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NWN Neverwinter Nights: Enhanced Edition - Beamdog's final enhancement - now with new premium modules

Discussion in 'General RPG Discussion' started by Hellion, Nov 20, 2017.

  1. Last edited by a moderator: May 20, 2021
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  2. Gargaune Magister

    Gargaune
    Joined:
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    Heh. Was it in the new campaign browser? We'll have to get rogueknight333 up there once he finishes Swordflight.
     
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  3. Chippy Arcane Patron

    Chippy
    Joined:
    May 5, 2018
    Messages:
    4,695
    So they went from Angeline Jolie: [​IMG] and created a somewhat sexy elf: [​IMG] and then finally ended up with: [​IMG] a MILF Greta Thunberg. Probably a MELF joke in there somewhere as well. For the sickos anyway.

    The decline really did start early. Or maybe Greta Thunberg is some kind of pixe/golem clone from the natural world sent to torment us. There could be trillions of them spawning underground like Uruk-Hai in LOTR...
     
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  4. Poseidon00 Arcane

    Poseidon00
    Joined:
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    1,564
    Third one is best.
     
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  5. DaveO Erudite

    DaveO
    Joined:
    May 30, 2007
    Messages:
    1,185
    I use the EE to play the much reviled OC. I have a few characters that are actually pretty good. I also use EE for the expansions.
     
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  6. Mary Sue Leigh Erudite

    Mary Sue Leigh
    Joined:
    Aug 31, 2012
    Messages:
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    Location:
    Mysidia
    Pretty sure those portrait changes pre-date the EE.
    They came at a time when I was still playing the game and I don't play or own the "enhanced" edition.
    It was either when Hordes of the Underdark came out or with the last big patch "Wyvern Crown of Cormyr" that added horsies and the last new tileset.
    Meaning it was, in either case, before Greta was even born, so I dunno how deep the conspiracy goes, here.
     
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  7. Gargaune Magister

    Gargaune
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    It happened during the the game's primary lifecycle, around when HotU rolled out and well before the PM program, if I recall correctly. So yes, this is BioWare's ancient history.
     
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  8. Gargaune Magister

    Gargaune
    Joined:
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    Oh, for fuck's sake! Just tried the v83 patch and POST_ waypoints appeared to be broken when I tested my hobby module, all posted NPCs were facing East regardless of marker orientation. Anyone else run into this? A quick skim of Beamdog's forums didn't show any threads on it, but I can't be the only one.

    I ended up rolling back to v82, I guess you could say I, uh... can't work under these conditions. Up and running again but I still have to redo my script editor colour scheme. I also ran into a cosmetic bug with the Shiny Water shader, it was throwing a weird outline onto overlapping level geometry which wasn't the case before. Either way, I can deal with turning Shiny Water off, but broken post functionality is out of the question. It's a shame, 'cause I did like the new decimal UI scaling even if I wasn't too keen on the new font. I hope they're aware of this stuff.
     
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  9. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    23,702
    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Maybe they face West in the evening.
     
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  10. Sykar Arcane

    Sykar
    Joined:
    Dec 2, 2014
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    10,264
    Location:
    Turn right after Alpha Centauri
    I mean Baldurs Gate 2 already did that:
    [​IMG]
     
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  11. ADULF HITLOR FAN KLUB Arcane

    ADULF HITLOR FAN KLUB
    Joined:
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    Germania
    This one is absolutely hilarious. :lol:

    [​IMG] [​IMG]
     
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  12. Konjad Prestigious Gentleman High on potatoes Patron

    Konjad
    Joined:
    Nov 3, 2007
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    16,946
    Location:
    Kellen
    Strap Yourselves In Torment: Tides of Numenera Wasteland 2
    If I remember correctly patch 1.68 or around? It also added cloaks. It's just patched NWN stuff.
     
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  13. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    Sep 28, 2014
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    Location:
    USSR
    Why hope? Just tell them. Report bugs.
     
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  14. Gargaune Magister

    Gargaune
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    Mar 12, 2020
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    1,674
    I looked up their bug reporting platform last night, I'll put a ticket in as long as it doesn't require me to register an account. I hate registering accounts. But first I'll want to test both bugs with a clean install on my laptop when I can be arsed.
     
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  15. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    USSR
    The price we have to pay sometimes...
     
