Before we start, check this out:
19 points of reputation only give us 25% discount at Thalantyr's shop, despite the manual claiming it should be 40%. What a ripoff! I smell some fishy tutu thing...
Anyway, we move on, into this non-descript area.
Why? What's so interesting there?
Nothing, it's just the shortest route to gnoll fortress, where the second stat-boost book is.
More filler then. Aren't you afraid of losing the audience?
What audience?
Upon entering we are greeted by some non-friendly locals.
A half-ogre. So at least one of his parents was a sick, perverted fuck.
We try to kill him from a distance, but since The Codex has just arrived, he doesn't have much space to maneuver and ends up running into some skeletons.
I would say that this is starting to look bad...
...but I'm a major badass now! Here's something for you, half-pervert!
You boneys don't worry, there's plenty for you too!
Since The Codex arrived here wounded, we do some resting now when we're finally able to.
Some starting stats. Killing all those sirines paid off - fighter level up is inbound.
The rest of the stats. That sirine isn't going anywhere for now.
Onward to exploring!
Pretty soon, we meet this ogre.
One ogre? No sweat.
How about two?
Now, definitely some sweat will be involved, at least. Blood also, I think. I'm hoping for no tears, though.
We retreat all the way to starting point, when there's another half-ogre waiting for us.
I think my bhaalspawn powers are starting to emerge.
How come? It's not chapter #2 yet...
I'm beginning to see the future. It's full of pain.
The Codex escapes the other way, taking a hit on the way.
Some skeletons decide to join.
Yakety Sax ensues!
This isn't funny!
The Codex manages to make a run for it and take shelter in this place. Only some skeltons follow.
Thank gods for crappy pathfinding.
OW! FUCK YOU!
One healing potion is used to avoid possible stupid death.
The last skeleton
dies is detroyed.
After a short 184-hour rest, The Codex is ready to face the full and half-ogres. Unfortunately, it seems these enemies got bored and despawned, because I couldn't find them anywhere on already discovered terrain.
Instead, we continue our journey:
There's one more ogre at that spawn point.
Is it me, or does it look a bit different from the others?
Oh, right. It's an ogre berserker. I didn't notice.
Berserker, huh? I guess asking is that good or bad is pointless.
Standard anti-ogre tactics - running away and shooting back with arrows.
Fuck it. This is going to take forever. I'm going to melee this guy.
I don't think...
...this is a good idea.
Death count: 34
Reloading.
Note to self:
DO NOT fight ogre berserkers in close combat.
Any more brilliant ideas?
I'm going to backstab it.
Isn't that close combat too?
After it's severely wounded, it will be much easier to kill it with arrows.
If You say so.
The Codex misses on backstab attack roll.
WHAAAAAAT!? Is that even possible?
Oh shit, my face! Safana will never look at me again!
Death count: 35
Load game.
OK, that backstabbing plan
was pretty stupid.
Yeah, I know. I would have said something, but I didn't want to discourage You.
Did I tell you to go fuck yourself, already today? Now I did.
Yeah, yeah. As for the ogre, since both fighter's and thief's approach failed, it's time for some magic!
Now to think of it, trying to scare an ogre might not be the best of ideas. Maybe I should try paralyzing it?
Too late, spell is off. Besides, let's not waste precious charges, it's just an ogre.
I actually succeeded... sort of.
IF HE'S SCARED, WHY IS HE STILL CHASING ME!? NOT FAIR!
The spell also wears off pretty fast.
THIS PLAN SUCKS!
After a long chase, ogre takes final arrow to the face and dies.
FUCK YES!
Well, that took a while. Back to exploring.
The ogre spot has an ogrillon waiting for us.
What are these fruits of perversion? Half-ogres, half-?
Orcs, if I'm correct.
I haven't seen a single orc anywhere here. Are they immigrants, or something?
What's the fucking difference? Just kill it!
Easier done than said. Nice job, bow.
Let's move on, then.
Oh no. I'm guessing there's more of these guys waiting in the fog of war. And I've got something for them...
Good night, fuckers.
You were actually right.
Of course!
AHAHAHAHA! DIE, HELPLESS VICTIM!
This one didn't fall asleep.
Maybe it wasn't tired.
HELL, YEAH! Good work, sword!
No more enemies here, so we move on.
Gnolls. I already forgot that they exist.
I think Your memory will be refreshed quite a bit soon.
Don't worry, gnoll, you're better off that way.
Your friends won't even see what got 'em!
Apparently some resisted Your spell.
I'll kill them even more painfully for making my boast untrue!
I was kinda disappointed with this sleep spell after the sirines, but it seems it has its uses after all.
Yeah, it helps killing enemies that You would kill with no problem anyway.
But I can do it at least 10% faster now!
After the gnoll massacre, the never-ending journey is continued.
We've made a full circle around the dge of the area, coming back to spawn point. There's a half-ogre here.
