Atomboy
Atom Team
- Joined
- Oct 1, 2016
- Messages
- 734
Yaaay!!
Hello, dear friends!
At long last, it happened! Finally the moment came, when we can finally say that ATOM RPG is complete! Honestly, it’s hard for us to believe it happened so fast, in just a bit more than a year’s time. The main reason for this amazing growth from a two hour long Kickstarter beta to a game that makes some players lose themselves for 100+ hours, is in you - our awesome players.
It was very hard at times, but we managed, thanks to the advice you gave, the trust you put in us, the constant support you blessed us with. These are not empty words, when we say that ATOM is our game, but it’s also yours.
Now let’s see what we have accomplished together:
ATOM is a Fallout and Wasteland inspired RPG that became something more or less original and independant as it was developed. It’s completely non-linear. It features more than 450+ NPC characters, each with a unique portrait, a branching dialogue and his or her own place in the world’s structure.
ATOM has various endings and various paths to reach them with. The system of perks, skills and traits will let you create any character type you can imagine, be it a brawler or a traveling intellectual.
ATOM now features more than 250 unique quests of all shapes and sizes - from simple to epic, from partially hidden to in-your-face obvious.
It has 90+ different locations, scattered around three global maps. It holds 100+ types of weapons, 30+ types of enemies, and even a car. A lot is possible in this living world, the fate of which largely depends on your gameplay choices.
And the best thing is this: We’re not letting go of this world just yet. After this release, there will be plenty more content to come in the shape of free DLCs and patches!
Thank you for walking this road with us.
And let there always be ATOM!
----> THERE IT IS https://store.steampowered.com/app/552620/ATOM_RPG_Postapocalyptic_indie_game/ GET IT HERE <----
Now the special Codex bit. You guys rock. Like, you know, I lurked this place for a while before my first post way back when, mainly checking out if Grimoire came out yet. I posted our Kickstarter campaign info here thinking I'll be torn to shreds, though. But instead, I've got overwhelming support, some of the most intellectual, humorous & thought provoking conversations and some of the most sound advice for our game, I contacted awesome dudes like Matt Barton, Shane Plays and many others through here and really learned some stuff. You'll be hearing from me a lot in the future! Like when I'll finally get an hour of spare time to answer all those beautiful posts. Thanks, everybody!
Hello, dear friends!
At long last, it happened! Finally the moment came, when we can finally say that ATOM RPG is complete! Honestly, it’s hard for us to believe it happened so fast, in just a bit more than a year’s time. The main reason for this amazing growth from a two hour long Kickstarter beta to a game that makes some players lose themselves for 100+ hours, is in you - our awesome players.
It was very hard at times, but we managed, thanks to the advice you gave, the trust you put in us, the constant support you blessed us with. These are not empty words, when we say that ATOM is our game, but it’s also yours.
Now let’s see what we have accomplished together:
ATOM is a Fallout and Wasteland inspired RPG that became something more or less original and independant as it was developed. It’s completely non-linear. It features more than 450+ NPC characters, each with a unique portrait, a branching dialogue and his or her own place in the world’s structure.
ATOM has various endings and various paths to reach them with. The system of perks, skills and traits will let you create any character type you can imagine, be it a brawler or a traveling intellectual.
ATOM now features more than 250 unique quests of all shapes and sizes - from simple to epic, from partially hidden to in-your-face obvious.
It has 90+ different locations, scattered around three global maps. It holds 100+ types of weapons, 30+ types of enemies, and even a car. A lot is possible in this living world, the fate of which largely depends on your gameplay choices.
And the best thing is this: We’re not letting go of this world just yet. After this release, there will be plenty more content to come in the shape of free DLCs and patches!
Thank you for walking this road with us.
And let there always be ATOM!
----> THERE IT IS https://store.steampowered.com/app/552620/ATOM_RPG_Postapocalyptic_indie_game/ GET IT HERE <----
Now the special Codex bit. You guys rock. Like, you know, I lurked this place for a while before my first post way back when, mainly checking out if Grimoire came out yet. I posted our Kickstarter campaign info here thinking I'll be torn to shreds, though. But instead, I've got overwhelming support, some of the most intellectual, humorous & thought provoking conversations and some of the most sound advice for our game, I contacted awesome dudes like Matt Barton, Shane Plays and many others through here and really learned some stuff. You'll be hearing from me a lot in the future! Like when I'll finally get an hour of spare time to answer all those beautiful posts. Thanks, everybody!