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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

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Ulminati

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Nah. They're doing fps and the arena shooter and good knows what else all at once. ED released a working space thingie, then added social support once it was stable (albeit bland). Now that it's mostly working, they rolled out the PvP update which is kk. Next is landings.

The important difference is that before starting the next module, frontier actually places a finished product in the hands of their customers.

The only thing Scam Citizen finishes is ridiculously overproduced "in-universe" advertisement trailers for virtual spaceships you can buy. That should tell you all you need to know about their priorities
 

Night Goat

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All this hack had to do was remake Wing Commander in 2013-15 graphics/tech. How hard was that? Scam Citizen, indeed.
That's all he had to do, but he's probably making a lot more money off the pay2win MMO he decided to make instead.
 

Chamezero

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The Escapist: "Update:The Escapist, notwithstanding Cloud Imperium Games' notice and posting, stands by its coverage of Star Citizen and intends to continue to investigate the developing story. Since publishing our original stories, we have been contacted by, and are currently interviewing, additional sources corroborating a variety of the reported allegations. Additionally, if Mr. Roberts' offer for The Escapist to "meet the developers making the game and see how we're building one of the most ambitious PC games first hand" remains open, we take the opportunity to accept such invitation so as to hopefully provide the public with sufficient information and opportunity to vet such sources' allegations and claims for themselves. We have also communicated the foregoing directly to Cloud Imperium Games."

oh boy, the drama continues
 

Chamezero

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praetor

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The funny thing is that Elite Dangerous will have beaten him to the punch even if he manages to release anything. They're adding multi-crew ships and create-a-captain after planetary landings. They already have the flying, the trading, the shooting and the multiplayer. The only thing they're missing for the full Scam Citizen feature list is a first person shooter. The differnce is that instead of doing it all at once in one ginormous clusterfuck, they've rolled the systems out one at a time.

I mean, it's still not very good - mainly because there is nothing to strive for and mission vareity is meh. But they're still making all the things Scam Citizen promises for a fraction of the funds.

on key aspect in which they differ (other than the whole handcrafted vs procedural thing, of course), is that multiplayer in ED is not even an afterthought with lead designers being averse if not allergic to principles/mechanics needed for a decent MMO game. it's like they want a SP and MMO game in one, but they're so confused (well, personally i'd say the lead designers are utter dumb fucks, considering their track record, but whatever) they have no idea what is needed for a SP/MMO game to be a good SP/MMO game so you have a weird hybrid with all of the problems of both, but (almost) none of the advantages so right now the SP part is full of MMO grindy shit (but without the actually fun parts like raids and dungeons and shit) while the MMO part is barely "Multiplayer" and nowhere near "Massive" with the shitty instancing and netcode that it's trying its hardest to dethrone Dark Souls 1 as the shittiest in the realm of men.

plus, while they spent much less money to make it, they're charging MUCH more for the complete game (you're looking at a minimum of ~250 jewros vs the 30-40 of SC... if it ever comes out, of course)

The important difference is that before starting the next module, frontier actually places a finished product in the hands of their customers.

that's... debatable. they themselves said for some stuff that was so barebones it was actually a placeholder (like the missions). so "finished product" is really stretching the definition. let's call it a "working product"

at this rate, at the end of 2016 we'll have an ED game that's shaping too look like an actual game (reminder that the multicrew, looting, crafting, missions overhaul, ship launching stuff will come out during the whole of the "season" as major patches, like Wings or CQC this year, so we'll have to wait quite a while for all those goodies) so their competitors have at least one whole year to catch up/crush them/kick them in the nuts and show them how it's done
 

Night Goat

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plus, while they spent much less money to make it, they're charging MUCH more for the complete game (you're looking at a minimum of ~250 jewros vs the 30-40 of SC... if it ever comes out, of course)
You'll spend 30-40 on SC...and then you'll constantly get your ass kicked by people who blew hundreds or thousands of real dollars on their spaceships. That's how pay2win works.
 
