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KickStarter ATOM RPG - Wasteland Soviet style! - now with Dead City update

Will you back?

  • I will consider it!

    Votes: 39 54.9%
  • No! I would never!..

    Votes: 9 12.7%
  • kingcomrade

    Votes: 23 32.4%

  • Total voters
    71
  • Poll closed .

fantadomat

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Comrade from Bulgaria had a valid point the discussion about F04 and 76 is hundred pages long cause Codex was flooded by wave after wave of Neo-gaf and 4-chain retards who say edgy shit but play popamole gavno for consoles.
Those threads should be deleted with extreme prejudice.

As to this being F03 why to not say this? Its closest thing to original Fallouts will get cause Bethpizda are bunch of tastelessness and greedy hacks and Obshitian went full SJW and last true talents there: Avalone, Gonzales and Zeits are long gone or reduced to SJW cucks.
Some people compared this game to Dead State. Do you know how many people enjoyed Dead State? I also saw players giving up on Underrail because their fans couldn't stop blabbering that it was like Fallout. You will also find players saying Age of Decadence is comparable to Fallout. Basically, any game that has some resemblance to some feature of Fallout is enough to motivate people to make these retarded comparisons. The result? Inevitable disapointment and unnecessary criticism.

Its better than this German Game last days of Gaya or something, better than Underrail, better than Age of Decadence and sure lot better than Wasteland 2 was.
By saying it's better than other people's favourite games you are not helping it either.
I see nothing wrong with building a little hype for the game,the devs deserve the money. On the fanboy part,well my heart is given only to Might and Magic and PB games! I never hyped all those other games,and i don't hype this one. Also i never compared them to Fallout games,they were all different RPGs. This one tho is a fallout game,everything is like from the old fallout games. Just play the fucking game and stop being butthurt for not being american garbage,in some aspects it is even better than the old games.

Commissar Draco ,i kind off disagree with your statement "being better than underrail". As i just said,they are very different games for me. Underrail does mystery a lot better than ATOM.Both games are great tho,can't way for Underrail expansion :).
 

HoboForEternity

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Steve gets a Kidney but I don't even get a tag.
played more and more of this. i really dig the post soviet atmosphere in comparison to america's fallout. i am gonna write a little essay to express what i think so far.

first of, how ATOM's world is so much grounded than fallout. in fallout, you explore a post - post apocalypse, in the sense real world events aren't too much relevant anymore, and the ones that does are muddled by centuries of piled of stories. it became a fairy tale of sorts. that also have something to do with how divergent fallout's world since 1945 compared to ours. what common history we share pre WW II is not really relevant to fallout world, and the history transpired after that are getting more and more detached than our own history. the current world of fallout share little semblance of our history altho it preserve the 40's, 50's american capitalist spirit that i will explain later.

in ATOM, however, the setting is much, much grounded. i am not a soviet scholar, so what i am gonna explain is based on my perception of popular media, news, etc about the soviet. first of, like our character stated in one of the dialogue, what we witnessed is a creation of a modern legends and myths. time hasn't passed enough for the society to form a complete separate set of lore (or the old lore evolved to become something else) and stories, yet it is enough time for the old lore become muddled with added stories and legends to them. the lenin corpse museum feels like an exemplary for that. even the intention in that museum is to make money with a "clickbaity" dramatization, it is still a legitimate process of how stories passed down orally closer to pre-literacy era of human history. even we witnessed how what's left of the written works of literacy are misinterpreted (or adjusted unconsciously even to fit their modern reality of post apocalypse life)

The post soviet culture presented in ATOM is also radically different than capitalistic americana. in Fallout, both in game or in real world promotional content, we are blasted by promotional imagery, and WWII propaganda. the capitalism in fallout is presented, by how their pre-war and post war commercial brands exist. nuka cola, vault-tec, sunset sarsaparilla, even post war brand like new reno city itself. the world is still filled by bubbles of (excessive) consumerism, and capitalistic spirit it originally was, and is in our own world.

in soviet ATOM, is is different. there don't exist that much of brand imagery. instead, soviet propaganda, and this attachment to classic literature, especially russian literatures and war literatures. the spirit of communism, and the pro-proletariat general feeling is very strong in ATOM's world. hell, if you take the mutants, and the nuclear stuff ATOM is probably a great depiction of what early post soviet life is like in russia (at least in my eyes, trough the lenses of media that i see russian culture with. real russian might see different things ). the state has fallen, no longer function in physical reality and people have to tend to themselves because you can no longer depend on the state. at the same time, even though life is shitty the people cling on that identity for quite long, because it is probably the only reality and idea they knew. if i were to describe the spirit of soviet in the game, i would describe it as "too weak to burn brightly, but too proud to be completely extinguished". it also capture the atmosphere of what imagine a more rural russia is like. old, a bit downtrodden, still filled life yet. people feel the nostalgia of the soviet identity they can flaunt. a camaraderie if you wiill.

that's what i think about the game's general atmosphere so far. i am probably wrong in a lot of points, but if anything, it spurred my interest in learning more about the history of culture of russia itself.
 

Beastro

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in the sense real world events aren't too much relevant anymore, and the ones that does are muddled by centuries of piled of stories. it became a fairy tale of sorts. that also have something to do with how divergent fallout's world since 1945 compared to ours.

Keep in mind that Mad Max is a huge influence, and once Max head's off into the Outback at the end of the first movie and into the second the series itself becomes a fairy tale world, something I've thought about and called it myself in the past.
 

Deleted Member 16721

Guest
I like how this game has really wild lore, too. Lots of strange monsters, more otherworldly types of creatures and even demons and other supernatural entities are explored. I really like that, it almost feels like a grounded, gritty yet magical world somehow.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Comrade from Bulgaria had a valid point the discussion about F04 and 76 is hundred pages long cause Codex was flooded by wave after wave of Neo-gaf and 4-chain retards who say edgy shit but play popamole gavno for consoles.
Those threads should be deleted with extreme prejudice.

As to this being F03 why to not say this? Its closest thing to original Fallouts will get cause Bethpizda are bunch of tastelessness and greedy hacks and Obshitian went full SJW and last true talents there: Avalone, Gonzales and Zeits are long gone or reduced to SJW cucks.
Some people compared this game to Dead State. Do you know how many people enjoyed Dead State? I also saw players giving up on Underrail because their fans couldn't stop blabbering that it was like Fallout. You will also find players saying Age of Decadence is comparable to Fallout. Basically, any game that has some resemblance to some feature of Fallout is enough to motivate people to make these retarded comparisons. The result? Inevitable disapointment and unnecessary criticism.

Its better than this German Game last days of Gaya or something, better than Underrail, better than Age of Decadence and sure lot better than Wasteland 2 was.
By saying it's better than other people's favourite games you are not helping it either.
I see nothing wrong with building a little hype for the game,the devs deserve the money. On the fanboy part,well my heart is given only to Might and Magic and PB games! I never hyped all those other games,and i don't hype this one. Also i never compared them to Fallout games,they were all different RPGs. This one tho is a fallout game,everything is like from the old fallout games. Just play the fucking game and stop being butthurt for not being american garbage,in some aspects it is even better than the old games.

Commissar Draco ,i kind off disagree with your statement "being better than underrail". As i just said,they are very different games for me. Underrail does mystery a lot better than ATOM.Both games are great tho,can't way for Underrail expansion :).

Should add better Fallout game as clarification Comrade; all those games Commissar mentioned were good tittles of course some like Gaia or Wasteland 2 less so and some like Age of Decadence and Underail were better all were in the postapocalyptic role playing game genre but only Atom RPG of all of them was Fallout game and in this regard better one than even project Nevada Commissar enjoyed greatly. Agree with your other points though Comrade.
 

Beastro

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i would describe it as "too weak to burn brightly, but too proud to be completely extinguished". it also capture the atmosphere of what imagine a more rural russia is like. old, a bit downtrodden, still filled life yet. people feel the nostalgia of the soviet identity they can flaunt. a camaraderie if you wiill.

That's what I like to think the first Mad Max is: It's directly after the nukes hit and the old order is stuggling to recover, but it dying a slow death. Major cities are gone so the largest small ones are trying to take over. Local or regional government is trying to become national government and failing, which is what created the MFP. Beyond these embers the world is what we saw in the sequels and the final collapse is left unwitnessed as Max takes off giving up on civilization.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Yeah, ATOM RPG is basically a 1:1 clone of Fallout 1 if you ask me, and I just completed Fallout 1 a few weeks ago so it's fresh in my mind. The game is incredibly similar.

From what I've played so far it would seem ATOM is a considerably more punishing experience than Fallout or Fallout 2, and I'm playing on Normal mode. But it really feels like Fallout. It's a shame that as a non-Russian I'm missing lots of references, but then again references (blatant ones, on top of that) were something I didn't like about Fallout 2, so maybe it is for the best?
Its unfair and punishing at the beginning cause you get the same random encounters no matter your level. Most of them are instant death encounters, then when you get some gear, far too late in my opinion, everything become trivial. I dont know if a non melee character can even survive first few hours.

But Comrade you can use stealth to hide, speech to talk with bandits or survival to avoid both of them. My both toons started with speech 60 so did not had any problem whatever you can get to 5-6 level without any forced fights and if you have also decent INT and take perk then you have enough SPs to invest in combat ability of your choosing and lift your other skills.

Take Perception 8 Attention 8-11 and Int 8 and you will also get tons of additional quests, loot and XP... or Just make STR 10 DEX 10 melee fighter and bludgeon intimidate everybody on your path the choice unlike most modern western imperialist games is yours Comrade.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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i would describe it as "too weak to burn brightly, but too proud to be completely extinguished". it also capture the atmosphere of what imagine a more rural russia is like. old, a bit downtrodden, still filled life yet. people feel the nostalgia of the soviet identity they can flaunt. a camaraderie if you wiill.

That's what I like to think the first Mad Max is: It's directly after the nukes hit and the old order is stuggling to recover, but it dying a slow death. Major cities are gone so the largest small ones are trying to take over. Local or regional government is trying to become national government and failing, which is what created the MFP. Beyond these embers the world is what we saw in the sequels and the final collapse is left unwitnessed as Max takes off giving up on civilization.
in the sense real world events aren't too much relevant anymore, and the ones that does are muddled by centuries of piled of stories. it became a fairy tale of sorts. that also have something to do with how divergent fallout's world since 1945 compared to ours.

Keep in mind that Mad Max is a huge influence, and once Max head's off into the Outback at the end of the first movie and into the second the series itself becomes a fairy tale world, something I've thought about and called it myself in the past.

Mad Max 1 could not be set in post apocalyptic setting as its showed the same western anarcho-tyranny we have now with powerless and constrained police and youths who dindu nufffin but got slaps on the wrist from jewdges. In Atom world not only thieves and raiders are shot on sight/hanged but it also relies on much simpler and easier to repair Soviet technology and there is no tolerance for anti-social element at all:
Local Lenin stealing mutants, SJW snuff move makers and circus freaks are purged Soviet Style ensuring social cohesion.

Baring massive barbarian invasion from outside which can happen (Like the Vikings have almost snuffed out Carolingian Renaissance) the Atom word recovered quite nicely, especially if player character aided fixing issues and helping right people.
 

Junmarko

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in ATOM, however, the setting is much, much grounded. i am not a soviet scholar, so what i am gonna explain is based on my perception of popular media, news, etc about the soviet. first of, like our character stated in one of the dialogue, what we witnessed is a creation of a modern legends and myths. time hasn't passed enough for the society to form a complete separate set of lore (or the old lore evolved to become something else) and stories, yet it is enough time for the old lore become muddled with added stories and legends to them. the lenin corpse museum feels like an exemplary for that. even the intention in that museum is to make money with a "clickbaity" dramatization, it is still a legitimate process of how stories passed down orally closer to pre-literacy era of human history. even we witnessed how what's left of the written works of literacy are misinterpreted (or adjusted unconsciously even to fit their modern reality of post apocalypse life)
These themes are pretty standard to post-apoc settings. Mankinds descent back into the dark ages with a catastrophic blackout. Cult worship of old-tech, figures, literiture - misinterpreted, spoken as legend etc. Hell, Fallout 2 begins with you venturing outside your holy city, adorned with the sacred garb of V13. Lenin's embalming isn't much different than the mummification of Egytian God-Kings either - corpse museum was just a dig at state-worship. ATOM definetely differs from Fallout with it's humour though, it's not overly satirical.

