Finally finished my full-wizard run on Dom. Solid stuff, nearing endspiel build starts to really wreck stuff; this time, Tchort was dispatched with just two Neural Overloads in one turn, followed by dispatching of Faceless Commander and his group. Early game is tedious, but not hard; middle-game damage starts to really lack but the sheer number of options in combat keeps the level; raw damage catches up closer the the end. With Advanced PE and Hodduform my char had max of 125 HP, but that's more than enough with careful play. Overall, DC went quite smoothly - labyrinth was an absolute cakewalk with Spatial Projection, Forest was fine even without Biosuit due to solid base damage of abilities, Arke wasn't a total pain - late build ceases to be lame against robots. This is my first low-PER build, but it was exactly during this run that I killed Black Crawler for the first time. As it goes, I didn't use any weapons and used very few grenades, without investing in throwing at all; crit-chance was 29% at rest at the level 30, it's not a high-crit build. Hodduform passive "poison through Overload" ability starts to get really useful. Resolve gets so high that flashbangs and breakdowns are resisted most of the time. Don't know what people were raging about, full PSI plays smoothly as shit through a goose.
Psychosis, but I didn't spec crit chance hard. No SI, no Infused Rathound, started to use hedband without crit-chance enhancer and it was actually better.This is the new PSI? Tranq or Psychosis?
Psychosis, but I didn't spec crit chance hard. No SI, no Infused Rathound, started to use hedband without crit-chance enhancer and it was actually better.This is the new PSI? Tranq or Psychosis?
Stats are 3-3-9-3-3-17-10. Seven slots, specced TC, PC and TM. From PC, it's tele punch, electrokinesis, wall and imprint; from TC overload as my main tool of trade and projection for defense; although I used all TC spells from time to time; TM didn't use much at all.What did you have invoked mostly? Did you sacrifice 18 WILL for 8 slots?
Finally finished my full-wizard run on Dom. Solid stuff, nearing endspiel build starts to really wreck stuff; this time, Tchort was dispatched with just two Neural Overloads in one turn, followed by dispatching of Faceless Commander and his group. Early game is tedious, but not hard; middle-game damage starts to really lack but the sheer number of options in combat keeps the level; raw damage catches up closer the the end. With Advanced PE and Hodduform my char had max of 125 HP, but that's more than enough with careful play. Overall, DC went quite smoothly - labyrinth was an absolute cakewalk with Spatial Projection, Forest was fine even without Biosuit due to solid base damage of abilities, Arke wasn't a total pain - late build ceases to be lame against robots. This is my first low-PER build, but it was exactly during this run that I killed Black Crawler for the first time. As it goes, I didn't use any weapons and used very few grenades, without investing in throwing at all; crit-chance was 29% at rest at the level 30, it's not a high-crit build. Hodduform passive "poison through Overload" ability starts to get really useful. Resolve gets so high that flashbangs and breakdowns are resisted most of the time. Don't know what people were raging about, full PSI plays smoothly as shit through a goose.
Before you sign on with one of the companies in Core City.
Why before? Do they go away otherwise?By the time you meet an oligarch and are dispatched to the research facility, Six will have left Oculus. You can only meet him pre-institute if you make it to Oculus before then.
Before you sign on with one of the companies in Core City.
Why before? Do they go away otherwise?By the time you meet an oligarch and are dispatched to the research facility, Six will have left Oculus. You can only meet him pre-institute if you make it to Oculus before then.
What can you do with Six when he is at the Oculus? All he does is threaten me.
Your guide lacks fully specced Dissasemble. How about repairing almost everything for free?I'm not entirely sure what you're asking (everything's on the menu as far as buying's concerned; and yes, use plenty of drugs and grenades), but my guide to untold riches is as follows:
https://rpgcodex.net/forums/threads/underrail-the-incline-awakens.105387/page-440#post-6266893
normal + oddityWhat difficulty would you guys reccomend for a first time player?
Hey, man... like I tried to listen to your words. I really did. I thought to myself; this man's words ring true. I know he's a man of loyalty, despite having been a bounty hunter and mercenary. Alas, it was not meant to be. I was trying to be friends with Praepastor Amelia. I tried my damnedest to try and make her happy, but she would have none of it. I was like "Whoah, please, no! I can leave! Just let me leave, and I won't have to do bad things to you!" My pleas fell on death ears. Some guys people came in and they did not seem to have any friendly intentions. What ensued is too horrible to mention. In their honor (I really wanted to become friends with them, you talked me into it!), I am now wearing one of their noble robes. I shall never forget them.Aw c'mon, the Tchortists aren't bad, you just need to get to know them better. They've got humanity's best interests at heart, unlike those Faceless Frankenstein Freakazoids.