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Ulminati

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on key aspect in which they differ (other than the whole handcrafted vs procedural thing, of course), is that multiplayer in ED is not even an afterthought



plus, while they spent much less money to make it, they're charging MUCH more for the complete game (you're looking at a minimum of ~250 jewros vs the 30-40 of SC... if it ever comes out, of course)

Really? I paid 80 for the lifetime exapansions and base game is 30 if you don't care about planetary landings. How much are scam citizen ships selling for these days?

that's... debatable. they themselves said for some stuff that was so barebones it was actually a placeholder (like the missions). so "finished product" is really stretching the definition. let's call it a "working product"

Yes. Let's call it that.
ED : Working product for £1.5 million
SC : No product for $90,314,963 right now and still counting.

at this rate, at the end of 2016 we'll have an ED game that's shaping too look like an actual game (reminder that the multicrew, looting, crafting, missions overhaul, ship launching stuff will come out during the whole of the "season" as major patches, like Wings or CQC this year, so we'll have to wait quite a while for all those goodies) so their competitors have at least one whole year to catch up/crush them/kick them in the nuts and show them how it's done

What competitors? Far as I can tell noone but Frontier is releasing space sims right now. :smug:
 
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praetor

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You'll spend 30-40 on SC...and then you'll constantly get your ass kicked by people who blew hundreds or thousands of real dollars on their spaceships. That's how pay2win works.

except (in theory. again, if SC ever comes out), in SC you'll have both a SP campaign and an offline/private mode where the pay2win doesn't factor. plus, i'd wait and see (which could be quite a while at this pace) before making proclamations (remember that ED shares the galaxy between all "iterations" so someone who has Horizons could have quite an advantage over someone who doesn't. but that's just speculation. just as is the ship balance in SC, we don't know shit. but we do know that ED features one of the most retarded balancing philosophies so ship A > ship B in a linear fashion, related to their price, and it features exhorbitant, unhuman amounts of grind. it's so much grind that i'd gladly rather pay real money to get another ship rather than repeat the same menial tasks for literally hundreds of hours)
 

praetor

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should i really be the one to point out that CQC is a deathmatch/team deathmatch mode completely detached from the main (MMO!) game? that the same mode is infinitely more balanced and fun than the main MMO part? (edit: and while we're on the topic of CQC... should i mention the brilliant balancing [which is still about a hundred times better than the base game] and matchmaking where someone with, say, rank 30 has well over 2-3 times the health and firepower over someone at, say, rank 10... and that the matchmaking will regularly match up 2-3 high rank people with a bunch of lower ranked ones, effectively turning it into a slaughterfest for whoever has the best equipment?) should i mention again the shitty instancing with the 32 player limit (in a game marketed as an MMO!) that you'll almost never reach because it was coded by idiots? or the shitty netcode that almost makes Dark Souls 1 look like a technical marvel? or the total lack of support for any in-game organizing (no power-wide chat, no clans, organizations no anything. the furthest they got is that now some player groups have their own in-game minor faction... which means jack shit as it's still controlled by the shitty background "sim")? or the still broken chat? should i go on? is this acceptable for an MMO game? fuck, is it even acceptable for a Multiplayer game?

Really? I paid 80 for the lifetime exapansions and base game is 30 if you don't care about planetary landings. How much are scam citizen ships selling for these days?

it was 80 only during beta (or alpha?). after that the lifetime pass was 180-190 (base game not included)... which you can't buy any more as of a couple of weeks ago. and it's not just the planetary landings, but almost all of the stuff in the Horizons "season" (afaik, they only confirmed looting/crafting will be available to base game owners, the rest [i.e. create a commander, multicrew, ship launching and who knows what else they didn't announce] is behind the Horizons paywall). and the base game is still 40€, not 30

i have no idea for how much they're selling ships. i didn't even back the game.

Yes. Let's call it that.
ED : Working product for £1.5 million
SC : No product for $90,314,963 right now and still counting.

i wasn't even disputing that fact. i was just saying that the garbage they delivered after release stretches the definition of "finished" (particularly PP)

What competitors? Far as I can tell noone but Frontier is releasing space sims right now. :smug:

that's why i said they still have time. reading comprehension much? i know this is the codex, but fuck man, i expected more than taking things out of context from you... i am disappoint
 
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Ulminati

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You're assuming that Scam Citizen will miraculously release in a working state within a year? That's cute.

Also, at the moment you too can become a Star Citizen for the low, low price of $1125: https://robertsspaceindustries.com/pledge/Standalone-Ships/Endeavor-Master-Set-LTI (base game not included).

