Late Bloomer
Scholar
- Joined
- Apr 7, 2022
- Messages
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Question: How do you combine big tiddy mods with body covering space suits?
Answer:
LOL that is 100% going to be a thing. Fucking hell
Question: How do you combine big tiddy mods with body covering space suits?
Answer:
I hope they float around in there due to 0 gravity.Question: How do you combine big tiddy mods with body covering space suits?
Answer:
I'm guessing it's going to show some sort of "warp" screen to simulate FTL travel which is actually acceptable, but it is more impressive (and immersive) if the planets are modeled and slowly grow larger the closer you get.Leaker says you can't fly from planet to planet within solar systems it's basically all fast travel.
Since traveling faster than light is impossible, however, how can one blame Bethesda for choosing the former?
If they don't manage to capture the feeling of interstellar space while traveling, that's the larger problem.
They think they're doing that but what they're actually doing is polishing a turd.“We whittle away on these lumps of clay, and make them better. But there’s a magic to that.”
Oh dear.
I'm curious - and this is an honest question, not a trap or a trick. What kinds of expectations do you think optimists are setting for Starfield?I think there are a lot of people setting unrealistic expectations for this game
I'm curious - and this is an honest question, not a trap or a trick. What kinds of expectations do you think optimists are setting for Starfield?I think there are a lot of people setting unrealistic expectations for this game
I don't mean to speak for anyone else but I think a lot of people (and I will admit, probably myself, as well) were sort of hoping beyond hope that this really would be an open space exploration game with some semblance of a Newtonian model complete with seamless landing on and exploring of planets and moons, despite Gamebryo and all sense and logic.What kinds of expectations do you think optimists are setting for Starfield?
I'm curious - and this is an honest question, not a trap or a trick. What kinds of expectations do you think optimists are setting for Starfield?I think there are a lot of people setting unrealistic expectations for this game
The main one is that I think some people are expecting solid and deep gameplay based around space and space exploration. I think Bethesda has certainly tried to create that impression rather than tamp down expectations with the comments and media I have seen from them.
I'm not saying Bethesda can't deliver that, but I am taking the approach of not believing it until I see it.
darkpatriot King CrispyThe main strength of Bethesda games has always been that you can just kind of fuck off and do whatever you want. They have big game worlds with loads of NPCs and stuff to do.
I think that's been a running difference between The Elder Scrolls and Bethesda's take on Fallout - the former have been more freeform, whereas with the latter they appeared to focus in on a more involved central plot regardless of PC VO. From what I've seen and heard so far, I'd expect Starfield to be more like TES, with a more at-your-leisure main quest and more opportunity to fuck around on your own.I still have pause because Fallout 4, while well received in a lot of ways, resoundingly failed to be a backdrop for stories about characters I wanted to play. Going back to a silent protagonist in Starfield is a very good sign buuuut we'll see if its vaunted gameplay freedom really does walk the walk.
Eesh, that worries me a bit. Fallout 4 really should've been capped by 50, the level scaling and legendary spawns go wonky beyond (and even somewhat before, for my tastes). Then again, I'm not too enthused by how Starfield's skill system looks, I hate TES-style learn-by-doing, Fallout's point-buy is where it's at.no levelcap
What kinds of expectations do you think optimists are setting for Starfield?
Interesting. I vastly prefer LBD and have always hated "kill 20 orcs to improve your lockpicking". Different strokes yo.I hate TES-style learn-by-doing, Fallout's point-buy is where it's at.
Yeah, I guess. I know LBD is more consistent narratively, but I don't like it for build flow and it also has knock-on effects on itemisation, which has to be more random and generic to accommodate its progression - you can't do super-special weapons hand-placed in the world as much because everyone will inherently specialise in whatever's first along the main plot, whereas with PB, I can slum it with that super-special Greataxe until I find that super-special Greatsword I'm specialising in.Interesting. I vastly prefer LBD and have always hated "kill 20 orcs to improve your lockpicking". Different strokes yo.I hate TES-style learn-by-doing, Fallout's point-buy is where it's at.
I vastly prefer LBD and have always hated "kill 20 orcs to improve your lockpicking".
What kinds of expectations do you think optimists are setting for Starfield?
Plan 9 From Outer Space.
It's a mod!Question: How do you combine big tiddy mods with body covering space suits?
Answer:
Well, some people in Baldur's Gate 3 thread seemed shocked it wasn't a 'true' BG3 but a DOS: D&D, so never underestimate 'dexers.I'm curious - and this is an honest question, not a trap or a trick. What kinds of expectations do you think optimists are setting for Starfield?I think there are a lot of people setting unrealistic expectations for this game
The main one is that I think some people are expecting solid and deep gameplay based around space and space exploration. I think Bethesda has certainly tried to create that impression rather than tamp down expectations with the comments and media I have seen from them.
I'm not saying Bethesda can't deliver that, but I am taking the approach of not believing it until I see it.
The main strength of Bethesda games has always been that you can just kind of fuck off and do whatever you want. They have big game worlds with loads of NPCs and stuff to do.
Anybody expecting deep gameplay, good writing or anything that Bethesda hasn't historically provided is just being ridiculous.
Solid 3/10. With mods maybe even 4-5.I'm curious - and this is an honest question, not a trap or a trick. What kinds of expectations do you think optimists are setting for Starfield?I think there are a lot of people setting unrealistic expectations for this game
First review is in (from the Starfield 40 min gameplay leaker):