Very Russian
rating_lulz.gif


xKwJPpEl.jpg
 
Last edited:

Commissar Draco

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in ATOM, however, the setting is much, much grounded. i am not a soviet scholar, so what i am gonna explain is based on my perception of popular media, news, etc about the soviet. first of, like our character stated in one of the dialogue, what we witnessed is a creation of a modern legends and myths. time hasn't passed enough for the society to form a complete separate set of lore (or the old lore evolved to become something else) and stories, yet it is enough time for the old lore become muddled with added stories and legends to them. the lenin corpse museum feels like an exemplary for that. even the intention in that museum is to make money with a "clickbaity" dramatization, it is still a legitimate process of how stories passed down orally closer to pre-literacy era of human history. even we witnessed how what's left of the written works of literacy are misinterpreted (or adjusted unconsciously even to fit their modern reality of post apocalypse life)
These themes are pretty standard to post-apoc settings. Cult worship of old-tech, figures, literiture - misinterpreted, spoken as legend etc. Hell, Fallout 2 begins with you venturing outside your holy city, adorned with the sacred garb of V13. Lenin's embalming isn't much different than the mummification of Egytian God-Kings either - corpse museum was just a dig at state-worship. ATOM definetely differs from Fallout with it's humour though, not overly satirical.

Very Russian
rating_lulz.gif


xKwJPpEl.jpg

Agree on the point but such graffiti was added by Kick-starter patrons not Comrade Developers. Commissar as proud Slav of course enjoyed Atom RPG more than Fallout even if I am not that familiar in post 1990s Russian culture yet it resonated in me more than tales of alternative history* Kwanistan Comrade.

*Yet for all this lulz the original fallouts were quite prophetic: the Enclave aka Deep State, the Conflict with China, the raise of AI, the never ending war for resources rebranded as conflict in deference of Democracy, the Supermutans wit their Soros like Master and their mind and body twisting Unity which resemble SJWs... etc... etc...
 

Luckmann

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in the sense real world events aren't too much relevant anymore, and the ones that does are muddled by centuries of piled of stories. it became a fairy tale of sorts. that also have something to do with how divergent fallout's world since 1945 compared to ours.
Keep in mind that Mad Max is a huge influence, and once Max head's off into the Outback at the end of the first movie and into the second the series itself becomes a fairy tale world, something I've thought about and called it myself in the past.
i would describe it as "too weak to burn brightly, but too proud to be completely extinguished". it also capture the atmosphere of what imagine a more rural russia is like. old, a bit downtrodden, still filled life yet. people feel the nostalgia of the soviet identity they can flaunt. a camaraderie if you wiill.
That's what I like to think the first Mad Max is: It's directly after the nukes hit and the old order is stuggling to recover, but it dying a slow death. Major cities are gone so the largest small ones are trying to take over. Local or regional government is trying to become national government and failing, which is what created the MFP. Beyond these embers the world is what we saw in the sequels and the final collapse is left unwitnessed as Max takes off giving up on civilization.
My favorite part of Mad Max is the pronounced realism in that all the Australians are violent criminals trying to survive in an outback that hates them.
 

Agame

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Insert Title Here
My favorite part of Mad Max is the pronounced realism in that all the Australians are violent criminals trying to survive in an outback that hates them.

Its a well kept secret that the original Mad Max movie is actually a documentary of normal Aussie life, the government was afraid it would hurt tourism so they spread misinformation that its fictional.
 