Granted, that's not the cheapest ship they have. The hornet from the single-player campaign is only $137: https://robertsspaceindustries.com/pledge/Standalone-Ships/Anvil-Hornet (base game not included)

But it is by no means the most expensive one they've sold either. Last year they sold 200 Limited edition (lel) Javelins for $2500 each: http://www.tentonhammer.com/columns/respawn/star-citizens-2500-ship-dreams


Whether ED is good or bad is academic. I've spent plenty of time complaining that it lacks a meaningful mid- and endgame. But the important distinction here is that no matter how barebones they may be, Frontier has delivered the features RSI only brag about. And they've done it faster for a fraction of the cost.
 
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praetor

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You're assuming that Scam Citizen will miraculously release in a working state within a year? That's cute.

i am? where? i only said they have at least one more year to catch up (and i was pretty explicit about that. feel free to quote me). learn to read, i guess.

and what about this? as afar as i can see, you get both the SP campaign and everything from the PU (so making your own commander, first person mode, multicrew, planetary landings... all the bells and whistles) for 45€. as for ships, they're monetizing (unlike ED) on what they have, i don't see a problem that they found thousands of morons who want to pay thousands of dollars for ships you can unlock, it's not like they're unavailable in-game for everybody else (unlike ED putting ships behind paywalls). the preorder (and afaik the full retail price) for the full package is still 45 jewros. meanwhile ED puts all those features behind yearly payments of 40-50€. regardless of any extra shit. if you want the full game, you have to shell out 40-50€ every year, otherwise you're stuck with a shell of a game (or, you can buy it in 5 years time for 40-50€ and get the full package, of course... if they don't fuck it up by then, which is a very real possibility)

But the important distinction here is that no matter how barebones they may be, Frontier has delivered the features RSI only brag about. And they've done it faster for a fraction of the cost.

and i wasn't disputing that. i was merely saying that what ED delivered is currently utter garbage (other than the flight model) and it will take them years to polish the turd and hopefully turn it into something that isn't made by monkeys with down syndrome (if ever, and with the current designers i'm not holding my breath, even after the recent announcement for the improved missions, because after the clusterfuck of inhuman retardation that was PP, i'm almost more prone to believe CIG than FDev. almost)
 

Metro

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Roberts will probably blame future delays on the lawsuit he was 'compelled' to file against the Escapist.
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Checking the Star Citizen store makes me a little bit sick. Seems every aspect of the game can be bought for real money, and lot the stuff is not even usable yet.

How about a digital map of the universe for 6.25$? Or maybe a skin that is called "Shut up and take my money"?

Want to show big publishers you’re voting with your credits? Pick up this special spacecraft skin honoring the RSI crowdfunding campaign!

Note: The functionality to apply skins has not been implemented yet and will be available at some point in the future!

Want to learn to play the game? Only 12.50$ for the Squadron 42 digital manual.

And so on...
 

J_C

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I wonder if Roberts will drop the lawsuit now that the Escapist isn't backing down. That'd be hilarious.
He won't sue. It would be a waste of time and resource. But he will give a tour for escapist in their office to show that every thing is alright. The site has to write about this which will give them some positive rep. End of drama.
 

Hobo Elf

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He won't sue. It would be a waste of time and resource. But he will give a tour for escapist in their office to show that every thing is alright. The site has to write about this which will give them some positive rep. End of drama.

That wont work though. How can they, The Escapist, as outsiders, know that Roberts didn't tell everyone to act extra good for the time The Escapist is visiting and they'll all get a nice bonus? It could be a fabricated view that Roberts crafted as PR. There's no way they'll be able to get a real view of the natural environment unless The Escapist just pops in unannounced one day.
 
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Ulminati

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Checking the Star Citizen store makes me a little bit sick. Seems every aspect of the game can be bought for real money, and lot the stuff is not even usable yet.

The fun thing is they used to sell ships for 100s of $ and then you could look at their 3D model in your virtual hangar. Gone are those days. Now they sell ships where there is no model yet. Just a piece of concept art and a spreadsheet of made-up stats.
 

Norfleet

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Apparently, backer refunds are now being given, according to gossip sources that have been following this. Can anyone corroborate, and more importantly, if true, CLAIM THEIR REFUNDS?
 

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