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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Deleted Member 22431

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Posters on resetera are gloating about this gaem:

A hearty 'fuck you' to our guests then. People who think inclusivity and diversity is the death of games should promptly take up another hobby so we can enjoy this one in peace.

Muh reaction.

joe-lg.jpg
 

Cael

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Posters on resetera are gloating about this gaem:

A hearty 'fuck you' to our guests then. People who think inclusivity and diversity is the death of games should promptly take up another hobby so we can enjoy this one in peace.

Muh reaction.

joe-lg.jpg
Just assert the idea that the original gamers are what they call "incels" and that the newcomers should fuck off and find their own hobbies and leave gaming to the incels. The sputtering would be glorious before they banned you ;)
 

Deleted Member 22431

Guest
I'm pretty sure true faith can be in anything. There is a story about a vampire being repelled by a credit card because of the user's faith in economics.
That's not how it works in VtM, philosophy of religion or theology. Faith is a specific type fo attitude that requires very specific traits of character and moral practices.
 

Lacrymas

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I don't think belief in economics is going to work. But True Faith in WoD kind of works the same way chaos magicians irl practice magic, by having faith in something that has meaning to you. If you want to do white magic, but Jesus has no personal significance to you, but for example Luke Skywalker does, do it in Luke's name, not Jesus'. It requires a religious mindset, not a specific object of worship. You can't be religious about economics or biology, or computers, or something like that.
 

Zer0wing

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You can't be religious about economics or biology, or computers, or something like that.
And idealization of Elon Musk refutes this. You can be religious just about anything by idealizing and clearing any logic and math off that anything (case in point - Austrian Economic School Aka NO NOT THE MATH NOT THE MATH AAARGH). America is so religious about money they worship jews. JEWS!
TrumpDisgusting.png
 
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Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
It's on topic, though, True Faith requires a religious focus in WoD.
No it doesn't. An atheist could theoretically repel a vampire with his fedora if his faith in atheism is strong enough.
This is rules lawyering bullshit and everyone knows it. Any PnP player of mine who tried that crap would be bounced on his ass so fast he'd think Barkley mistook him for a b-ball.
 
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Possibly Retarded The Real Fanboy
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Faith no more, but it should be Vatican cRPG Aaa title on its Way, someday. When we start as young cleric, with level 1 and grow our skills and greed for power and money UP to level 666 when Player character becomes Pope. As for a story and for its feautres i'll be 18+ rated as game based on real achievements of the Church. What a awesome cRPG gamę it Will be.
 
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It's on topic, though, True Faith requires a religious focus in WoD.
No it doesn't. An atheist could theoretically repel a vampire with his fedora if his faith in atheism is strong enough.
This is rules lawyering bullshit and everyone knows it. Any PnP player of mine who tried that crap would be bounced on his ass so fast he'd think Barkley mistook him for a b-ball.
Oh come on it would be great.
Heh sorry kiddo, vampires can't exist because
unsheathes katana signed by Richard Dawkins
God Isn't Real.
strength of true faith is so strong it alters the consensus causing reality to warp and nearby vampires stop existing
 

Delterius

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You forget wraiths demons and God.
Would these ones act...? As far as I know God is not active in this setting.
True faith is pretty potent though.
The strength of it was heavily downplayed in the original vtmb, I hope they don't do that again.
Here's V20 on True Faith's powers:

• Any character with Faith may attempt to ward off vampires by brandishing a holy symbol or uttering prayers. The person rolls Faith against a difficulty equal to the vampire’s current Willpower points. The number of successes indicates the number of steps backward the vampire is forced to take. If no successes are scored, the vampire need not step back but may not advance. A botch indicates that the vampire may advance unhindered. Further, if the cross, Bible, or other holy symbol is placed against the vampire’s body, each success causes an aggravated health level of damage, burning into the flesh.

•• A mortal with a Faith rating of 2 or more may resist Dominate and similar vampiric mind-control powers by spending Willpower (one point protects for a few turns).

