Black Angel
Arcane
Anyway, I had to wonder,damn the quest for the torch is hard, the clues are cryptic
from where did you get this as a 'quest'? I never heard the torch being mentioned by name, only that it was a shard and that's it.
Anyway, I had to wonder,damn the quest for the torch is hard, the clues are cryptic
I'm stuck right before that myself. Can you tell me how youFor Joint Security Headquarters,
Do you need to go to the health center first to pass the bioscan? That's what I'm guessing, but jesus, in that case why tell me to go to any of those two and make me jetski back and forthmanaged to pass by the four plasma turrets at the entrance?
Normal people press + on their numpad but no, might as well install a cheat engine and rant on the Internet that the game is deeply flawed.For speedhack, specifically. How in the hells can people make an entire fleshed out game only to fuck up literally the most basic thing, walking speed, that they only needed to double or something?Just got the game, very hyped (last rpg I played was Avernum, love subterranean stuff). Managed to last 3 hours before the game forced me to finally install cheat engine.
I'm stuck right before that myself. Can you tell me how youFor Joint Security Headquarters,
Do you need to go to the health center first to pass the bioscan? That's what I'm guessing, but jesus, in that case why tell me to go to any of those two and make me jetski back and forthmanaged to pass by the four plasma turrets at the entrance?
Normal people press + on their numpad but no, might as well install a cheat engine and rant on the Internet that the game is deeply flawed.For speedhack, specifically. How in the hells can people make an entire fleshed out game only to fuck up literally the most basic thing, walking speed, that they only needed to double or something?Just got the game, very hyped (last rpg I played was Avernum, love subterranean stuff). Managed to last 3 hours before the game forced me to finally install cheat engine.
Because of the puzzle or something else that annoys you? (swarms are build dependent, some builds have it easier than others, for example its possible to oneshot the hive with cryo orb, and AOE ignores most of the evasion against locusts, destroyed hives will make that the locust no longer respawn there)The only way I can describe my experience playing this DLC is that it is like hate-fucking an ex who I used to be head over heels in love with.
There are other ways to do it beyond the help of the ferryman.I vaguely remembered someone saying the Ferryman isn't crucial for the DLC. Not sure how true is that considering you need someone to help you to
Health Centre,
Arrived, looked around, got a couple of visions, talked to the Deathman then had to fight off all the robots. Now it's just the receptionist, electric locks out of power, doors closed, can't get out using eelvator due to low will, and seemingly literally nothing to interact with to open the other wings?
Health Centre,
Arrived, looked around, got a couple of visions, talked to the Deathman then had to fight off all the robots. Now it's just the receptionist, electric locks out of power, doors closed, can't get out using eelvator due to low will, and seemingly literally nothing to interact with to open the other wings?Have you talked to the receptionist?
I had two visions, she had her Freudian slip and so there's plenty of inklings about what's going on. But in terms of what to do now the west and south doors are still closed, she can't open them, there are no strongmen to be found, there's no other options. The security computer can't lift lockdown, the strongmen on the east wing all went hostile after I talked to the deathman so now they are dead. Really can't see what interaction nodes are left?
I had two visions, she had her Freudian slip and so there's plenty of inklings about what's going on. But in terms of what to do now the west and south doors are still closed, she can't open them, there are no strongmen to be found, there's no other options. The security computer can't lift lockdown, the strongmen on the east wing all went hostile after I talked to the deathman so now they are dead. Really can't see what interaction nodes are left?I might misinterpret where you are but from what I remember I talked to a friendly/suicidal strongman who ran away (which triggered other robots to be hostile). After that I've complained to the receptionist about the closed gates and she said "oh but one of them is open" and when I went to check it really was open
I wonder if it's a bug? I guess I'll try and start again from the start of Health Center save? Jesus, I really hate fighting these robots, it's just same routine rinse and repeat.
