)
 
Last edited:

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,396
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Fence sitters get shotgunned in the world of Jagged Alliance. Hard but true fact :cool:
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,316
Yea stealth sniper is safer because you are not receiving autofire when you have 0 AP in the first round.
As someone already noted, Fox starts with a unique talent such that she maintains her AP if combat begins due to her attack.

Yeah in the prison, I killed all the guards outside the building with Fox sneaking behind them and cutting their throats with a knife. Not bad for a medic/exmodel.

Clearing the building itself was a pain in the ass though, I literally used up all my grenades just on Jackhammer because that fucker was determined to stay in his office.
Jackhammer is simple to kill through the window with just a few shots.

Also, Barry MVP right here. Starting to think I could have taken them all from the roof.


(Luigi was immediately killed on the next turn. Oh well.)
I initiated combat with five of my team on the roof, while Steroid ran for cover behind a tree. Luigi was killed quickly on the enemy's first turn, though; I don't know how it would be possible to save him, except perhaps through profligate use of explosives.
 

bobocrunch

Educated
Joined
Dec 26, 2018
Messages
148
Jackhammer was the easiest part of that entire place for me, dude stood in the doorway allowing me to get shots from outside and then ran away the next turn downstairs towards the underground, so I threw a molotov in and killed him after waiting 2 turns for it to burn. Vengeance for Grizzly
Z0UWhjq.png
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom