Druid Circles
The Clerics of Mother Nature have arrived (though don't let them know I called them that, I don't think they'd appreciate it). Druids are full on spellcasters who trade the ability to wear metal and to shoo spooky skeletons away with the ability to turn into animals - and large ones at that.
Most submissions we received can be regrouped in the following themes, here is a little breakdown of the most common ones (with some comments):
- Sky / Space: Although both Circle of the Moon & Circle of the Stars already exist, we found a lot of interesting submissions within that thematic which strayed away from those official subclasses.
- Nature / Balance: It was obvious, everyone was expecting it, the Druid was going to get submissions with nature-related features. And some good ones at that, there were a lot of great ideas there!
- Cycle of Life: These Druids protect the cycle by nurturing life but also combatting those who keep to remain alive after their time has come. Thematically it's the creed of Maraike in Solasta, so there might be conflicts with her Clerics.
- Healing: Druids whose powers revolve around healing the land and its inhabitants, blessed by Nature herself.
- Shapeshifting: As with Nature, we know Shapeshift-enhancing features were going to be a thing. That said, a lot of them are skirting a little close to the Circle of the Moon!
- Fire: Sorry chief, Circle of Wildfire just came out in Tasha recently!
- Death / Decay: A little close thematically to the Circle of Spore from Ravnica, and also a little too close to Necromancy. We found that theme getting a little far from what we think Druids are in Solasta, not to mention our campaign is ill-suited for really evil characters.
- Spirits: Flying a little close to the Circle of Dreams!
- Dragons: Now that's interesting. While Dragons are a huge thing in Solasta, and the notion of Draconic Barbarians sounded cool - Draconic Druids don't resonate with us as much. First of all, Dragons already grant Arcane powers (Sorcerers) so having a divine spellcaster with links to Dragons must mean they worship them. But Druids, unlike Clerics, aren't really drawing power from a single deity - but rather nature itself (which is why they are a separate class from Clerics). As you can see, it gets a little complicated lore-wise when it comes to Draconic Druids.
- Martial: Druids who've been spending time at the gym getting those gains and punching fools.
How will I know if my submission is selected?
Before releasing the DLC (date not yet revealed), we will announce which ideas we selected (and some personal favorites as well) in a news post just like this one – and the name or nickname you put in the Google Form will also be added to the in-game credits as Community Designer.
The Vinyl Disks are starting to arrive!
Some of you in France may have already received theirs! For all the others, our audio partner G4F gave us the following estimates:
- France: About a week
- Europe: 2-3 weeks, maybe more depending on the country
- USA: Around a month
- Others: 1-2 months
Also, some of you have been asking us about changing addresses. Unfortunately, that's already too late for the Vinyl Disks - but you still have a tiny bit of time for the Sourcebook and the Adventure Box! Just head to
CrowdOx, log in and change your address there.
Alright folks, this is the end for today! Hope you enjoyed getting a glimpse of all the submissions we received! Also, check out
our Forums and
our Discord Server to chat with other players!
Article by Tactical Myzzrym