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Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Giskard

Augur
Joined
Jan 20, 2013
Messages
152
Location
Lat O'J' Long O'J'
So my questions is :- Which will be the better as a game? SC or Starfield?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,552
Location
Bulgaria
Didn't know that the telescope was notorious. Why is that ?

14 years delayed and probably legitimately 500% over its budget even with the most generous allowances for government corruption. Billions of dollars wasted that could have gone to Star Citizen.
LoL didn't know that,tho it makes sense,nasa is pretty much in decline,far worst since its holywood days. Also if this meme happens i will laugh me arse off.

unknown.png
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,238
Close enuff.

SCleaks explains situation.

SCleaks says that due to 3.15 changing a lot internally 3.16 was actually forked much earlier in production not to be late if 3.15 had major problems. 3.15 actually arrived with slight delay which was surprising for CIG as they expected major issues with it as it was major rework internally. Once it became obvious that 3.15 is fine and pretty much on time they decided that it doesn't make sense to put a lot of features on old fork that will have to be redone either way so they stripped it and moved most of the work to much newer fork of their master but due to features being done on much older fork they naturally can't be moved 1:1 and they now require some work. They basically made it into event update with ninetails and jumptown events.

3.17 is major rework much like 3.15 was internally. And CIG much like in case of 3.15 expects major delay if something in development goes wrong. 3.17 also brings some further fps improvements.
 

Myobi

Liturgist
Joined
Feb 26, 2016
Messages
1,501
Close enuff.

SCleaks explains situation.

SCleaks says that due to 3.15 changing a lot internally 3.16 was actually forked much earlier in production not to be late if 3.15 had major problems. 3.15 actually arrived with slight delay which was surprising for CIG as they expected major issues with it as it was major rework internally. Once it became obvious that 3.15 is fine and pretty much on time they decided that it doesn't make sense to put a lot of features on old fork that will have to be redone either way so they stripped it and moved most of the work to much newer fork of their master but due to features being done on much older fork they naturally can't be moved 1:1 and they now require some work. They basically made it into event update with ninetails and jumptown events.

3.17 is major rework much like 3.15 was internally. And CIG much like in case of 3.15 expects major delay if something in development goes wrong. 3.17 also brings some further fps improvements.


Lol, the fuck you on about, fucking “SCleaks explains”... it has been happening through its entire development, and there is always a fancy ass “just trust me bro, you are just not big brain enuff to even start to comprehend” sort of excuse for it.

Its just the same old, same old…
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,238
Lol, the fuck you on about, fucking “SCleaks explains”... it has been happening through its entire development, and there is always a fancy ass “just trust me bro, you are just not big brain enuff to even start to comprehend” sort of excuse for it.

Its just the same old, same old…

SCleaks are guys who were fed up with CIG official explanations and got insiders in CIG. With such huge team it is hard now for CIG to keep under wraps anything. Evocati used to be completely closed testing channel, now patchnotes and such are public few minutes after patch goes up.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,092
Location
Nantucket
I'll stop believing SCLeaks when they stop being right. With all the backend work being done, I'm fine with a couple quarters of relatively small patches just so they're not constantly redoing the same work constantly. Isn't that the kind of scenario the anti-SC crowd should appreciate given their mockery of constant reworks and 'wasteful development'?
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,238
I'll stop believing SCLeaks when they stop being right. With all the backend work being done, I'm fine with a couple quarters of relatively small patches just so they're not constantly redoing the same work constantly. Isn't that the kind of scenario the anti-SC crowd should appreciate given their mockery of constant reworks and 'wasteful development'?

They are basically in dream situation any developer would want to be in. Usually games are planned before full production to lower costs and iterative process is reserved mostly for sequels. So if system X is shit then you work on it and improve it for sequel. In case of SC on some of their systems and things they do they are on 4th major iteration.

-----------

Some numbers for 2021:

unknown.png
 

Data4

Arcane
Joined
Sep 11, 2005
Messages
5,559
Location
Over there.
This game is just a cocktease. I used to play it quite a bit, but when trading went tits up earlier in the year, I stopped. Supposedly, it was fixed in 3.15, but that wasn't the case. Can't even offload a full Freelancer's worth of stuff anywhere without doing it piecemeal and waiting extended periods of time. Anything with a larger cargo capacity is just pointless. One of the reasons is they've introduced arbitrary supply and demand with no rationale. Eventually the Quanta system is supposed to be the engine the game's economy runs on, but with the half assed measures in place right now, it's just stupid. They might as well just cut out supply and demand for now until everything is in place.

So I tried doing box deliveries to build up money. It never fails that at least 1 of the 3 boxes you have to pick up either falls into the hull of my ship and is irretrievable or one of the receptacles you deposit the boxes into refuses to accept the package. Cave body hunts are too frustrating to make them worth the 4000 or so credits they offer, even with the hand mining you can do along the way. I'd love to be able to ship mine, but I don't have enough credits to buy a Prospector and spending any more real money on this thing is an absolute no. Roc mining is also a no, because I don't have a ship with a hold big enough to carry one.

I used to be somewhat of an apologist for this game, but now I warn anyone even entertaining a free fly event to just stay away.
 

Myobi

Liturgist
Joined
Feb 26, 2016
Messages
1,501
Lol, the fuck you on about, fucking “SCleaks explains”... it has been happening through its entire development, and there is always a fancy ass “just trust me bro, you are just not big brain enuff to even start to comprehend” sort of excuse for it.


Its just the same old, same old…


SCleaks are guys who were fed up with CIG official explanations and got insiders in CIG. With such huge team it is hard now for CIG to keep under wraps anything. Evocati used to be completely closed testing channel, now patchnotes and such are public few minutes after patch goes up.