I didn't even had to talk to her,the door was just opened. Go and check if it is,maybe it shows to be closed as a fog of war thing.I had two visions, she had her Freudian slip and so there's plenty of inklings about what's going on. But in terms of what to do now the west and south doors are still closed, she can't open them, there are no strongmen to be found, there's no other options. The security computer can't lift lockdown, the strongmen on the east wing all went hostile after I talked to the deathman so now they are dead. Really can't see what interaction nodes are left?I might misinterpret where you are but from what I remember I talked to a friendly/suicidal strongman who ran away (which triggered other robots to be hostile). After that I've complained to the receptionist about the closed gates and she said "oh but one of them is open" and when I went to check it really was open
Sounds similar, but what happened is:
Arrive by elevator to central area w/ 3 closed doors
Talk to receptionist in the area, who says 'oh but door is open', and lo the east door is open
East area contains the suicidal strongman
Talk to him, east area now full of hostile robots, fight them
Talk to receptionist about this and that, but no more doors opening or whatever
I wonder if it's a bug? I guess I'll try and start again from the start of Health Center save? Jesus, I really hate fighting these robots, it's just same routine rinse and repeat.
Because of the puzzle or something else that annoys you? (swarms are build dependent, some builds have it easier than others, for example its possible to oneshot the hive with cryo orb, and AOE ignores most of the evasion against locusts, destroyed hives will make that the locust no longer respawn there)
Because of the puzzle or something else that annoys you? (swarms are build dependent, some builds have it easier than others, for example its possible to oneshot the hive with cryo orb, and AOE ignores most of the evasion against locusts, destroyed hives will make that the locust no longer respawn there)
Steam tells me that I've logged 843 hours into Underrail. All of them have been fantastic except the hours since 7/22/19. The swarms are fucking awful. Sorry. Locusts, crabs, spiders, natives, fucking robot people. I don't know how you got it in your heads that "SWARMS, DUDE!" was the key to an expansion for Underrail but it fucking sucks. Like really, really, really fucking sucks. And much as I love the setting and story and all the new graphics I'm having a helluva time trying to find the part of this that's actually enjoyable. Not once in those 800+ hours of the rest of the game did I consider walking away from the game but now I'm stuck in a mindset of having to force myself not to.
so i finally start my expeditions playtrough with PSI build and oddity.
what the fuck is wrong with the "loading" when you start the game? why does it take like a minute or more?
Where's that PSI beetle brain in a jar?
in other games (like Bioshock, for example) you find this logs as you explore the areas, read/listen to them and find out what happened there as you go. In Expedition, you explore all the areas first, try to figure out what happened by yourself and, in other cases, figure out how things work based on available information (especially with a certain cipher), and only after you complete exploration can you register those logs and (if you cared enough) finally find out what actually happened there. I like this approach more, honestly.
Dunno tbh how melee are supposed to deal with them, they have True Sight right?
Decent riot armor blocks *most* gun stuff outside of ARs/Sniper rifles. Energy shields can handle the rest of it.
Speaking of which I think the double barrel needs to be available a lot sooner and without a mercantile check, it's very effective and would have been great help early on.
Steam tells me that I've logged 843 hours into Underrail. All of them have been fantastic except the hours since 7/22/19. The swarms are fucking awful. Sorry. Locusts, crabs, spiders, natives, fucking robot people. I don't know how you got it in your heads that "SWARMS, DUDE!" was the key to an expansion for Underrail but it fucking sucks. Like really, really, really fucking sucks. And much as I love the setting and story and all the new graphics I'm having a helluva time trying to find the part of this that's actually enjoyable. Not once in those 800+ hours of the rest of the game did I consider walking away from the game but now I'm stuck in a mindset of having to force myself not to.
OK, turns out it's a bug-ish thing. The deathman went hostile on me when I had reloaded to put a couple traps for the fight, and killing him this way means the west wing door to the implant land remains closed, trapping you in a broken save with no way out.
I wouldn't overstate the swarminess of the Black Sea, but enemies like Hives (especially when they can trigger combat while you're just passing by on a jet ski) and spawn-out-of-everywhere robots are boring shit with zero variation.
I dunno, is throwing away either your best weapon or your second best weapon usually with 50-60% odds of striking a hit that often doesn't kill, worth it? It's quite the conundrum.Is spear throw worth the dex points plus the feat?
My STR spear guy just used a second spear to throw as backup, useful to take out that guy at the back before he can fuck you. Or I suppose a highly mobile spear dude could be throwing, moving, picking up and throwing again, since pickup is 0AP, but that seems really iffy.