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  16. Desiderius Found your egg, Robinett, you sneaky bastard Patron

    Desiderius
    Joined:
    Jul 22, 2019
    Messages:
    9,933
    Insert Title Here Pathfinder: Kingmaker
    Very deep indeed:

    https://amp.theguardian.com/environment/2019/nov/22/greta-thunberg-time-traveller-1891-photo
     
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  17. Gargaune Magister

    Gargaune
    Joined:
    Mar 12, 2020
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    1,674
    Oh, come on! So I rolled back to v82 after my brief run in with the latest build, only to notice another toolset bug - the tile lights won't update in the viewport. Turning viewport lighting on and off or hitting Refresh doesn't do jack shit, you gotta close and reload the area if you want to see any changes you've done to the tile lighting. Interestingly, while I've confirmed this bug has been present in both the v81 and v82 builds, Beamdog fixed it in the latest v83... However, v83 has the aforementioned bug with NPCs all turning East on their POST waypoints.

    Well, I've now confirmed it the POST bug on both my PCs, Poseidon00 also kindly did it on his install, guess I'll look into Beamdog's bug reporting when I have the time.

    As a sidenote, I've also complained about a shader bug with Shiny Water in the latest build, but I was unable to replicate it on my laptop, might be driver-specific. But the F9 Quick Launch is effectively unusable on either of my machines, stutters like crazy.
     
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  18. razvedchiki Erudite Sad Loser

    razvedchiki
    Joined:
    May 25, 2015
    Messages:
    3,756
    Location:
    on the back of a T34.
    are there any challenging encounters in HOTU? im at the point where i have to take off the dark elves army near the good dark elves city, and have cutting through anything without much effort.
     
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  19. Cael Dumbfuck! Dumbfuck

    Cael
    Joined:
    Nov 1, 2017
    Messages:
    17,481
    If you made your build correctly, then not really. You pretty much cut through anything with a bog basic high level fighter/RDD, so you can do much more with casters. It is only the dramaqueen Int 10 Wizards that will suffer.

    The only one I can think of off-hand is the Valsharess fight, but that is only because she has Heal and is not afraid to use it.
     
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  20. pomenitul Arbiter

    pomenitul
    Joined:
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    Location:
    μεταβολή
    Are Nathyrra's spellcasting abilities still bugged at higher levels in the EE?
     
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  21. d1nolore Learned

    d1nolore
    Joined:
    May 31, 2017
    Messages:
    567
    The hardest fight in HotU is probably the mirror image.

    but you know games are made to be completed these days, not defeated.
     
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  22. Gargaune Magister

    Gargaune
    Joined:
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    1,674
    Mods Beamdog have fixed it! Just checked and since that 83.8193.23 build I was screeching about, they've put out two new patches. Must've finally kidnapped an Owlcat developer, well done! Anyway, that POST bug seems to be sorted and they've been tinkering with the new font, it had been (justly) catching a lot of heat on their own forums.

    Edit: Scratch that, there's still something odd with the POST waypoints. Looks like NPCs will ignore them if they're already nearby, they might've added a range tolerance. Oh well, I can work with it for now, at least they've stopped staring into the sunrise. My shiny water bug's still there but that might be GPU-related and I'm in no rush to update my drivers. Last kicker is I've noticed a bit more Toolset instability, got two "pure virtual function call" crashes while I was messing around.
     
    Last edited: Jul 19, 2021
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  23. rogueknight333 Savant

    rogueknight333
    Joined:
    Jul 31, 2017
    Messages:
    232
    Very little challenge. The demi-lich in Ch. 2 might be a little tough if you do not bring any weapons that can actually get through all his numerous immunities, resistances, etc. The Ch. 3 fight against Grimgnaw and his companions can be a bit difficult if you go into it unprepared, and that is likely enough given how easy most everything else is. The final boss fight might sometimes be a little difficult depending on previous decisions you have made, but is probably just as likely to be rendered laughably easy.

    Now we need to find out what new bugs they introduced fixing these. Beamdog patching is like a literal popamole game.
     
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  24. Gargaune Magister

    Gargaune
    Joined:
    Mar 12, 2020
    Messages:
    1,674
    Okay, someone really needs to have another go at the renderer's frame cap. If I toggle it on (at 130 FPS, mind you!), I get slightly choppy camera rotation and severely uneven mousewheel zoom (even though it works butter smooth from the keyboard). If I leave it off, it's all nice and silky, minus the part where the game churns out 500 FPS and runs my GPU like it's Cyberpunk. It's summer, guys, it's hot! I don't wanna run my aircon just to play Shadows of bloody Undrentide!
     
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  25. Cael Dumbfuck! Dumbfuck

    Cael
    Joined:
    Nov 1, 2017
    Messages:
    17,481
    Cuckdog bug fixing:
    Dev 1: We have a bug. We can fix this by creating a flag that will tell the game that we have this condition.
    Dev 2: Nice! Put it in Register 4.
    Dev 1: We don't know what Register 4 does.
    Dev 2: We don't know how to modify the engine to make a completely new register, so just dump it there!
    Dev 1: OK. Fine.
    *2 weeks later*
    Dev 1: We have another bug...
     
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