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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

Dickie

Arcane
Patron
Joined
Jul 29, 2011
Messages
4,429
Steve gets a Kidney but I don't even get a tag.
When we tested the game we fought 16 cultists at level 3 using spit and sticks, and we liked it.
giles-corey-4c348908-3b41-46bb-b9b1-1d48503f23d-resize-750.jpeg
 

Darth Canoli

Arcane
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Perched on a tree
Acorns of Earthquake? Surprise rounds?

The first version I played already had one acorn of earthquake to use on Pizarra and I think it was 1.03.
Now, the village gives you one more.


What kind of watered down piss ale did the game turn into?

When we tested the game we fought 16 cultists at level 3 using spit and sticks, and we loved to whine about it.

Oh yeah and the game crashed every few minutes so when you won you often had to redo it because it crashed after.

Fixed for you.
Also, half thread is about trannies whining about the tokens while the other half is about you whining about the game being impossible to beat.
Well, the early versions were way harder even than the actual archmage difficulty, due to new dialog options, I give you that.
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,941
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Le Balkans
Acorns of Earthquake? Surprise rounds?

What kind of watered down piss ale did the game turn into?

When we tested the game we fought 16 cultists at level 3 using spit and sticks, and we liked it.

Oh yeah and the game crashed every few minutes so when you won you often had to redo it because it crashed after.

If your save game didn't corrupt.

Quicksave that deleted your moneyz!
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,489
I liked the first game slightly more cause its longer. This one sucks casters dicks too much. It doesn't help the fights are always in tight spaces. I don't know if its possible with the knights of the chalice engine to make things more spacious.
 

Darth Canoli

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Perched on a tree
I liked the first game slightly more cause its longer. This one sucks casters dicks too much. It doesn't help the fights are always in tight spaces. I don't know if its possible with the knights of the chalice engine to make things more spacious.

Fighter suck really hard in KotC 1, now with skewer and many other specific enchantments/builds, they can reliably hit and kill their opponents.
I remember KotC 1 late game being a mass harm / dehydrate fest with the fighter having 45% chances to hit at most.
 

anvi

Prophet
Village Idiot
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Oct 12, 2016
Messages
8,576
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Kelethin
I restarted for a second play through with new classes! :bounce:

I am going with default Normal settings again. The max stats thing kinda turns this into Diablo... And the level up sounds nice but if I go Normal again I can compare the classes to my first run, so that's what I'm doing. (And no remove limits or level up hp). I think it will be easier second time anyway because I know stuff.

First run was sword/shield Fighter, Cleric, Elf Rogue, Wiz, Sorc, Bard. And picked up the Druid.

This time is Half Giant Samurai built for 2h reach and damage, Halfling Cleric (healing and banishment domain), Elf Necromancer (Wiz specced for Necro), Elf Psion, and 2 Elf Rangers cuz I want to see how it goes with less magic. Not sure on companion.
 

Darth Canoli

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Perched on a tree
This time is Half Giant Samurai built for 2h reach and damage, Halfling Cleric (healing and banishment domain), Elf Necromancer (Wiz specced for Necro), Elf Psion, and 2 Elf Rangers cuz I want to see how it goes with less magic. Not sure on companion.

:popcorn:

Great party, you should play on Archmage.

And Ironman to see how far you go...
 

Berengar

Sphere of Many Eyes
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Joined
Sep 5, 2021
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Ankh-Morpork
How is it that the first game looks better than the second game, and the second game, released in 2022, looks worse than games from the 90s? Stop coping and accept the reality that the tokens look terrible.

Graphical cohesion goes a long way. KotC1 may have been dated looking the day it came out, but it all flowed together and looks charming even in 2022. There is so much artistic whiplash right now in KotC2 that it makes everything look more amateurish than it actually is. I think Pierre mentioned in the Matt Chat interview that eventually some models will get updated so maybe as time goes on KotC2 will settling into a more cohesive and charming style in it's own right.
 

AdolfSatan

Arcane
Joined
Dec 27, 2017
Messages
2,088
There's one token pack on the Nexus that gives you enough appealing/distinctive tokens to play the game fine. I'm just too lazy to remove all the garbage Pierre included with the game so have to keep scrolling thru. There are even a few decent ones there.
My point is to achieve a unified look by drawing from a single (or as little as possible if one's not enough) source and use it specifically to replace all the existing tokens included in KOTC2 (i.e. using the same names) so that simply by extracting and replacing in the appropriate folder, all tokens in the game will be automatically replaced.

But this would require way more time than I'm willing to spend on my own. Now, if a couple of codexers with joined me, I could coordinate an effort to get it done over the course of two weeks without much effort from the involved.

