I love grenade stoss stealthing in this game. Just snuck into the Protectorate docks warehouse walking past while death stalkers fight the guard in the basement, having set off TNT in the room that has no stalkers in to lure him out.
How did you manage to stealth through? Was it on DOM?I love grenade stoss stealthing in this game. Just snuck into the Protectorate docks warehouse walking past while death stalkers fight the guard in the basement, having set off TNT in the room that has no stalkers in to lure him out.
He aggros when he sees youHow did you manage to stealth through? Was it on DOM?I love grenade stoss stealthing in this game. Just snuck into the Protectorate docks warehouse walking past while death stalkers fight the guard in the basement, having set off TNT in the room that has no stalkers in to lure him out.
I did the same thing on current run with flashbang, but three stalkers were ganging up on lured guard so fast that in RT he was dead in few seconds. The only option was to run from the vent and initiate TB asap and help the poor fuck out.
I didn't sneak through any combats in my current build, i've got a reinforced regenerative supersteel armor with 4 plates +170 going on, plus a 2000 health shield, i just tank shit then blast everyone. Which is a bummer since you can only access the void battle in the new DLC if you don't kill people over thereYeah, but it's not him that's the problem, luring him was only to have 3 unstealthed stalkers in one cluster, otherwise they're impossible to get through.
Did you sneak past through them fighting themselves in RT?
I've tried this route, but as said, in RT he's dead in ~3 seconds after you get out of the vent.
He survived long enough in my case. I set TNT, so I was most of the way on the route to run past the fight by the time it went off 10 seconds later. The fight was right next to a door, i just had to get past it and close it.Yeah, but it's not him that's the problem, luring him was only to have 3 unstealthed stalkers in one cluster, otherwise they're impossible to get through.
Did you sneak past through them fighting themselves in RT?
I've tried this route, but as said, in RT he's dead in ~3 seconds after you get out of the vent.
How much strength do you have for your heavy guns build? I was planning on stopping at 11, but then I discovered that miniguns require even more strength. I'm beginning to regret putting a single point in int so my crafting scaling isn't shit.I didn't sneak through any combats in my current build, i've got a reinforced regenerative supersteel armor with 4 plates +170 going on, plus a 2000 health shield, i just tank shit then blast everyone. Which is a bummer since you can only access the void battle in the new DLC if you don't kill people over thereYeah, but it's not him that's the problem, luring him was only to have 3 unstealthed stalkers in one cluster, otherwise they're impossible to get through.
Did you sneak past through them fighting themselves in RT?
I've tried this route, but as said, in RT he's dead in ~3 seconds after you get out of the vent.
But it's possible to sneak through them if you have a lot of stealth, and i mean a lot. 250ish, death stalkers have extremely high detection, even higher than greater coil spiders
11 is fine for miniguns, but miniguns are really that good IMOHow much strength do you have for your heavy guns build? I was planning on stopping at 11, but then I discovered that miniguns require even more strength. I'm beginning to regret putting a single point in int so my crafting scaling isn't shit.I didn't sneak through any combats in my current build, i've got a reinforced regenerative supersteel armor with 4 plates +170 going on, plus a 2000 health shield, i just tank shit then blast everyone. Which is a bummer since you can only access the void battle in the new DLC if you don't kill people over thereYeah, but it's not him that's the problem, luring him was only to have 3 unstealthed stalkers in one cluster, otherwise they're impossible to get through.
Did you sneak past through them fighting themselves in RT?
I've tried this route, but as said, in RT he's dead in ~3 seconds after you get out of the vent.
But it's possible to sneak through them if you have a lot of stealth, and i mean a lot. 250ish, death stalkers have extremely high detection, even higher than greater coil spiders
It saves money. You can break down sledgehammers into metal plates to convert to ammo. Heavy guns builds burn through a lot of bullets, obviously.how does disassemble generate money?
Zero expenses when repairing your stuff when max specced, no need for kits when repairing loot and selling for profithow does disassemble generate money?
Well shit, my int is only 4 after I increased it, and I don't want to get dissemble this time. Apparently there's a unique minigun that I want to try that has a requirement of 12str, so I guess I'll have increase that.11 is fine for miniguns, but miniguns are really that good IMOHow much strength do you have for your heavy guns build? I was planning on stopping at 11, but then I discovered that miniguns require even more strength. I'm beginning to regret putting a single point in int so my crafting scaling isn't shit.I didn't sneak through any combats in my current build, i've got a reinforced regenerative supersteel armor with 4 plates +170 going on, plus a 2000 health shield, i just tank shit then blast everyone. Which is a bummer since you can only access the void battle in the new DLC if you don't kill people over thereYeah, but it's not him that's the problem, luring him was only to have 3 unstealthed stalkers in one cluster, otherwise they're impossible to get through.
Did you sneak past through them fighting themselves in RT?
I've tried this route, but as said, in RT he's dead in ~3 seconds after you get out of the vent.
But it's possible to sneak through them if you have a lot of stealth, and i mean a lot. 250ish, death stalkers have extremely high detection, even higher than greater coil spiders
You should get 11 strength for brute aim, and obviously, carrying lots of ammo and heavy armor. I'm level 26 and my effective perception is 13 with brute aim. I'm also running 7 int for crafting and disassemble, easy run on dominating. Only hard i had was the training chamber in the compound. I feel like disassemble is basically necessary for this build, you'll need a lot of money to mantain it
11 is fine for miniguns, but miniguns arent really that good IMOHow much strength do you have for your heavy guns build? I was planning on stopping at 11, but then I discovered that miniguns require even more strength. I'm beginning to regret putting a single point in int so my crafting scaling isn't shit.I didn't sneak through any combats in my current build, i've got a reinforced regenerative supersteel armor with 4 plates +170 going on, plus a 2000 health shield, i just tank shit then blast everyone. Which is a bummer since you can only access the void battle in the new DLC if you don't kill people over thereYeah, but it's not him that's the problem, luring him was only to have 3 unstealthed stalkers in one cluster, otherwise they're impossible to get through.
Did you sneak past through them fighting themselves in RT?
I've tried this route, but as said, in RT he's dead in ~3 seconds after you get out of the vent.
But it's possible to sneak through them if you have a lot of stealth, and i mean a lot. 250ish, death stalkers have extremely high detection, even higher than greater coil spiders
You should get 11 strength for brute aim, and obviously, carrying lots of ammo and heavy armor. I'm level 26 and my effective perception is 13 with brute aim. I'm also running 7 int for crafting and disassemble, easy run on dominating. Only hard i had was the training chamber in the compound. I feel like disassemble is basically necessary for this build, you'll need a lot of money to mantain it
Don't bother, it's assApparently there's a unique minigun that I want to try that has a requirement of 12str, so I guess I'll have increase that.
Get the rathound regalia and get backholy shit silent island is bullshit on dom. It's a good thing you can access depot A through the scrappers, because I have no idea how you're supposed to do this.
Can't go loud because of the 2 goliaths that have stupid amounts of health and will one shot you.
Can't go stealth because of the rat road block and fighting them will draw the goliaths.
Can't hold position and build defenses because the beetles have enough range to hit you with cryostasis and fireballs from the shore.
It's all fucking bullshit.
its not just about money saving. You can steal knives of quality that normally wouldnt be obtainable at this stage of the gamePickpocketing is probably this build's saving grace on dom for the early game.
Strange, i've got very few crashes playing underrailgame keeps crashing in expedition
Are you playing pure knife build or knife and psionics? I have yet to do a psionic run, so I'm thinking of what to do for it.game keeps crashing in expedition
place where submarine is when I let natives and strongmen fight each other. guess I just dont summon strongman in that case
lvl 27 now and done most of my crafts now
still planning to craft high emitter + bleed dagger
also I visited fetid marsh and not having a good time there just sneaking past pretty much every enemy I can