Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,241
Sekiro: Shadows Die Twice. Not loving it so far. Feels like a Souls game where you have to always parry instead of dodge and enemies regen health constantly. It's a reductive comparison, but that's what it feels like to me so far. Also grab attacks can suck a huge penis. In between the fighting there's some light platforming, which would have been welcome as something to differentiate the game from the Souls series, but the movement controls feel jerky. I've had a few accidents where I made to move off a small ledge and instead took a running leap directly into a chasm, that sort of thing.
It doesn't help that the environments and enemies look exactly like Nioh. Not Sekiro's fault, but I've seen this before.
It doesn't help that the environments and enemies look exactly like Nioh. Not Sekiro's fault, but I've seen this before.