••• A person with a Faith of 3 or more may be able to sense the presence of a vampire, and can purchase the Awareness Skill. She need not consciously try to sense a vampire’s presence, but must be in peaceful, quiet surroundings — perhaps alone in thought, praying, reading the Torah, meditating on the Bible, etc. The person will not sense the vampire’s presence if she is preoccupied (e.g., arguing) or in a crowded, noisy place (jostled by a mob, in the midst of a raucous banquet, etc.). This ability is not infallible; the Storyteller should let the person sense the vampire only when it is dramatically convenient, or only after a successful Awareness roll. Note that the person cannot know exactly what she senses through her Faith; all that she will know is that something unclean or evil is nearby.

•••• The mortal may not be turned into a ghoul, and is immune to any mind-altering Disciplines such as Dominate, Presence, and Obfuscate.

••••• The person is so pure, so holy, that she can fill a vampire with self-loathing, disgust, terror, and even physical pain. Any vampire hearing the person pray, preach, or recite psalms, or who is touched by the faithful, may be forced to flee immediately. A vampire who is unable to flee is reduced to a gibbering wreck, flailing on the floor and screaming, sobbing, or begging forgiveness. To avoid fleeing, the vampire must either expend one Willpower point per turn or make a Stamina roll each turn (difficulty of 5 + her own Intelligence) — the higher the vampire’s Intelligence, the higher the difficulty, as the more tortured and guilty she feels.

But those are just powers and only as far as 5 dots. Beyond that the book claims its all 'one in a billion'. But consider -- thats one in a billion in today's world where the darkness hides in the shadows. Twenty years or so of an active and public Inquisition would be twenty years where every person in the world can develop True Faith. Any one of them can, over time, become the scourge of shadows everywhere.
 

Luckmann

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You can't be religious about economics or biology, or computers, or something like that.
I have met people that are very much religious concerning material things, so yeah, I don't doubt for a second that there's some Stirner Acolyte of St. Atlas-Rand that repelled a vamp with xir's credit card, nevermind the fanatical legions of pseudo-Marxian drones that are collectively trying to realign the Tellurian.
But those are just powers and only as far as 5 dots. Beyond that the book claims its all 'one in a billion'. But consider -- thats one in a billion in today's world where the darkness hides in the shadows. Twenty years or so of an active and public Inquisition would be twenty years where every person in the world can develop True Faith. Any one of them can, over time, become the scourge of shadows everywhere.
True Faith represents a genuine faith, with such a strong belief that they have practically peered beyond the tapestry, and entered a state of almost awakening, except it is based solidly in faith. Knowing about the things that go bump in the night is inconsequential, and may even be detrimental - Mages, for example, can perceive the true nature of the world, objectively, and they are no more likely to be carries of True Faith than anyone else. Meanwhile, some priest at a chapel in rural Wisconsin can embody True Faith without even ever realizing or using it, and never knowing about anything that goes on behind the masquerade.
 
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Delterius

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True Faith represents a genuine faith, with such a strong belief that they have practically peered beyond the tapestry, and entered a state of almost awakening, except it is based solidly in faith.

True Faith isn't defined at all as a state of near-awakening or as 'peering beyond the tapestry'. It is also outright described as having nothing to do with God or would be divine entities. It is based entirely on the individual. On his 'certainty, zeal, strength of mind and conviction'. Furthermore, while the book says that True Faith isn't a matter of experience, it can arise as part of a person's experiences.

This is a world where the Devil's greatest daily labour is to convince humanity that he doesn't exist. You can't deny that to revert that would create an environment where those of True Faith can be even more powerful, or that regular faithful won't have more opportunities to test and grow their conviction in the face of evil. Especially when you add fluff about consensus. Suddenly Saint George's Fingerbone gives +1 willpower to nearby catholics. Even if you go from 0.5 to 1 percent of the total population, thats still a problem.
 
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Codex Year of the Donut
Meanwhile, some priest at a chapel in rural Wisconsin can embody True Faith without even ever realizing or using it, and never knowing about anything that goes on behind the masquerade.
True Faith can actually be used subconsciously, there's an example of it in the v20 companion IIRC where a blind child kills a vampire that tries to feed on her
 

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