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Arbiter
- Joined
- Jan 17, 2015
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- 781
I don't think that would discourage savescumming though
I mean, those kinds of people tend to find ways regardless of what you throw at them, so point taken.I don't think that would discourage savescumming though
Yeah. I think a few games are blindly groping towards new ways of resolving conflicts. Disco Elysium obviously is trying for something like this too, although it also shows you the numbers. As long as the results are signposted as "win/lose" it will be hard to get players to let go of "winning". I'd like to see the signposting more skewed towards "something interesting happens" or "something else interesting happens", but it's hard to visualize what that would look like when the character is clearly trying to pass instead of fail at something.Actually wonder if it wouldn't be a better design choice to hide all skillcheck %s - would discourage scumming. Maybe characters with Perception could say "yeah this looks like a long shot/sure thing" but you attach numbers to something and it starts swinging more towards powergaming and less towards roleplay.
Definitely agree here. I can only really remember one truly shitass skill check that you kinda just get lured into (the zeolite safe).Yep, I completely understand. They really made an effort to make failure okay here, and there's lots of hilarious scripted stuff for when you fuck up, that 99% of players will never see because we're all so conditioned. Be part of the elite!
Yep, but that's in DC. At launch all armor was useless past Damonta. Hell, in DC you could even make an untouchable 15 Armor dude that just sits there and can't get hurt by anything but EWs.Well I wouldn't say that armor is completely useless. When you wear light armor and spend 4 skill points in weaponsmithing, you can gain the tinkerer perk which gives you +1AP. My four girl rangers now sport that perk.
Not the worst? Really?
This (non-)art-direction is insulting
None of the difficulties are worth playing.Is Supreme Jerk even worth playing on Iron Man? Without reloads I feel it will be a short run.
Is Supreme Jerk even worth playing on Iron Man? Without reloads I feel it will be a short run.
https://forums.inxile-entertainment.com/viewtopic.php?f=18&t=17009Yeah the game got a bad rep in the Codex for p.stupid reasons. The DC version is really good imo, of course not without flaws.
I've finished the game twice and would actually go through it again - if there were any really impact-full mods out there.