What did you think of the last level?Finished Soldier of Fortune.
Game is as good as I remember it. An oldschool shooter with BALLS that feels like an early 90s action movie.
What did you think of the last level?Finished Soldier of Fortune.
Game is as good as I remember it. An oldschool shooter with BALLS that feels like an early 90s action movie.
The fight with Dekker?What did you think of the last level?Finished Soldier of Fortune.
Game is as good as I remember it. An oldschool shooter with BALLS that feels like an early 90s action movie.
The protagonist is cute but is it worth playing if you had a PS4 and played Bloodborne already?BROS LEIS OF P
GOOD SOULS CLONE MANY FUN TO BE HAD
Well, VTM is a social game, so high social attributes like Charisma are very useful.Even though we don't give a shit about Halloween in my country, I'm trying to get into the spirit of the season.
Currently enjoying a replay of VTMB as a Tremere. Pumping social skills and hacking as per usual; are there even any other worthwhile builds? Just reached the Hollywood sewers. They ain't so bad once you've played through the game enough to zoom through 'em.
Next I'll probably play System Shock 2, keeping with the spooky theme. I've played it before, but dropped it around when you reach the Rickenbacker - I'm guessing halfway through. Hope to complete this time. Want to try a psionics build.
BRO HEAR YOUR PIANSekiro: Shadows Die Twice. Not loving it so far. Feels like a Souls game where you have to always parry instead of dodge and enemies regen health constantly. It's a reductive comparison, but that's what it feels like to me so far. Also grab attacks can suck a huge penis. In between the fighting there's some light platforming, which would have been welcome as something to differentiate the game from the Souls series, but the movement controls feel jerky. I've had a few accidents where I made to move off a small ledge and instead took a running leap directly into a chasm, that sort of thing.
It doesn't help that the environments and enemies look exactly like Nioh. Not Sekiro's fault, but I've seen this before.
I'm eating my words. After around 10 hours I decided to git gud, and this game kicks ass.Sekiro: Shadows Die Twice. Not loving it so far. Feels like a Souls game where you have to always parry instead of dodge and enemies regen health constantly. It's a reductive comparison, but that's what it feels like to me so far. Also grab attacks can suck a huge penis. In between the fighting there's some light platforming, which would have been welcome as something to differentiate the game from the Souls series, but the movement controls feel jerky. I've had a few accidents where I made to move off a small ledge and instead took a running leap directly into a chasm, that sort of thing.
It doesn't help that the environments and enemies look exactly like Nioh. Not Sekiro's fault, but I've seen this before.
I was hoping you'd see the light. Ganbare!I'm eating my words. After around 10 hours I decided to git gud, and this game kicks ass.
The environments get better too. Nioh games are great, but Sekiro's art direction is far superior imoI'm eating my words. After around 10 hours I decided to git gud, and this game kicks ass.
Souls games are rhythm games at their armored core.Treat Sekiro the same as you would a rythm game.
I literally had to decide to git gud. My MO in Souls games has been to take it slow the first time through an area, and rush past enemies after I've made my way through the whole thing once. I was getting frustrated with how quickly mini-bosses and difficult enemies can kill you in this game, such that I spent more time running back to fights than actually fighting. In the end I decided to take the time to properly master the area I was in, fighting each enemy until I was able to reliably beat them without taking damage, as a last resort before dropping the game. Turns out I'd forgotten how much fun that can be in and of itself. Sekiro is the first Souls-adjacent game that's forced me to do that since Dark Souls 1 ten years ago, and it feels great.Yeah, it's a mystery why you would not love the game in the first place @Strange Fellow.
is the fucking truth.Something that would become a staple of Piranha Bytes from Gothic 2 onward.The final act (6) is the worst of all
Every game of theirs, the good and the bad, all have their worst part at the ending.