Excidium II
Self-Ejected
I hate the CLASSIC system. It's impossible to make a decent character with flavorful 'realistic' stats, everyone is a min-max of dump stats and perfect tresholds to stay in the AP sweet spot for their weapon choice and get the most combat initiative and skill points. It's really stupid how your attributes don't affect skill behavior in any way apart from CHA+Lead. Also every character needs to be combat capable (or at least 3 out of 4) so you need one dedicated weapon skill out of your limited skill pool, making cool builds even harder. Game would greatly benefit from having separate skill point pools for combat/utility since thematically everyone is supposed to be combat trained anyway.
Really sad it seems nothing has changed about the core system structure in the DC, tells you all you need to know that they think this is good.
Really sad it seems nothing has changed about the core system structure in the DC, tells you all you need to know that they think this is good.