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Decline meh Ubisoft (Ubi fuckery general thread)

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,835
Amateurs.

nissintruck-2acb3.jpg
That's just product placement, it's not in-game billboards showing real ads that change every week.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
I don't really have anything against backround ads for contemporary games. If I see a burger king ad in NYC, that's just how it's all the time.
 

Iucounu

Educated
Joined
Jul 4, 2023
Messages
958
I don't really have anything against backround ads for contemporary games. If I see a burger king ad in NYC, that's just how it's all the time.
It's not wrong if done for realism (though I suspect developers avoid that due to risk of trademark infringement). But if it's done because the advertizer paid the developer money, you can expect much more intrusive and excessive ads, since advertizers both lack good taste and any interest in the artistic quality of the game.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,683
Putting ads in games is ALWAYS stupid because it means the game will be fucked in fifteen years when it's time to port, like Crazy Taxi. I wouldn't use licensed music for the same reason, unless it was a game that needed it, like Crazy Taxi.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,835
Putting ads in games is ALWAYS stupid because it means the game will be fucked in fifteen years when it's time to port, like Crazy Taxi. I wouldn't use licensed music for the same reason, unless it was a game that needed it, like Crazy Taxi.
The solution to that issue is not having your game on a digital platform that automatically updates it and not playing remasters. :smug:
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,683
Was gonna edit and say "or reissue on the same platform," but yeah, all downloaded games are screwed in that regard. Couldn't reissue a physical game with the same music on the same platform either because of the cheap publisher.
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,486

Ubisoft’s ‘Champions Tactics’ NFTs Mint Millions on Ethereum​

https://www.cryptotimes.io/ubisofts-champions-tactics-nfts-mint-millions-on-ethereum/

Ubisoft’s new battle game called Champions Tactics: Grimoria Chronicles quickly ran out of its free Warlords digital collectibles. In just a few hours after its public release, the game made over $2 million from these sales, as reported by CryptoSlam.

Update: It has now generated $4.5 million from NFT sales

https://www.bsc.news/post/ubisofts-new-game-nfts-generate-4-5m-in-record-public-mint
 
Last edited:

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,793

The new Ubisoft+ and getting gamers comfortable with not owning their games

"One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That's the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That's a transformation that's been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don't lose your progress. If you resume your game at another time, your progress file is still there. That's not been deleted. You don't lose what you've built in the game or your engagement with the game. So it's about feeling comfortable with not owning your game.
"I still have two boxes of DVDs. I definitely understand the gamers perspective with that. But as people embrace that model, they will see that these games will exist, the service will continue, and you'll be able to access them when you feel like. That's reassuring.​
Link

E6wvXBOXIAQL5pS
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Putting ads in games is ALWAYS stupid because it means the game will be fucked in fifteen years when it's time to port, like Crazy Taxi. I wouldn't use licensed music for the same reason, unless it was a game that needed it, like Crazy Taxi.
Games like Crazy taxi and Tony hawk are defined by their licensed music as much as the gameplay. You would have much worse games without The Offspring going yah yah yah yah yah.

The new Ubisoft+ and getting gamers comfortable with not owning their games

"One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That's the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That's a transformation that's been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don't lose your progress. If you resume your game at another time, your progress file is still there. That's not been deleted. You don't lose what you've built in the game or your engagement with the game. So it's about feeling comfortable with not owning your game.
"I still have two boxes of DVDs. I definitely understand the gamers perspective with that. But as people embrace that model, they will see that these games will exist, the service will continue, and you'll be able to access them when you feel like. That's reassuring.​
Link

E6wvXBOXIAQL5pS
Isn't the future supposed to be subscription services any way?
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,835
Why are they acting as if Ubisoft created gaming subscription plans? If anything they were super late on this bandwagon.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Isn't the future supposed to be subscription services any way?
Your future.
I'll admit I have game pass. It's quite handy and it gives you a access to a decent range of games. I also have a huge steam library and I pirate games constantly. Some times game pass has a new release I want to play and it's dirt cheap if you use the work around with old xbox live codes.
 

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