Sounds awesome. Let's do it.
:salute:

Can we get two or three more codexers on for this? Come on you lazy bastards, it's a small effort for the greater good!
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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14,990
Insert Title Here Pathfinder: Wrath
This time is Half Giant Samurai built for 2h reach and damage, Halfling Cleric (healing and banishment domain), Elf Necromancer (Wiz specced for Necro), Elf Psion, and 2 Elf Rangers cuz I want to see how it goes with less magic. Not sure on companion.

:popcorn:

Great party, you should play on Archmage.

And Ironman to see how far you go...

I know you're down on Sam and after playing the Tutorial I can see why but there's more there than meets the eye, especially if you add in a Disarm/Trip package, and it covers the Word of Honor slot. That said I want my HG to be Grappling/Sliding so I'm running Champion this time while waiting for the Jorad bug to get fixed. Really wish Monk got Word of Honor.

As for Healing Domain I don't know WTF he's doing. I've yet to play Cleric since there are so many crazy Domains I can't give up Bishop but Healing ain't one of them. Is the Healbot thing a relic of people growing up on MMOs?
 

anvi

Prophet
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Yeah I always like a good healbot, but the healing domain was mostly because it lets you wreck stuff with Harm. I nearly got the second domain to add another +10 but I like dispelling all the ground shit.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Yeah I always like a good healbot, but the healing domain was mostly because it lets you wreck stuff with Harm. I nearly got the second domain to add another +10 but I like dispelling all the ground shit.

Banishment is solid but I'll eventually have a Pal for the Mass Prot and my Green Mage already specializes in Dispels.

If you're going for the Neg Energy line why not Bishop and go all out with Devastation, Destruction, etc?

Can't imagine going without Mysticism tho tbh.

Currently trying Trickery/Turning with Mysticism at 5 and Reach at 10. Sun turned out to be pretty good too in a different game after I took it to unlock Monk.
 

Jermu

Arbiter
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Joined
Aug 13, 2017
Messages
1,783
Is it possible to make the tokens square or rectangular? The circles bother me.

it is easier to make custom tokens square (64x64) since you dont need to bother making em circles. My first playthrough party used squares since Im an oldfag who dont know how to make things circles
 

Tweed

Professional Kobold
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Sep 27, 2018
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harsh circumstances
Pathfinder: Wrath
Transcript for the soul sucker death snare battle:
"No."
"Wrong."
"Fuck."
"That was my last rez true."
"FUCKING FUCK!"
"Wow, it dispelled everything else BUT the fucking web!"
"Goddamned fucking piece of shit."
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,934
There's one token pack on the Nexus that gives you enough appealing/distinctive tokens to play the game fine. I'm just too lazy to remove all the garbage Pierre included with the game so have to keep scrolling thru. There are even a few decent ones there.
My point is to achieve a unified look by drawing from a single (or as little as possible if one's not enough) source and use it specifically to replace all the existing tokens included in KOTC2 (i.e. using the same names) so that simply by extracting and replacing in the appropriate folder, all tokens in the game will be automatically replaced.

But this would require way more time than I'm willing to spend on my own. Now, if a couple of codexers with joined me, I could coordinate an effort to get it done over the course of two weeks without much effort from the involved.

Sounds awesome. Let's do it.
:salute:

Can we get two or three more codexers on for this? Come on you lazy bastards, it's a small effort for the greater good!
nah, i won't share my animu waifu tokens with codex retards
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,337
Okay damn what is up with the high sewers. Combat encounters are fun though I'm having issues with the snare trap fight but will try later.

But while the encounters are fun still none of this makes any sense. Why is there a random dragon that shows up no where and if its related to the cult okay but then why due the blue cloaks that came hunting it just leave after fighting it?

Where the hell did they even leave too? And then sudden appearance of fire giants and a phoenix in that same room when coming back and exploring different parts of the sewers where the hell were they hiding the lava?

Like I didn't go into this expecting a great story or anything after knights of the chalice 1 but this doesn't feel like a dungeon just a bunch of random connecting battle rooms.
 

Tweed

Professional Kobold
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harsh circumstances
Pathfinder: Wrath
Now I have a small conundrum, the sewers are clear except for the spider queen. Do I level everyone up to 18 and take her on or just camp and go in at 12?
 

Tweed

Professional Kobold
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Joined
Sep 27, 2018
Messages
3,078
Location
harsh circumstances
Pathfinder: Wrath
There's really nothing better than clearing the entire room down to Settram and having the game fucking crash, let me tell you.
 

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