fantadomat
Arcane
The only thing done better in SC2 is in between mission progression and the base. But in the end BW is the superior game.Starcraft BW is superior to SC2 in every aspect.
The only thing done better in SC2 is in between mission progression and the base. But in the end BW is the superior game.Starcraft BW is superior to SC2 in every aspect.
I think you mean 29:45If anyone doesn't want to watch all of that just skip to 25:45. Best moment.
The only thing done better in SC2 is in between mission progression and the base. But in the end BW is the superior game.Starcraft BW is superior to SC2 in every aspect.
But playing SC1 a few years back it felt like RTS prehistory. Most missions are "sit in base for 20 minutes > deathball everything". In comparison the mission structure, the unit variations, call-on abilities and other mechanics in SC2 are a significant improvement. Saying the original "is better at everything" is pure, unadulterated, comically blind fanboi nostalgia.
Of course it is. That's why SC2 is a dead game today, and BW is not.
Dont you like controling max 12 units at a time ?dealing with SC1 garbage controls to SC2.
Dont you like controling max 12 units at a time ?
What's so bad about Warcraft 3?
Faggot orcs for one.What's so bad about Warcraft 3?
Besides the art style? Nothing really.
It had only one expansionWhat's so bad about Warcraft 3?
What's so bad about Warcraft 3?
Besides the art style? Nothing really.
What's so bad about Warcraft 3?
It's the early-3D-era graphics.
What's so bad about Warcraft 3?
WC3 art style infected fantasy gaming with goofy oversized gear and elephantiasis limbs for the next decade. Everyone who doesn't harbour deep hatred for that abomination should be fed to warthogs.
The units in Warcraft 3 are distinctive from one another, exactly because of the models and the color palette, and the way the models interact with the background.
The units in Warcraft 3 are distinctive from one another, exactly because of the models and the color palette, and the way the models interact with the background.
But their being distinguishable from one another is clearly not from having a shitty goofy caricature art style, because strategy games with good art styles, like Age of Empires 2, still have easily distinguishable units.
Starcraft BW is superior to SC2 in every aspect.
Sure it is. And WC2 is superior to WC3 in every aspect while WC1 is superior to WC2 in every aspect.
Because this is my nostalgia. There are many like it but goddamn this one is mine.
I was on board until you talked shit about Warcraft 2.WC3 art style infected fantasy gaming with goofy oversized gear and elephantiasis limbs for the next decade. Everyone who doesn't harbour deep hatred for that abomination should be fed to warthogs.
The units in Warcraft 3 are distinctive from one another, exactly because of the models and the color palette, and the way the models interact with the background.
You suffer from chronic shit taste, and there is no cure. You have to be quite braindead to like the looks of Warcraft 2, where everything looks like copy pasted jpegs with shitty perspective on top of a badly tessellated background