Joined
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Codex Year of the Donut
the Conflict with China
Didn't have to be prophetic to see this. It's the only other country that anywhere close to being a superpower, not much has changed from the late 90s.

Russia is barely a regional power, anyone who thinks it can project any form of influence is either a russboo or someone that enjoys disinformation from Western media. It's the Mexico of Europe.
 

Junmarko

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My favorite part of Mad Max is the pronounced realism in that all the Australians are violent criminals trying to survive in an outback that hates them.
Offensive when Americans dubbed it over, Toe-cutter was a respected member of parliament - they misrepresented his views.
 

Beastro

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the Conflict with China
Didn't have to be prophetic to see this. It's the only other country that anywhere close to being a superpower, not much has changed from the late 90s.

Russia is barely a regional power, anyone who thinks it can project any form of influence is either a russboo or someone that enjoys disinformation from Western media. It's the Mexico of Europe.

What Russia lacks in industry and means she makes up for with will.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
the Conflict with China
Didn't have to be prophetic to see this. It's the only other country that anywhere close to being a superpower, not much has changed from the late 90s.

Russia is barely a regional power, anyone who thinks it can project any form of influence is either a russboo or someone that enjoys disinformation from Western media. It's the Mexico of Europe.

russia-setting-up-airbase-in-syria-as-putin-escalates-moscows-role-in-civil-war-danilo-amelotti-com.jpeg


Whose is this faggot Comrade Assad? I have no idea Uncle Vladimir. Good result for ''barely regional power'' which competed and won against military with 10 times bigger budget Using Steam powered Air craft carrier and barely 30-60 aircraft .
 

Fenix

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I also saw players giving up on Underrail because their fans couldn't stop blabbering that it was like Fallout.

Imagine you refuse to play good game, because someone on the internet said something. :lol:

Basically, any game that has some resemblance to some feature of Fallout is enough to motivate people to make these retarded comparisons. The result? Inevitable disapointment and unnecessary criticism.

So fucking what? We live in times of Idiocracy coming on us.
If someone can't filter all these comparisons and analize what is true and false in them - he is his own executioner.
 
Joined
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Messages
50,754
Codex Year of the Donut
the Conflict with China
Didn't have to be prophetic to see this. It's the only other country that anywhere close to being a superpower, not much has changed from the late 90s.

Russia is barely a regional power, anyone who thinks it can project any form of influence is either a russboo or someone that enjoys disinformation from Western media. It's the Mexico of Europe.

russia-setting-up-airbase-in-syria-as-putin-escalates-moscows-role-in-civil-war-danilo-amelotti-com.jpeg


Whose is this faggot Comrade Assad? I have no idea Uncle Vladimir. Good result for ''barely regional power'' which competed and won against military with 10 times bigger budget Using Steam powered Air craft carrier and barely 30-60 aircraft .
Yes, USA leaving after accomplishing the stated goal instead of staying forever is a "victory"
sure. Whatever makes you happy and forget that your country has a smaller GDP than Canada.
 

Fenix

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So, regarding that car dealer in Peregon...

WHAT THE FUCK?! I gave 25 grand for the Jeep and that fucker is gone with my money and no car?!

I really hope I will find him and get money back or get that Jeep. Motherfucker!



My favorite part of Mad Max is the pronounced realism in that all the Australians are violent criminals trying to survive in an outback that hates them.

You see, because of this Australia seems to be the country where white man still have the balls.
 

Vrab

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hell, if you take the mutants, and the nuclear stuff ATOM is probably a great depiction of what early post soviet life is like in russia (at least in my eyes, trough the lenses of media that i see russian culture with. real russian might see different things ).

Not a Russian myself, but as a fellow Slav I also got a very strong feel that much of what's seen in game is actually very alike to reality of 90ies, albeit my place went through a war, not just peaceful-ish disintegration of institutions and society so I certainly can't be a good judge there (ironically, our institutions and society were more or less intact as Yugoslavia fell apart, our problems were more political and obvious, less social and insidious). This vibe was especially present in places like Krasno, with the police and way they are presented. It "feels" very Russian. Then there's the never ending stream of political jokes of course, but that's more in your face obvious.

