P̷̼̻̳̩̫ͦ͑ͨͧ͆̄l̊͛̎̿҉ạ̸̟̣̏͗̈́̒͂͆y̬̰͇͎̳ͨ̏͝ ͐̊ͯ̈́͆҉͇͖̗t̟̺̪͎̝͎̓h͚̰̔̿ę͚͕̙͂ͯ ̹͙̱͍̺͊̊͂ͫ͊g̲͚̣̩̬̅ͬå͇̮̹̠͈͉ͩ̾ͤm̵̪͋̋̓e̯ͤͧ̃ ͔̟̜̳̤̭@̫̦͔̏͒ͥͩ̾͊t̍̉͌͞h̡͈̼͈͈͇ḛͫ͌̊̈́̐͆S̆͠a͇̤͔͇͓̒͆̋̆̊͋̿v̈́̕a̴̗̥̳͎͍̣̅n̷͈͐̿́ͭͬt̴͈̒̽
... I'll try to ignore all the bugs and glitches you guys have encountered. It's all peanuts. I'll now start to read the manual and fantasize about my future party...
...
... opens up manual
...
...
I thought it was sheer nostalgia for a long time, but it can inform level design and interaction as well. In grid it's much easier for the "negative space" to become visible to the player, as in "Well I took 8 steps that way but only 3 steps this way, is there a hidden room between there?"Can someone explain why grid movement would be better? For the nostalgia factor or what?
I'm honestly asking, I'm not a blobber fan in general
It's there to establish the first act villains and the context of the opening story arc. I get that some folks just want tits and explosions but they were going for actual storytelling here.No idea why it couldn't just start with the adventurer's guild getting raided and you escaping with the hobo in a cutscene. The town walk is completely unnecessary.
In a way that, from the description, sounds totally unsuitable for interactive media.It's there to establish the first act villains and the context of the opening story arc. I get that some folks just want tits and explosions but they were going for actual storytelling here.
It's there to establish the first act villains and the context of the opening story arc. I get that some folks just want tits and explosions but they were going for actual storytelling here.
Though the oversimplified mechanics sound terrible. However, this thread in the last 20 or so pages, delivers! We got the usual suspects
However, this thread in the last 20 or so pages, delivers! We got the usual suspects who are shilling, being retards, criticizing for all the wrong reasons ("game doesn't run 120+fps, hurr, durr"), etc... Fun thread, would play again.
The Nard's Tail IV: Balls Deep.
Zep--
Some people who actually played the game also brought that point
I thought it was weird at first too when I played the beta. Then a few hours in it began to gel with other events in the game. It's not as arbitrary as it first appears.Admittedly it is a bit "random" as an intro.. It doesn't fully fit with the introductory video and most importantly I didn't get what the connection of our character is with the whole situation.
Don't be sad, your other guys probably didn't have the skill to wear them anyway.hobo guy left the party and stole my fucking boots
... I'll try to ignore all the bugs and glitches you guys have encountered. It's all peanuts. I'll now start to read the manual and fantasize about my future party...
...
... opens up manual
...
...
hobo guy left the party and stole my fucking boots
Infinitron's job is not to play games,he hates that, especially RPGS ,with an average of 0.1 hours spent on the best one. Its to inform us about the horrors of this world.Play the game aweigh
Did you play the game, Infinitron ?
Or what's the deal pushing it on people left and right?
Don't be sad, your other guys probably didn't have the skill to wear them anyway.hobo guy left the party and stole my fucking boots