gamerguy
Educated
- Joined
- Feb 10, 2023
- Messages
- 165
The problem with 2 is you have to keep fighting enemies with good drop rates to get any gear. On top of that, you need good magic find, which keeps you from wearing gear you need to put on.
You're going to end up running Mephisto or big D over and over. Trying to follow the same group of players through the next Mephistogogog37 and hoping the game doesn't fill before you join. Once in, you're just going to skip to the boss, kill, and repeat. If something drops, I hope you can click faster than everyone else. It's a stupid gameplay loop that I'm not even sure can be replicated in single player. Without it, you can't get the stuff you need to combine with your skill tree.
Diablo 3 solves ALL these problems. Drop rates are good... RNG will give you something you can use, even if it isn't your final plan. Skills can be changed, so you can use short term abilities without wasting perminant skill points.
On top of that, rifts were a brilliant design choice. No, it isn't the story, but a nice repeatable random dungeon to progress the build of your character... and you can stay in the same game to keep running them.
The game is colorful, which is not only superior art design, but benefits gameplay a great deal. All enemy attacks have an obvious visual queue, making hardcore characters the *absolute* best way to play.
Turn on giant floating point numbers for big 1-3 trillion damage digits bursting all over the screen and you have the best game ever made.
It's brilliant, which is crazy considering how badly they fucked up the original release.
You're going to end up running Mephisto or big D over and over. Trying to follow the same group of players through the next Mephistogogog37 and hoping the game doesn't fill before you join. Once in, you're just going to skip to the boss, kill, and repeat. If something drops, I hope you can click faster than everyone else. It's a stupid gameplay loop that I'm not even sure can be replicated in single player. Without it, you can't get the stuff you need to combine with your skill tree.
Diablo 3 solves ALL these problems. Drop rates are good... RNG will give you something you can use, even if it isn't your final plan. Skills can be changed, so you can use short term abilities without wasting perminant skill points.
On top of that, rifts were a brilliant design choice. No, it isn't the story, but a nice repeatable random dungeon to progress the build of your character... and you can stay in the same game to keep running them.
The game is colorful, which is not only superior art design, but benefits gameplay a great deal. All enemy attacks have an obvious visual queue, making hardcore characters the *absolute* best way to play.
Turn on giant floating point numbers for big 1-3 trillion damage digits bursting all over the screen and you have the best game ever made.
It's brilliant, which is crazy considering how badly they fucked up the original release.