The whole nuclear war part aside which we can't imagine properly, the game is very believable from present rl point of view. Take elections in Otradnoye for example. You can have them fixed, but with exactly zero moral qualms, judgment, irony or any "this is example of how things shouldn't be" kind of presentation. You just do it or you don't. It serves a purpose. Everyone gets it. It's how things work, it's how life is etc etc.

I like how this game has really wild lore, too. Lots of strange monsters, more otherworldly types of creatures and even demons and other supernatural entities are explored. I really like that, it almost feels like a grounded, gritty yet magical world somehow.

What I like most about this is that, at least in my so far experience, it isn't clear which is it. Every time something weird happens, you are left uncertain. Like the guy obsessed by a demon that I exorcised (in the name of the Central Committee of the Communist Party of the Soviet Union no less). Was it a demon and did it really go for the pig and caused it to run off screaming, or did the guy act it out and made it run and squeal by slapping it? Or the guy from the future in Krasno. It looks like he's just a lunatic, but then there are a couple of clues about it, even in circus, that something really happened.

On a serious note, I dislike a couple of things about the game. The less important is character progression: perk system, as others said, isn't well done. Even if you leave the point system, which I'm only mildly against, the decision to make different difficulties give you drastically different amounts of the points is bad. At higher difficulties perks are just too precious, no fun is allowed and most of the tree ends up being a trap. Also this is never mentioned, at least I never noticed it in difficulty setting descriptions.

Second harder to fix thing is the way there's just too many npcs giving me meaningful clues about the quests, hidden places etc for the size of the game world. In Krasno I got literally overwhelmed by the amount of stuff people told me. It became impossible for me to keep track of it, and by the time I realized I need an actual notebook and pencil to cope, it was too late. This is the first time I'm complaining about number of meaningful non-fluff puzzle-like textual content in a game I think. Now amount itself might not be too much, it's the concentration of it. In Fallout 2 the massive amount of similar interactions with npcs was distributed over a massive map, which made it less tedious and more fresh, where you approach a new city wondering what you'll meet next, after solving the previous. In ATOM it's the opposite, you are sent around the world map back and forth from just a couple of hot spots, and these spots are so concentrated in quest givers, lore, subtle clues etc that it's hard to keep one's head from spinning. I keep running into stuff that I remember I should remember something about, but I don't.

Ok and then there's combat, it could have been a tad more sophisticated. I guess this is what fallout was like, but being able to do something other than stand and shoot would be nice. I got spoiled by Battle Brothers and Underrail but still. It's not such a big deal though.

All in all the more I play ATOM the more I like it. It's really a great game. Even the second fault can be handled by gitting gud and organizing better. But in case you do the sequel, and you should, I'd spread the content around some more.
 

oscar

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The mutants in this are genuinely freaky and disturbing (more Jeff Goldblum near the end of The Fly , if they're lucky, then big dumb green Incredible Hulks). The circus was one of the most atmospheric places I've been to in an RPG.

I do think I erred in making a Jack-of-All-Trades kinda guy in this. Seems better to minmax and have a few stats you can be confident on for checks than spread yourself too thin. I'm level 5 and also find myself failing a lot of speechchecks even with 85 speechcraft. Is this because I kept my charisma at only 6?
 

TemplarGR

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Didn't have to be prophetic to see this. It's the only other country that anywhere close to being a superpower, not much has changed from the late 90s.

Russia is barely a regional power, anyone who thinks it can project any form of influence is either a russboo or someone that enjoys disinformation from Western media. It's the Mexico of Europe.

Russia can definitely project influence. Obviously they are not a super power anymore, thanks to the fall of communism which weakened the country in favour of making oligarchs filthy rich, but, they are definitely the strongest individual country in Europe.

If anything, it is the USA that will probably become "barely a regional power" in a few decades, if their decline continues. All Russia had after the 90s were their nukes, and it seems USA will be in a similar position a few decades in the future, when late stage capitalism will have completely destroyed this country.
 

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