mediocrepoet
Philosoraptor in Residence
Looking forward to some new classes. I find the Elf to be completely worthless so far. Maybe it's the nature of the first act, but there's rarely enough time to get off ranged shots. And because 50% of the characters are melee, the party make up -- if spanning across every class -- tends to heavily favor close combat.
Rangers can GM daggers, and daggers are (like all previous M&M games) arguably the best damage. Rogue types have always been endgame kings in M&M games, though, so it's no surprise they seem weak this early.
Yeah, give your elf daggers/swords and dual wielding. Makes them rip the crap out of things and have a better chance at avoiding being blocked.