It doesn’t really matter who they are or what they say.

First Chris is forced to sell Freelancer to Microsoft after delaying it over and over while wanting bigger and better.

Now, 500 million dollars and a decade of development in, all you have an incomplete & broken solar system with a fuck ton of the game base features still missing…

It shouldn’t take a fucking genius to realize that regardless the excuse that people feel like spinning, that it all just boils down to the fact that Chris dreams big while being completely unable to compromise.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,092
Location
Nantucket
They don't need to compromise though, that's the appeal. I guess I don't understand why people want an unprecedented situation to be scoped down to be 'more manageable' when it's unnecessary. They're gonna have new offices with a thousand employees by 2026. Widespread twenty plus years of anti publisher rhetoric on the internet and now those same people want a crowdfunded game in a completely unprecedented scenario to be treated more like something under one of the major publishers? Also it sucks that people treat Star Citizen's development timeline as if it's preposterous even though a by-the-numbers MMO like Star Wars The Old Republic took 7 years. If Star Citizen's soft-launch with a handful of systems happens in 2023-2025 that would be reasonable given the scope of the game.

On a related note, I hope the whales keep buying $40,000 ship packs because if I haven't already felt the supposed "pay2win" aspects of the pledge store then it isn't pay2win because my Avenger Titan ($55) can outmaneuver and destroy ships worth exponentially more. These ship packs are a small price to pay to have a space sim MMO worth half a billion dollars.
w0o52yowff781.png
 

Myobi

Liturgist
Joined
Feb 26, 2016
Messages
1,501
They don't need to compromise though, that's the appeal. I guess I don't understand why people want an unprecedented situation to be scoped down to be 'more manageable' when it's unnecessary. They're gonna have new offices with a thousand employees by 2026. Widespread twenty plus years of anti publisher rhetoric on the internet and now those same people want a crowdfunded game in a completely unprecedented scenario to be treated more like something under one of the major publishers? Also it sucks that people treat Star Citizen's development timeline as if it's preposterous even though a by-the-numbers MMO like Star Wars The Old Republic took 7 years. If Star Citizen's soft-launch with a handful of systems happens in 2023-2025 that would be reasonable given the scope of the game.

2014… 2016… 2017… 2020… 2021… no, no, 2023-2025 will be the one!... 2029…

You fucking idiots have been singing that same old song for almost a decade now and we are still waiting, not even the first chapter of the single player game in sight yet.

The game still missing basic features and systems, the game loops are still half baked, still struggling to finish the first of a hundred solar systems, the little you have is ridiculously broken, clipping issues, T-poses, wonky physics and whatnot…

“Reasonable”, mother fucker, this “MMO” can’t even hold 50 players without the servers trying to commit seppuku, and by 2023 your ass will still be waiting for the Jesus Tech to be released in order to fix that shit.

On a related note, I hope the whales keep buying $40,000 ship packs because if I haven't already felt the supposed "pay2win" aspects of the pledge store then it isn't pay2win because my Avenger Titan ($55) can outmaneuver and destroy ships worth exponentially more. These ship packs are a small price to pay to have a space sim MMO worth half a billion dollars.

Dear fucking lord...
 
Last edited:

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,959
I'll stop believing SCLeaks when they stop being right. With all the backend work being done, I'm fine with a couple quarters of relatively small patches just so they're not constantly redoing the same work constantly. Isn't that the kind of scenario the anti-SC crowd should appreciate given their mockery of constant reworks and 'wasteful development'?

Personally I really don't care what they do now. I consider the whole project to be a scam not so much in the sense of "they can never produce anything" (they fucking better with that much money), but that the project does not in anyway resemble what they originally pitched (the singleplayer Wing Commander successor), let alone deliver it in a few years. For those who joined later with the knowledge they were funding an endlessly-developed MMO that's fine, but I will never stop thinking they are scummy for what they did with the original KS.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,238
Personally I really don't care what they do now. I consider the whole project to be a scam not so much in the sense of "they can never produce anything" (they fucking better with that much money), but that the project does not in anyway resemble what they originally pitched (the singleplayer Wing Commander successor), let alone deliver it in a few years. For those who joined later with the knowledge they were funding an endlessly-developed MMO that's fine, but I will never stop thinking they are scummy for what they did with the original KS.

The problem is that they do actually try to do what they promised not that they don't do what they promised. If they would lie and just ignore streatchgoals they would probably be done years ago but there would be no FPS, planets would be nice JPEGs etc.
 

GhostCow

Balanced Gamer
Patron
Joined
Jan 2, 2020
Messages
4,000
What systems are still missing to make S42? If S42 is supposed to be Star Citizen without all the MMO bullshit and unnecessary stuff like the FPS module then it should be made up of parts that should have already been finished years ago. Every actor they used for S42 is going to be dead by the time it comes out. Or at least Mark Hamil will be. I would bet money on that.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Personally I really don't care what they do now. I consider the whole project to be a scam not so much in the sense of "they can never produce anything" (they fucking better with that much money), but that the project does not in anyway resemble what they originally pitched (the singleplayer Wing Commander successor), let alone deliver it in a few years. For those who joined later with the knowledge they were funding an endlessly-developed MMO that's fine, but I will never stop thinking they are scummy for what they did with the original KS.

The problem is that they do actually try to do what they promised not that they don't do what they promised. If they would lie and just ignore streatchgoals they would probably be done years ago but there would be no FPS, planets would be nice JPEGs etc.
173711.jpg
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,238
What systems are still missing to make S42?

No one really knows because CIG doesn't disclose pretty much anything about SQ42 other than it will be "cinematic" and that it has some A listers when it comes to acting.
 

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