I wonder if two half-ogres can fuse into one regular ogre. Maybe three of them can fuse into an ogre berser?
Yeah. That makes sense.
Also, if an ogre has 18/00 strength, does that mean a half-ogre has 9 or 18/50? Or maybe 9/50?
What.
Hell yeah, level up!
What? Where? Sorry, dozed off for a moment there.
Yeah, not the most interesting update so far, is it?
That's because You're not dying often enough.
Here a hint: I kinda prefer it that way.
The Codex reaches fighter level 5.
Death saving throw is improved - that's always nice.
Over 40 000 XP worth of killing so far. That's 2667 xvarts or 1143 gnolls or 616 wolves or 149 ogres or 62 dread wolves...
Are you done?
...or 20 sirines. Yes. Done.
Good. Let's go, then.
We soon run into this happy bunch.
THE CODEX NEVUH SURRENDUHS!
Finally, an interesting fight!
Are You sure you want to take them on all at once?
What can go wrong!?
Jemby (mage) is hit by an arrow once, but The Codex has to deal with Teyngan (fighter) now.
Oh fuck! Oh fuck! I'm going to die!
Blocked by a meat shield, The Codex can do nothing to prevent Jemby from casting horror, and fails the save roll too. Jemby also panics for some reason. Zekar hits hard with his bow.
Not an entirely unexpected result.
Death count: 36
Loading.
After rethinking the situation, it will be better to kill them one at a time.
Foregone conclusion if I ever encountered one.
Shut up.
Ok, there they are. Careful now.
We rule Tayngan away and The Codex goes all medieval on his ass.
Not so tough now, huh!?
EAT STEEL!
And here's Jemby. We allow her to cast mirror image, in hope of charming her.
Hey there, lass. Do I need to buy a ticket for your fantastic voyage?
It doesn't work, but The Codex' resists her horror this time, and she soon dies, spiked with arrows.
BOOYAH!
'Booyah'? What does it even mean?
No idea, but hell if it doesn't sound cool!
As for the arrow-dealing hobgoblin, I have something I want to whisper into his ear...
That sounded gay. Not that there's anything wrong with that, of course...
Shut up! You're spoling my crowning moment of awesome.
Hey, hobo...
SNEAK ATTACK, MOTHERFUCKER!
Ouch.
Looting time.
Look, they were all wearing toupees. Even the girl.
Not going to comment on that, You horrible monster.
A rather useless mage robe.
Healing potion. That's always nice.
The Codex also identifies the cloak found in sirines' cave. It allows him to
turn polymorph into a wolf. Not very useful.
I'd rather not turn into something I can easily kill. Ogre berseker? Maybe. Wolf? Forget it.
Moving on.
This time I
almost forgot, that gnolls still exist.
Just a minor delay, I think.
Indeed.
You, guys, I remember pretty well.
Don't blame me You had a red circle around your feet.
I thought You said You don't see the interface.
Interface? Those circles are natural occurence. Everybody has them! How would we otherwise know, who's hostile and who's not?
Oh-kay...
Some more gnolls.
This time I... Wait, what's going on?
They seem rather aggressive!
Yes. I wonder what's going on.
HOLY FUCK!
Maybe You should retreat?
Run away from some filthy gnolls? I THINK NOT! BRING THEM ON!
Yeah! Come on! Is that all You've got!?
FUCK! You're even more dead now!
I'm not dying here you shitty crapturds!
One healing potion has to be used, but otherwise The Codex is doing fine.
I'm having a great time too!
Have to admit, these two last gnolls are pretty badass to still stand up to You after seeing all others die.
Nah, they're just stupid!
Aaaand CUT!
You're wandering into pun territory.
Spirit of the moment! Couldn't help it!
We enter some wild dogs' range while looting.
Oh, yeah! More death to inflict!
Is there a remote chance You spare these dogs?
No!
CARMIC REVENGE: one of the dogs bites back, hard (another healing potion has to be used).
That bitch!
You can't know that for sure.
Not gonna bother checking too!
Dies anyway!
I hate You sometimes.
I hate you all the time, so go fuck yourself.
After the dog slaughter, we move on.
So, those were your gnolls, Drizzt? That actually explains a lot.
A quick 208-hour rest to recover from wounds suffered in the gnoll fight.
Drizzt is still waiting to thank The Codex for help. I guess must be really shy, if he prefered to walk around in circles for nine days instead of approaching and saying 'thx bye'.
Oh, rest assured, Drizzt. We'll 'talk' later. After I get a wand of summon monster. And some arrows of piercing. And maybe a potion of heroism.
Area completed!
We go back to Thalantyr's to sell the loot and buy some healing potions. He only has three to sell, but that's all we need for now.
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Next time: The Codex suffers more critical hits than statistically plausible, kills over one hundred enemies... and doesn't level up.